diff --git a/css/menupages.css b/css/menupages.css
index 5d216f55d..9b2045289 100644
--- a/css/menupages.css
+++ b/css/menupages.css
@@ -315,6 +315,7 @@ div.faction-clear {
margin-left: 10%;
width: 99%;
color: #66ff33;
+ overflow-y: scroll;
}
#augmentations-list li {
diff --git a/index.html b/index.html
index 6a6dc67eb..885066301 100644
--- a/index.html
+++ b/index.html
@@ -523,14 +523,18 @@
Apply for Software Job
+ Apply for Software Consultant Job
Apply for IT Job
Apply for Security Engineer Job
Apply for Network Engineer Job
Apply for Business Job
+ Apply for Business Consultant Job
Apply for Security Job
Apply to be an Agent
Apply to be an Employee
+ Apply to be a Part-time Employee
Apply to be a Waiter
+ Apply to be a Part-time Waiter
Work
@@ -549,17 +553,17 @@
Take Leadership course
- Purchase 1GB Server - $50,000
- Purchase 2GB Server - $100,000
- Purchase 4GB Server - $250,000
- Purchase 8GB Server - $1,000,000
- Purchase 16GB Server - $4,000,000
- Purchase 32GB Server - $10,000,000
- Purchase 64GB Server - $20,000,000
- Purchase 128GB Server - $50,000,000
- Purchase 256GB Server - $100,000,000
- Purchase 512GB Server - $250,000,000
- Purchase 1TB Server - $750,000,000
+ Purchase 1GB Server - $75,000
+ Purchase 2GB Server - $150,000
+ Purchase 4GB Server - $300,000
+ Purchase 8GB Server - $600,000
+ Purchase 16GB Server - $1,200,000
+ Purchase 32GB Server - $2,400,000
+ Purchase 64GB Server - $4,800,000
+ Purchase 128GB Server - $9,600,000
+ Purchase 256GB Server - $19,200,000
+ Purchase 512GB Server - $38,400,000
+ Purchase 1TB Server - $75,000,000
Purchase TOR Router - $100,000
Purchase RAM for Home computer
diff --git a/src/Augmentations.js b/src/Augmentations.js
index 777059f72..cfcb7128a 100644
--- a/src/Augmentations.js
+++ b/src/Augmentations.js
@@ -11,7 +11,7 @@ function Augmentation(name) {
//Level - Only applicable for some augmentations
// NeuroFlux Governor
- this.level = 1;
+ this.level = 0;
}
Augmentation.prototype.setInfo = function(inf) {
@@ -686,7 +686,7 @@ initAugmentations = function() {
var ADRPheromone1 = new Augmentation(AugmentationNames.ADRPheromone1);
ADRPheromone1.setRequirements(1500, 2000000);
ADRPheromone1.setInfo("The body is genetically re-engineered so that it produces the ADR-V1 pheromone, " +
- "an artificial pheromone discovered by scientists. The ADR-V1 pheromone, when excreted " +
+ "an artificial pheromone discovered by scientists. The ADR-V1 pheromone, when excreted, " +
"triggers feelings of admiration and approval in other people.
" +
"This augmentation:
" +
"Increases the amount of reputation the player gains when working for a company by 10%
" +
@@ -776,27 +776,23 @@ initAugmentations = function() {
var oldAug = Augmentations[AugmentationNames.NeuroFluxGovernor];
NeuroFluxGovernor.owned = oldAug.owned;
NeuroFluxGovernor.level = oldAug.level;
- var mult = 1;
- if (NeuroFluxGovernor.level > 1) {
- mult = Math.pow(CONSTANTS.NeuroFluxGovernorLevelMult, NeuroFluxGovernor.level-1);
- }
+ mult = Math.pow(CONSTANTS.NeuroFluxGovernorLevelMult, NeuroFluxGovernor.level);
NeuroFluxGovernor.setRequirements(1000 * mult, 1000000 * mult);
delete Augmentations[AugmentationNames.NeuroFluxGovernor];
} else {
- NeuroFluxGovernor.setRequirements(1000, 1000000);
- NeuroFluxGovernor.level = 1;
+ NeuroFluxGovernor.setRequirements(750, 1000000);
}
NeuroFluxGovernor.setInfo("A device that is embedded in the back of the neck. The NeuroFlux Governor " +
"monitors and regulates nervous impulses coming to and from the spinal column, " +
"essentially 'governing' the body. By doing so, it improves the functionality of the " +
"body's nervous system.
