fix getNodeStats error

This commit is contained in:
Olivier Gagnon
2021-09-25 13:03:09 -04:00
parent 7fb2b8b590
commit f7aa393a8f
12 changed files with 165 additions and 134 deletions
+93 -74
View File
@@ -23,6 +23,14 @@ import { HacknetServer } from "../HacknetServer";
import { Money } from "../../ui/React/Money";
import { Hashes } from "../../ui/React/Hashes";
import { HashRate } from "../../ui/React/HashRate";
import Typography from "@mui/material/Typography";
import Grid from "@mui/material/Grid";
import Paper from "@mui/material/Paper";
import Button from "@mui/material/Button";
import { TableCell } from "../../ui/React/Table";
import TableBody from "@mui/material/TableBody";
import Table from "@mui/material/Table";
import TableRow from "@mui/material/TableRow";
interface IProps {
node: HacknetServer;
@@ -37,10 +45,9 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
const rerender = props.rerender;
// Upgrade Level Button
let upgradeLevelContent, upgradeLevelClass;
let upgradeLevelContent;
if (node.level >= HacknetServerConstants.MaxLevel) {
upgradeLevelContent = <>MAX LEVEL</>;
upgradeLevelClass = "std-button-disabled";
} else {
let multiplier = 0;
if (purchaseMult === "MAX") {
@@ -53,14 +60,10 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
const upgradeLevelCost = node.calculateLevelUpgradeCost(multiplier, props.player.hacknet_node_level_cost_mult);
upgradeLevelContent = (
<>
Upgrade x{multiplier} - <Money money={upgradeLevelCost} player={props.player} />
+{multiplier}&nbsp;-&nbsp;
<Money money={upgradeLevelCost} player={props.player} />
</>
);
if (props.player.money.lt(upgradeLevelCost)) {
upgradeLevelClass = "std-button-disabled";
} else {
upgradeLevelClass = "std-button";
}
}
function upgradeLevelOnClick(): void {
let numUpgrades = purchaseMult;
@@ -72,10 +75,9 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
}
// Upgrade RAM Button
let upgradeRamContent, upgradeRamClass;
let upgradeRamContent;
if (node.maxRam >= HacknetServerConstants.MaxRam) {
upgradeRamContent = <>MAX RAM</>;
upgradeRamClass = "std-button-disabled";
} else {
let multiplier = 0;
if (purchaseMult === "MAX") {
@@ -88,14 +90,10 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
const upgradeRamCost = node.calculateRamUpgradeCost(multiplier, props.player.hacknet_node_ram_cost_mult);
upgradeRamContent = (
<>
Upgrade x{multiplier} - <Money money={upgradeRamCost} player={props.player} />
+{multiplier}&nbsp;-&nbsp;
<Money money={upgradeRamCost} player={props.player} />
</>
);
if (props.player.money.lt(upgradeRamCost)) {
upgradeRamClass = "std-button-disabled";
} else {
upgradeRamClass = "std-button";
}
}
function upgradeRamOnClick(): void {
let numUpgrades = purchaseMult;
@@ -107,10 +105,9 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
}
// Upgrade Cores Button
let upgradeCoresContent, upgradeCoresClass;
let upgradeCoresContent;
if (node.cores >= HacknetServerConstants.MaxCores) {
upgradeCoresContent = <>MAX CORES</>;
upgradeCoresClass = "std-button-disabled";
} else {
let multiplier = 0;
if (purchaseMult === "MAX") {
@@ -123,14 +120,10 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
const upgradeCoreCost = node.calculateCoreUpgradeCost(multiplier, props.player.hacknet_node_core_cost_mult);
upgradeCoresContent = (
<>
Upgrade x{multiplier} - <Money money={upgradeCoreCost} player={props.player} />
+{multiplier}&nbsp;-&nbsp;
<Money money={upgradeCoreCost} player={props.player} />
</>
);
if (props.player.money.lt(upgradeCoreCost)) {
upgradeCoresClass = "std-button-disabled";
} else {
upgradeCoresClass = "std-button";
}
}
function upgradeCoresOnClick(): void {
let numUpgrades = purchaseMult;
@@ -142,10 +135,9 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
