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various fixes and adjustments
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@@ -40,7 +40,7 @@ export function SlashGame(props: IMinigameProps): React.ReactElement {
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props.onSuccess();
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}
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}
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const hasAugment = Player.hasAugmentation(AugmentationNames.BagOfSand, true);
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const hasAugment = Player.hasAugmentation(AugmentationNames.PythiasBrainStem, true);
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const phaseZeroTime = Math.random() * 3250 + 1500 - (250 + difficulty.window);
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const phaseOneTime = 250;
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const timeUntilAttacking = phaseZeroTime + phaseOneTime;
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