mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-21 00:32:51 +02:00
Massive doc update
This commit is contained in:
@@ -28,11 +28,11 @@ The general logic goes like this:
|
||||
|
||||
loop forever {
|
||||
if security is not minimum {
|
||||
weaken(target)
|
||||
await ns.weaken(target)
|
||||
} else if money is not maximum {
|
||||
grow(target)
|
||||
await ns.grow(target)
|
||||
} else {
|
||||
hack(target)
|
||||
await ns.hack(target)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -61,7 +61,7 @@ By splitting our hack, weaken, and grow functions into three separate scripts, w
|
||||
.. code-block:: javascript
|
||||
|
||||
loop forever {
|
||||
hack(target) // or grow, or weaken
|
||||
await ns.hack(target) // or grow, or weaken
|
||||
}
|
||||
|
||||
Now we can take the total amount of threads available and split it and allocate, for example:
|
||||
@@ -95,8 +95,8 @@ The scripts used to execute the hacking functions are even simpler than the prev
|
||||
|
||||
.. code-block:: javascript
|
||||
|
||||
sleep(a bit)
|
||||
hack(target) // or grow, or weaken
|
||||
await ns.sleep(a bit)
|
||||
await ns.hack(target) // or grow, or weaken
|
||||
|
||||
A few things need to be known before this algorithm can be implemented:
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@ than 'sleeves' for the human consciousness. This technology thus became known as
|
||||
Sleeve technology unlocks two different gameplay features:
|
||||
|
||||
* Duplicate Sleeves
|
||||
* Re-sleeving
|
||||
* Grafting
|
||||
|
||||
Sleeve technology is unlocked in :ref:`BitNode-10 <gameplay_bitnodes>`.
|
||||
|
||||
@@ -48,11 +48,6 @@ Synchronization is a measure of how aligned your consciousness is with that of y
|
||||
Duplicate Sleeves. It is a numerical value between 1 and 100, and it affects how much experience
|
||||
is earned when the sleeve is performing a task.
|
||||
|
||||
Let N be the sleeve's synchronization. When the sleeve earns experience by performing
|
||||
a task, both the sleeve and the player's original host consciousness gain N% of the
|
||||
amount of experience normally earned by the task. All of the player's other sleeves
|
||||
earn ((N/100)^2 * 100)% of the experience.
|
||||
|
||||
Synchronization can be increased by assigning sleeves to the 'Synchronize' task.
|
||||
|
||||
Sleeve Shock
|
||||
@@ -64,6 +59,10 @@ no shock. Shock affects the amount of experience earned by the sleeve.
|
||||
Sleeve shock slowly decreases over time. You can further increase the rate at which
|
||||
it decreases by assigning sleeves to the 'Shock Recovery' task.
|
||||
|
||||
Let X be the sleeve's shock and Y be the sleeve's synchronization. When the sleeve earns experience by performing
|
||||
a task, the sleeve gains X% of the amount of experience normally earned by the task. player’s original host consciousness and all of the player's other sleeves
|
||||
earn Y% of the experience that the sleeve gained, or X*Y % of the normal experience amount.
|
||||
|
||||
Augmentations
|
||||
~~~~~~~~~~~~~
|
||||
You can purchase :ref:`Augmentations <gameplay_augmentations>` for your Duplicate
|
||||
@@ -90,3 +89,6 @@ the ability to purchase additional sleeves, this is only available in BitNode-10
|
||||
|
||||
Memory is a persistent stat, meaning it never gets reset back to 1.
|
||||
The maximum possible value for a sleeve's memory is 100.
|
||||
|
||||
Buying memory has no instant affect on synchronization,
|
||||
memory affects only the starting synchronization upon entering a BitNode.
|
||||
@@ -10,61 +10,53 @@ in the game and each BitNode will grant a different Source-File when it is destr
|
||||
|
||||
A Source-File can be upgraded by destroying its corresponding BitNode a second or
|
||||
third time (AKA playing through that BitNode again). It can be upgraded to a maximum
|
||||
of level 3.
|
||||
of level 3, with the exception of source-file 12, which has no hard limit.
