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Implemented Coding Contracts
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.. _codingcontracts:
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Coding Contracts
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================
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Coding Contracts are a mechanic that lets players earn rewards in
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exchange for solving programming problems.
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Coding Contracts are files with the ".cct" extensions. They can
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be accessed through the :ref:`terminal` or through scripts using
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the :ref:`netscriptcodingcontractapi`
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Each contract has a limited number of attempts. If you
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provide the wrong answer too many times and exceed the
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number of attempts, the contract will self destruct (delete itself)
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Currently, Coding Contracts are randomly generated and
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spawned over time. They can appear on any server (including your
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home computer), except for your purchased servers.
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Running in Terminal
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^^^^^^^^^^^^^^^^^^^
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To run a Coding Contract in the Terminal, simply use the
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:ref:`run_terminal_command` command::
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$ run some-contract.cct
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Doing this will bring up a popup. The popup will display
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the contract's problem, the number of attempts remaining, and
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an area to provide an answer.
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Interacting through Scripts
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^^^^^^^^^^^^^^^^^^^^^^^^^^^
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See :ref:`netscriptcodingcontractapi`.
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Rewards
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^^^^^^^
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There are currently four possible rewards for solving a Coding Contract:
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* Faction Reputation for a specific Faction
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* Faction Reputation for all Factions that you are a member of
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* Company reputation for a specific Company
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* Money
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The 'amount' of reward varies based on the difficulty of the problem
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posed by the Coding Contract. There is no way to know what a
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Coding Contract's exact reward will be until it is solved.
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