mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-05-08 08:37:48 +02:00
Fix tons of typos
This commit is contained in:
@@ -164,7 +164,7 @@ export class PlayerObject extends Person {
|
||||
return Generic_toJSON("PlayerObject", this);
|
||||
}
|
||||
|
||||
/** Initiatizes a PlayerObject object from a JSON save state. */
|
||||
/** Initializes a PlayerObject object from a JSON save state. */
|
||||
static fromJSON(value: IReviverValue): PlayerObject {
|
||||
return Generic_fromJSON(PlayerObject, value.data);
|
||||
}
|
||||
|
||||
@@ -26,7 +26,7 @@ import { isSleeveCompanyWork } from "../Sleeve/Work/SleeveCompanyWork";
|
||||
import { calculateSkillProgress as calculateSkillProgressF, ISkillProgress } from "../formulas/skill";
|
||||
import { GetServer, AddToAllServers, createUniqueRandomIp } from "../../Server/AllServers";
|
||||
import { Server } from "../../Server/Server";
|
||||
import { safetlyCreateUniqueServer } from "../../Server/ServerHelpers";
|
||||
import { safelyCreateUniqueServer } from "../../Server/ServerHelpers";
|
||||
|
||||
import { SpecialServers } from "../../Server/data/SpecialServers";
|
||||
import { applySourceFile } from "../../SourceFile/applySourceFile";
|
||||
@@ -48,7 +48,7 @@ import { serverMetadata } from "../../Server/data/servers";
|
||||
|
||||
export function init(this: PlayerObject): void {
|
||||
/* Initialize Player's home computer */
|
||||
const t_homeComp = safetlyCreateUniqueServer({
|
||||
const t_homeComp = safelyCreateUniqueServer({
|
||||
adminRights: true,
|
||||
hostname: "home",
|
||||
ip: createUniqueRandomIp(),
|
||||
@@ -279,7 +279,7 @@ export function applyForJob(this: PlayerObject, entryPosType: CompanyPosition, s
|
||||
|
||||
if (!this.isQualified(company, pos)) {
|
||||
if (!sing) {
|
||||
dialogBoxCreate("Unfortunately, you do not qualify for this position<br>" + getJobRequirementText(company, pos));
|
||||
dialogBoxCreate("Unfortunately, you do not qualify for this position\n" + getJobRequirementText(company, pos));
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -305,7 +305,7 @@ export function applyForJob(this: PlayerObject, entryPosType: CompanyPosition, s
|
||||
dialogBoxCreate("You are already at the highest position for your field! No promotion available");
|
||||
} else {
|
||||
const reqText = getJobRequirementText(company, nextPos);
|
||||
dialogBoxCreate("Unfortunately, you do not qualify for a promotion<br>" + reqText);
|
||||
dialogBoxCreate("Unfortunately, you do not qualify for a promotion\n" + reqText);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
@@ -314,7 +314,7 @@ export function applyForJob(this: PlayerObject, entryPosType: CompanyPosition, s
|
||||
this.jobs[company.name] = pos.name;
|
||||
|
||||
if (!sing) {
|
||||
dialogBoxCreate("Congratulations! You were offered a new job at " + company.name + " as a " + pos.name + "!");
|
||||
dialogBoxCreate(`Congratulations! You were offered a new job at ${company.name} for position ${pos.name}!`);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -781,7 +781,7 @@ export function checkForFactionInvitations(this: PlayerObject): Faction[] {
|
||||
invitedFactions.push(kuaigonginternationalFac);
|
||||
}
|
||||
|
||||
//Fulcrum Secret Technologies - If u've unlocked fulcrum secret technolgoies server and have a high rep with the company
|
||||
//Fulcrum Secret Technologies - If you've unlocked fulcrum secret technologies server and have a high rep with the company
|
||||
const fulcrumsecrettechonologiesFac = Factions[FactionNames.FulcrumSecretTechnologies];
|
||||
const fulcrumSecretServer = GetServer(SpecialServers.FulcrumSecretTechnologies);
|
||||
if (!(fulcrumSecretServer instanceof Server))
|
||||
|
||||
@@ -54,7 +54,7 @@ export class Sleeve extends Person {
|
||||
/**
|
||||
* Sleeve shock. Number between 0 and 100
|
||||
* Trauma/shock that comes with being in a sleeve. Experience earned
|
||||
* is multipled by shock%. This gets applied before synchronization
|
||||
* is multiplied by shock%. This gets applied before synchronization
|
||||
*
|
||||
* Reputation earned is also multiplied by shock%
|
||||
*/
|
||||
@@ -482,7 +482,7 @@ export class Sleeve extends Person {
|
||||
return Generic_toJSON("Sleeve", this);
|
||||
}
