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Small bug fix with Messages. Hacking experience gain constant is 2 rather than 1
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+1
-1
@@ -259,7 +259,7 @@ PlayerObject.prototype.calculateExpGain = function() {
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if (s.baseDifficulty == null) {
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s.baseDifficulty = s.hackDifficulty;
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}
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return (s.baseDifficulty * this.hacking_exp_mult * 0.5 + 1);
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return (s.baseDifficulty * this.hacking_exp_mult * 0.5 + 2);
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}
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//Hack/Analyze a server. Return the amount of time the hack will take. This lets the Terminal object know how long to disable itself for
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