" +
- "This is a special augmentation because it can be leveled up. Each level of this augmentation " +
- "increases all of the player's stats by 0.5%.")
+ "This is a special augmentation because it can be leveled up infinitely. Each level of this augmentation " +
+ "increases all of the player's stats and experience gains by 0.5%.")
NeuroFluxGovernor.addToAllFactions();
AddToAugmentations(NeuroFluxGovernor);
var Neurotrainer1 = new Augmentation(AugmentationNames.Neurotrainer1);
- Neurotrainer1.setRequirements(1000, 750000);
+ Neurotrainer1.setRequirements(500, 750000);
Neurotrainer1.setInfo("A decentralized cranial implant that improves the brain's ability to learn. It is " +
"installed by releasing millions of nanobots into the human brain, each of which " +
"attaches to a different neural pathway to enhance the brain's ability to retain " +
@@ -1061,12 +1057,18 @@ applyAugmentation = function(aug, faction) {
//Misc augmentations
case AugmentationNames.NeuroFluxGovernor:
- Player.hacking_mult *= 1.005;
- Player.strength_mult *= 1.005;
- Player.defense_mult *= 1.005;
- Player.dexterity_mult *= 1.005;
- Player.agility_mult *= 1.005;
- Player.charisma_mult *= 1.005;
+ Player.hacking_mult *= 1.005;
+ Player.strength_mult *= 1.005;
+ Player.defense_mult *= 1.005;
+ Player.dexterity_mult *= 1.005;
+ Player.agility_mult *= 1.005;
+ Player.charisma_mult *= 1.005;
+ Player.hacking_exp_mult *= 1.005;
+ Player.strength_exp_mult *= 1.005;
+ Player.defense_exp_mult *= 1.005;
+ Player.dexterity_exp_mult *= 1.005;
+ Player.agility_exp_mult *= 1.005;
+ Player.charisma_exp_mult *= 1.005;
++aug.level;
break;
case AugmentationNames.Neurotrainer1: //Low Level
diff --git a/src/Company.js b/src/Company.js
index ee8c4062e..862fcd197 100644
--- a/src/Company.js
+++ b/src/Company.js
@@ -189,6 +189,26 @@ CompanyPosition.prototype.isAgentJob = function() {
return false;
}
+CompanyPosition.prototype.isSoftwareConsultantJob = function() {
+ if (this.positionName == "Software Consultant" ||
+ this.positionName == "Senior Software Consultant") {return true;}
+ return false;
+}
+
+CompanyPosition.prototype.isBusinessConsultantJob = function() {
+ if (this.positionName == "Business Consultant" ||
+ this.positionName == "Senior Business Consultant") {return true;}
+ return false;
+}
+
+CompanyPosition.prototype.isPartTimeJob = function() {
+ if (this.isSoftwareConsultantJob() ||
+ this.isBusinessConsultantJob() ||
+ this.positionName == "Part-time Waiter" ||
+ this.positionName == "Part-time Employee") {return true;}
+ return false;
+}
+
CompanyPosition.prototype.toJSON = function() {
return Generic_toJSON("CompanyPosition", this);
}
@@ -203,46 +223,58 @@ CompanyPositions = {
//Constructor: CompanyPosition(name, reqHack, reqStr, reqDef, reqDex, reqAgi, reqCha, reqRep, salary)
//Software
- SoftwareIntern: new CompanyPosition("Software Engineering Intern", 1, 0, 0, 0, 0, 0, 0, 1.2),
- JuniorDev: new CompanyPosition("Junior Software Engineer", 51, 0, 0, 0, 0, 0, 8000, 6),
- SeniorDev: new CompanyPosition("Senior Software Engineer", 251, 0, 0, 0, 0, 51, 32000, 15),
- LeadDev: new CompanyPosition("Lead Software Developer", 401, 0, 0, 0, 0, 151, 144000, 20),
+ SoftwareIntern: new CompanyPosition("Software Engineering Intern", 1, 0, 0, 0, 0, 0, 0, 2),
+ JuniorDev: new CompanyPosition("Junior Software Engineer", 51, 0, 0, 0, 0, 0, 8000, 10),
+ SeniorDev: new CompanyPosition("Senior Software Engineer", 251, 0, 0, 0, 0, 51, 32000, 40),
+ LeadDev: new CompanyPosition("Lead Software Developer", 401, 0, 0, 0, 0, 151, 144000, 120),
+
+ //TODO Through darkweb, maybe?