}
// Upgrade Cache button
let upgradeCacheContent, upgradeCacheClass;
let upgradeCacheContent;
if (node.cache >= HacknetServerConstants.MaxCache) {
upgradeCacheContent = <>MAX CACHE</>;
upgradeCacheClass = "std-button-disabled";
} else {
let multiplier = 0;
if (purchaseMult === "MAX") {
@@ -158,13 +150,12 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
const upgradeCacheCost = node.calculateCacheUpgradeCost(multiplier);
upgradeCacheContent = (
<>
Upgrade x{multiplier} - <Money money={upgradeCacheCost} player={props.player} />
+{multiplier}&nbsp;-&nbsp;
<Money money={upgradeCacheCost} player={props.player} />
</>
);
if (props.player.money.lt(upgradeCacheCost)) {
upgradeCacheClass = "std-button-disabled";
} else {
upgradeCacheClass = "std-button";
}
}
function upgradeCacheOnClick(): void {
@@ -178,50 +169,78 @@ export function HacknetServerElem(props: IProps): React.ReactElement {
}
return (
<li className={"hacknet-node"}>
<div className={"hacknet-node-container"}>
<div className={"row"}>
<h1 style={{ fontSize: "1em" }}>{node.hostname}</h1>
</div>
<div className={"row"}>
<p>Production:</p>
<span className={"text money-gold"}>
{Hashes(node.totalHashesGenerated)} ({HashRate(node.hashRate)})
</span>
</div>
<div className={"row"}>
<p>Hash Capacity:</p>
<span className={"text"}>{Hashes(node.hashCapacity)}</span>
</div>
<div className={"row"}>
<p>Level:</p>
<span className={"text upgradable-info"}>{node.level}</span>
<button className={upgradeLevelClass} onClick={upgradeLevelOnClick}>
{upgradeLevelContent}
</button>
</div>
<div className={"row"}>
<p>RAM:</p>
<span className={"text upgradable-info"}>{node.maxRam}GB</span>
<button className={upgradeRamClass} onClick={upgradeRamOnClick}>
{upgradeRamContent}
</button>
</div>
<div className={"row"}>
<p>Cores:</p>
<span className={"text upgradable-info"}>{node.cores}</span>
<button className={upgradeCoresClass} onClick={upgradeCoresOnClick}>
{upgradeCoresContent}
</button>
</div>
<div className={"row"}>
<p>Cache Level:</p>
<span className={"text upgradable-info"}>{node.cache}</span>
<button className={upgradeCacheClass} onClick={upgradeCacheOnClick}>
{upgradeCacheContent}
</button>
</div>
</div>
</li>
<Grid item component={Paper} p={1}>
<Table size="small">
<TableBody>
<TableRow>
<TableCell>
<Typography>{node.hostname}</Typography>
</TableCell>
</TableRow>
<TableRow>
<TableCell>
<Typography>Production:</Typography>
</TableCell>
<TableCell colSpan={2}>
<Typography>
{Hashes(node.totalHashesGenerated)} ({HashRate(node.hashRate)})
</Typography>
</TableCell>
</TableRow>
<TableRow>
<TableCell>
<Typography>Hash Capacity:</Typography>
</TableCell>
<TableCell colSpan={2}>
<Typography>{Hashes(node.hashCapacity)}</Typography>
</TableCell>
</TableRow>
<TableRow>
<TableCell>
<Typography>Level:</Typography>
</TableCell>
<TableCell>
<Typography>{node.level}</Typography>
</TableCell>
<TableCell>
<Button onClick={upgradeLevelOnClick}>{upgradeLevelContent}</Button>
</TableCell>
</TableRow>
<TableRow>
<TableCell>
<Typography>RAM:</Typography>
</TableCell>
<TableCell>
<Typography>{node.maxRam}GB</Typography>
</TableCell>
<TableCell>
<Button onClick={upgradeRamOnClick}>{upgradeRamContent}</Button>
</TableCell>
</TableRow>
<TableRow>
<TableCell>
<Typography>Cores:</Typography>
</TableCell>
<TableCell>
<Typography>{node.cores}</Typography>
</TableCell>
<TableCell>
<Button onClick={upgradeCoresOnClick}>{upgradeCoresContent}</Button>
</TableCell>
</TableRow>
<TableRow>
<TableCell>
<Typography>Cache Level:</Typography>
</TableCell>
<TableCell>
<Typography>{node.cache}</Typography>
</TableCell>
<TableCell>
<Button onClick={upgradeCacheOnClick}>{upgradeCacheContent}</Button>
</TableCell>
</TableRow>
</TableBody>
</Table>
</Grid>
);
}