|
||||
|
||||
/** Initiatizes a Sleeve object from a JSON save state. */
|
||||
/** Initializes a Sleeve object from a JSON save state. */
|
||||
static fromJSON(value: IReviverValue): Sleeve {
|
||||
return Generic_fromJSON(Sleeve, value.data);
|
||||
}
|
||||
|
||||
@@ -80,7 +80,7 @@ export class SleeveBladeburnerWork extends Work {
|
||||
return Generic_toJSON("SleeveBladeburnerWork", this);
|
||||
}
|
||||
|
||||
/** Initiatizes a BladeburnerWork object from a JSON save state. */
|
||||
/** Initializes a BladeburnerWork object from a JSON save state. */
|
||||
static fromJSON(value: IReviverValue): SleeveBladeburnerWork {
|
||||
return Generic_fromJSON(SleeveBladeburnerWork, value.data);
|
||||
}
|
||||
|
||||
@@ -50,7 +50,7 @@ export class SleeveClassWork extends Work {
|
||||
return Generic_toJSON("SleeveClassWork", this);
|
||||
}
|
||||
|
||||
/** Initiatizes a ClassWork object from a JSON save state. */
|
||||
/** Initializes a ClassWork object from a JSON save state. */
|
||||
static fromJSON(value: IReviverValue): SleeveClassWork {
|
||||
return Generic_fromJSON(SleeveClassWork, value.data);
|
||||
}
|
||||
|
||||
@@ -54,7 +54,7 @@ export class SleeveCompanyWork extends Work {
|
||||
return Generic_toJSON("SleeveCompanyWork", this);
|
||||
}
|
||||
|
||||
/** Initiatizes a CompanyWork object from a JSON save state. */
|
||||
/** Initializes a CompanyWork object from a JSON save state. */
|
||||
static fromJSON(value: IReviverValue): SleeveCompanyWork {
|
||||
return Generic_fromJSON(SleeveCompanyWork, value.data);
|
||||
}
|
||||
|
||||
@@ -73,7 +73,7 @@ export class SleeveCrimeWork extends Work {
|
||||
return Generic_toJSON("SleeveCrimeWork", this);
|
||||
}
|
||||
|
||||
/** Initiatizes a RecoveryWork object from a JSON save state. */
|
||||
/** Initializes a RecoveryWork object from a JSON save state. */
|
||||
static fromJSON(value: IReviverValue): SleeveCrimeWork {
|
||||
return Generic_fromJSON(SleeveCrimeWork, value.data);
|
||||
}
|
||||
|
||||
@@ -83,7 +83,7 @@ export class SleeveFactionWork extends Work {
|
||||
return Generic_toJSON("SleeveFactionWork", this);
|
||||
}
|
||||
|
||||
/** Initiatizes a FactionWork object from a JSON save state. */
|
||||
/** Initializes a FactionWork object from a JSON save state. */
|
||||
static fromJSON(value: IReviverValue): SleeveFactionWork {
|
||||
return Generic_fromJSON(SleeveFactionWork, value.data);
|
||||
}
|
||||
|
||||
@@ -41,7 +41,7 @@ export class SleeveInfiltrateWork extends Work {
|
||||
return Generic_toJSON("SleeveInfiltrateWork", this);
|
||||
}
|
||||
|
||||
/** Initiatizes a BladeburnerWork object from a JSON save state. */
|
||||
/** Initializes a BladeburnerWork object from a JSON save state. */
|
||||
static fromJSON(value: IReviverValue): SleeveInfiltrateWork {
|
||||
return Generic_fromJSON(SleeveInfiltrateWork, value.data);
|
||||
}
|
||||
|
||||
@@ -27,7 +27,7 @@ export class SleeveRecoveryWork extends Work {
|
||||
return Generic_toJSON("SleeveRecoveryWork", this);
|
||||
}
|
||||
|
||||
/** Initiatizes a RecoveryWork object from a JSON save state. */
|
||||
/** Initializes a RecoveryWork object from a JSON save state. */
|
||||
static fromJSON(value: IReviverValue): SleeveRecoveryWork {
|
||||
return Generic_fromJSON(SleeveRecoveryWork, value.data);
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ export class SleeveSupportWork extends Work {
|
||||
return Generic_toJSON("SleeveSupportWork", this);
|
||||
}
|
||||
|
||||
/** Initiatizes a BladeburnerWork object from a JSON save state. */
|
||||
/** Initializes a BladeburnerWork object from a JSON save state. */
|
||||
static fromJSON(value: IReviverValue): SleeveSupportWork {
|
||||
return Generic_fromJSON(SleeveSupportWork, value.data);
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ export class SleeveSynchroWork extends Work {
|
||||
return Generic_toJSON("SleeveSynchroWork", this);
|
||||
}
|
||||
|
||||
/** Initiatizes a SynchroWork object from a JSON save state. */
|
||||
/** Initializes a SynchroWork object from a JSON save state. */
|
||||
static fromJSON(value: IReviverValue): SleeveSynchroWork {
|
||||
return Generic_fromJSON(SleeveSynchroWork, value.data);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user