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Small bug fix with Messages. Hacking experience gain constant is 2 rather than 1
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@@ -1048,7 +1048,7 @@ function scriptCalculateExpGain(server) {
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if (server.baseDifficulty == null) {
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server.baseDifficulty = server.hackDifficulty;
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}
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return (server.baseDifficulty * Player.hacking_exp_mult * 0.5 + 1);
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return (server.baseDifficulty * Player.hacking_exp_mult * 0.5 + 2);
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}
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//The same as Player's calculatePercentMoneyHacked() function but takes in the server as an argument
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