|
||||
|
||||
List of all Source-Files
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
|| BitNode-1: Source Genesis || * Let the player start with 32 GB of RAM on the home computer. |
|
||||
|| || * Increases all of the player's multipliers by 16%/24%/28%. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
|| BitNode-2: Rise of the Underworld || * Let the player create Gangs in other BitNodes (although some |
|
||||
|| || BitNodes will disable this mechanic). |
|
||||
|| || * Increases the player's crime success rate, crime money, and |
|
||||
|| || charisma multipliers by 24%/36%/42%. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
|| BitNode-3: Corporatocracy || * Let the player create Corporations in other BitNodes (although some |
|
||||
|| || BitNodes will disable this mechanic). |
|
||||
|| || * Increases the player's charisma and company salary multipliers by 8%/12%/14%. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
|| BitNode-4: The Singularity || * Let the player access and use Netscript Singularity Functions in other BitNodes. |
|
||||
|| || * Each level of this Source-File reduces the RAM cost of singularity functions. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
|| BitNode-5: Artificial Intelligence || * Unlocks :ref:`gameplay_intelligence`. |
|
||||
|| || * Unlocks :js:func:`getBitNodeMultipliers` and start with Formulas.exe. |
|
||||
|| || * Increases all of the player's hacking-related multipliers by 8%/12%/14%. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
|| BitNode-6: Bladeburners || * Unlocks the Bladeburner feature in other BitNodes. |
|
||||
|| || * Increases all of the player's level and experience gain rate multipliers for |
|
||||
|| || combat stats by 8%/12%/14%. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
|| BitNode-7: Bladeburners 2079 || * Allows the player to access the `Bladeburner API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.bladeburner.md>`_ in other BitNodes. |
|
||||
|| || * Increases all of the player's Bladeburner multipliers by 8%/12%/14%. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
|| BitNode-8: Ghost of Wall Street || * Increases the player's hacking growth multiplier by 12%/18%/21%. |
|
||||
|| || * Level 1 grants permanent access to :ref:`WSE <gameplay_stock_market>` and the `TIX API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.tix.md>`_ |
|
||||
|| || * Level 2 grants permanent access to shorting stocks. |
|
||||
|| || * Level 3 grants permanent access to use limit/stop orders. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
|| BitNode-9: Hacktocracy || * Level 1 permanently unlocks the Hacknet Server in other BitNodes. |
|
||||
|| || * Level 2 lets the player start with 128 GB of RAM on the home computer. |
|
||||
|| || * Level 3 grants a highly-upgraded Hacknet Server when entering a new BitNode (it |
|
||||
|| || will be lost after installing augments). |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
|| BitNode-10: Digital Carbon || * Each level of this grants a Duplicate Sleeve. |
|
||||
|| || * Allows the player to access the `Sleeve API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.sleeve.md>`_ in other BitNodes. |
|
||||
|| || * Grants the player access to the VitaLife secret laboratory in other BitNodes. Also grants access to the Grafting API. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
|| BitNode-11: The Big Crash || * Company favor increases both the player's salary and reputation gain at that |
|
||||
|| || company by 1% per favor (rather than just the reputation gain). |
|
||||
|| || * Increases the player's company salary and reputation gain multipliers by |
|
||||
|| || 32%/48%/56%. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
|| BitNode-12: The Recursion || * There is no maximum level for this Source-File. |
|
||||
|| || * Let the player start with Neuroflux Governor equal to the level of this |
|
||||
|| || Source-File. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
|| BitNode-13: They're lunatics || * This Source-File lets the Church of the Machine God appear in other BitNodes. |
|
||||
|| || * Each level of this Source-File increases the size of Stanek's Gift. |
|
||||
|| || |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| BitNode-1: Source Genesis | * Let the player start with 32 GB of RAM on the home computer. |
|
||||
| | * Increases all of the player's multipliers by 16%/24%/28%. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| BitNode-2: Rise of the Underworld | * Let the player create Gangs in other BitNodes (although some BitNodes will disable this mechanic). |
|
||||
| | * Increases the player's crime success rate, crime money, and charisma multipliers by 24%/36%/42%. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| BitNode-3: Corporatocracy | * Let the player create Corporations in other BitNodes (although some BitNodes will disable this mechanic). |
|
||||
| | * Increases the player's charisma and company salary multipliers by 8%/12%/14%. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| BitNode-4: The Singularity | * Let the player access and use Netscript Singularity Functions in other BitNodes. |
|
||||
| | * Each level of this Source-File reduces the RAM cost of singularity functions. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| BitNode-5: Artificial Intelligence | * Unlocks :ref:`gameplay_intelligence`. |
|
||||
| | * Unlocks :js:func:`getBitNodeMultipliers` and grants permanent access to Formulas.exe. |
|
||||
| | * Increases all of the player's hacking-related multipliers by 8%/12%/14%. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| BitNode-6: Bladeburners | * Unlocks the Bladeburner feature in other BitNodes. |
|
||||
| | * Increases all of the player's level and experience gain rate multipliers for combat stats by 8%/12%/14%. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| BitNode-7: Bladeburners 2079 | * Allows the player to access the `Bladeburner API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.bladeburner.md>`_ in other BitNodes. |
|
||||
| | * Increases all of the player's Bladeburner multipliers by 8%/12%/14%. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| BitNode-8: Ghost of Wall Street | * Increases the player's hacking growth multiplier by 12%/18%/21%. |
|
||||
| | * Level 1 grants permanent access to :ref:`WSE <gameplay_stock_market>` and the `TIX <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.tix.md>`_ API. |
|
||||
| | * Level 2 grants permanent access to shorting stocks. |
|
||||
| | * Level 3 grants permanent access to use limit/stop orders. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| BitNode-9: Hacktocracy | * Level 1 permanently unlocks the Hacknet Server in other BitNodes. |
|
||||
| | * Level 2 lets the player start with 128 GB of RAM on the home computer. |
|
||||
| | * Level 3 grants a highly-upgraded Hacknet Server when entering a new BitNode (it will be lost after installing augments). |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| BitNode-10: Digital Carbon | * Each level of this grants a Duplicate Sleeve. |
|
||||
| | * Allows the player to access the `Sleeve API <https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.sleeve.md>`_ in other BitNodes. |
|
||||
| | * Grants the player access to the VitaLife secret laboratory in other BitNodes. Also grants access to the Grafting API. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| BitNode-11: The Big Crash | * Company favor increases both the player's salary and reputation gain at that company by 1% per favor (rather than just the reputation gain). |
|
||||
| | * Increases the player's company salary and reputation gain multipliers by 32%/48%/56%. |
|
||||
| | * This Source-File reduces the price increase for every aug bought by 4%/5%/7%. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| BitNode-12: The Recursion | * There is no maximum level for this Source-File. |
|
||||
| | * Let the player start with Neuroflux Governor equal to the level of this Source-File. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
| BitNode-13: They're lunatics | * This Source-File lets the Church of the Machine God appear in other BitNodes. |
|
||||
| | * Each level of this Source-File increases the size of Stanek's Gift. |
|
||||
+-------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
||||
|
||||
Reference in New Issue
Block a user