infiltration API fixes.

This commit is contained in:
Olivier Gagnon
2022-04-22 17:12:14 -04:00
parent 9fdfb77dd4
commit f6e5f719d1
3 changed files with 24 additions and 57 deletions
+18 -34
View File
@@ -18,28 +18,21 @@ import {
} from "../Infiltration/formulas/victory";
import { FactionNames } from "../Faction/data/FactionNames";
import { Factions } from "../Faction/Factions";
import { InternalAPI, NetscriptContext } from "../Netscript/APIWrapper";
import { checkEnum } from "../utils/helpers/checkEnum";
import { LocationName } from "../Locations/data/LocationNames";
export function NetscriptInfiltration(
player: IPlayer,
workerScript: WorkerScript,
helper: INetscriptHelper,
): IInfiltration {
export function NetscriptInfiltration(player: IPlayer): InternalAPI<IInfiltration> {
const getLocationsWithInfiltrations = Object.values(Locations).filter(
(location: Location) => location.infiltrationData,
);
const calculateInfiltrationData = (location: Location | undefined): InfiltrationLocation => {
if (location === undefined)
throw helper.makeRuntimeErrorMsg(
`infiltration.calculateReward`,
"The provided location does not exist or does not provide infiltrations",
);
const calculateInfiltrationData = (ctx: NetscriptContext, locationName: string): InfiltrationLocation => {
if (!checkEnum(LocationName, locationName)) throw new Error(`Location '${locationName}' does not exists.`);
const location = Locations[locationName];
if (location === undefined) throw ctx.makeRuntimeErrorMsg(`Location '${location}' does not exists.`);
if (location.infiltrationData === undefined)
throw helper.makeRuntimeErrorMsg(
`infiltration.calculateReward`,
"The provided location does not exist or does not provide infiltrations",
);
throw ctx.makeRuntimeErrorMsg(`Location '${location}' does not provide infiltrations.`);
const startingSecurityLevel = location.infiltrationData.startingSecurityLevel;
const difficulty = calculateDifficulty(player, startingSecurityLevel);
const reward = calculateReward(player, startingSecurityLevel);
@@ -49,29 +42,20 @@ export function NetscriptInfiltration(
reward: {
tradeRep: calculateTradeInformationRepReward(player, reward, maxLevel, difficulty),
sellCash: calculateSellInformationCashReward(player, reward, maxLevel, difficulty),
infiltratorRep: calculateInfiltratorsRepReward(player, Factions[FactionNames.ShadowsOfAnarchy], difficulty),
SoARep: calculateInfiltratorsRepReward(player, Factions[FactionNames.ShadowsOfAnarchy], difficulty),
},
difficulty: difficulty,
};
};
return {
calculateDifficulty: function (locationName: string): number {
const location = getLocationsWithInfiltrations.find((infilLocation) => infilLocation.name === locationName);
helper.updateDynamicRam("calculateDifficulty", getRamCost(player, "infiltration", "calculateDifficulty"));
return calculateInfiltrationData(location).difficulty;
},
calculateRewards: function (locationName: string): InfiltrationReward {
const location = getLocationsWithInfiltrations.find((infilLocation) => infilLocation.name === locationName);
helper.updateDynamicRam("calculateReward", getRamCost(player, "infiltration", "calculateReward"));
return calculateInfiltrationData(location).reward;
},
getLocations: function (): Location[] {
helper.updateDynamicRam("getLocations", getRamCost(player, "infiltration", "getLocations"));
return getLocationsWithInfiltrations;
},
getInfiltrations: function (): InfiltrationLocation[] {
helper.updateDynamicRam("getInfiltrations", getRamCost(player, "infiltration", "getInfiltrations"));
return getLocationsWithInfiltrations.map(calculateInfiltrationData);
getPossibleLocations: () => (): string[] => {
return getLocationsWithInfiltrations.map((l) => l + "");
},
getInfiltration:
(ctx: NetscriptContext) =>
(_location: unknown): InfiltrationLocation => {
const location = ctx.helper.string("location", _location);
return calculateInfiltrationData(ctx, location);
},
};
}