Gang bug fixes. Issues #574 and #575

This commit is contained in:
danielyxie
2019-04-13 00:26:49 -07:00
committed by danielyxie
parent 215cf59e0b
commit f6af9e94ab
3 changed files with 27 additions and 19 deletions
+4 -11
View File
@@ -275,16 +275,9 @@ export let CONSTANTS: IMap<any> = {
LatestUpdate:
`
v0.46.1
* Added a very rudimentary directory system to the Terminal
** Details here: https://bitburner.readthedocs.io/en/latest/basicgameplay/terminal.html#filesystem-directories
* Added numHashes(), hashCost(), and spendHashes() functions to the Netscript Hacknet Node API
* 'Generate Coding Contract' hash upgrade is now more expensive
* 'Generate Coding Contract' hash upgrade now generates the contract randomly on the server, rather than on home computer
* The cost of selling hashes for money no longer increases each time
* Selling hashes for money now costs 4 hashes (in exchange for $1m)
* Bug Fix: Hacknet Node earnings should work properly when game is inactive/offline
* Bug Fix: Duplicate Sleeve augmentations are now properly reset when switching to a new BitNode
v0.46.2
* Gang changes:
** Bug Fix: Gangs can no longer clash with themselve
** Bug Fix: Winning against another gang should properly reduce their power
`
}