+ FreelanceDeveloper: new CompanyPosition("Freelance Developer", 0, 0, 0, 0, 0, 0, 0, 0),
+
+ SoftwareConsultant: new CompanyPosition("Software Consultant", 51, 0, 0, 0, 0, 0, 0, 8),
+ SeniorSoftwareConsultant: new CompanyPosition("Senior Software Consultant", 251, 0, 0, 0, 0, 51, 0, 32),
//IT
- ITIntern: new CompanyPosition("IT Intern", 1, 0, 0, 0, 0, 0, 0, 1),
- ITAnalyst: new CompanyPosition("IT Analyst", 26, 0, 0, 0, 0, 0, 6000, 4),
- ITManager: new CompanyPosition("IT Manager", 151, 0, 0, 0, 0, 51, 24000, 14),
- SysAdmin: new CompanyPosition("Systems Administrator", 251, 0, 0, 0, 0, 76, 120000, 14),
- SecurityEngineer: new CompanyPosition("Security Engineer", 151, 0, 0, 0, 0, 26, 28000, 12),
- NetworkEngineer: new CompanyPosition("Network Engineer", 151, 0, 0, 0, 0, 26, 28000, 12),
- NetworkAdministrator: new CompanyPosition("Network Administrator", 251, 0, 0, 0, 0, 76, 120000, 15),
+ ITIntern: new CompanyPosition("IT Intern", 1, 0, 0, 0, 0, 0, 0, 1.75),
+ ITAnalyst: new CompanyPosition("IT Analyst", 26, 0, 0, 0, 0, 0, 6000, 7.5),
+ ITManager: new CompanyPosition("IT Manager", 151, 0, 0, 0, 0, 51, 24000, 35),
+ SysAdmin: new CompanyPosition("Systems Administrator", 251, 0, 0, 0, 0, 76, 120000, 100),
+ SecurityEngineer: new CompanyPosition("Security Engineer", 151, 0, 0, 0, 0, 26, 28000, 35),
+ NetworkEngineer: new CompanyPosition("Network Engineer", 151, 0, 0, 0, 0, 26, 28000, 35),
+ NetworkAdministrator: new CompanyPosition("Network Administrator", 251, 0, 0, 0, 0, 76, 120000, 100),
//Technology management
- HeadOfSoftware: new CompanyPosition("Head of Software", 501, 0, 0, 0, 0, 251, 288000, 35),
- HeadOfEngineering: new CompanyPosition("Head of Engineering", 501, 0, 0, 0, 0, 251, 576000, 40),
- VicePresident: new CompanyPosition("Vice President of Technology", 601, 0, 0, 0, 0, 401, 1152000, 45),
- CTO: new CompanyPosition("Chief Technology Officer", 751, 0, 0, 0, 0, 501, 4608000, 50),
+ HeadOfSoftware: new CompanyPosition("Head of Software", 501, 0, 0, 0, 0, 251, 288000, 250),
+ HeadOfEngineering: new CompanyPosition("Head of Engineering", 501, 0, 0, 0, 0, 251, 576000, 400),
+ VicePresident: new CompanyPosition("Vice President of Technology", 601, 0, 0, 0, 0, 401, 1152000, 600),
+ CTO: new CompanyPosition("Chief Technology Officer", 751, 0, 0, 0, 0, 501, 4608000, 750),
//Business
- BusinessIntern: new CompanyPosition("Business Intern", 1, 0, 0, 0, 0, 1, 0, 1.2),
- BusinessAnalyst: new CompanyPosition("Business Analyst", 6, 0, 0, 0, 0, 51, 8000, 10),
- BusinessManager: new CompanyPosition("Business Manager", 51, 0, 0, 0, 0, 101, 32000, 18),
- OperationsManager: new CompanyPosition("Operations Manager", 51, 0, 0, 0, 0, 201, 144000, 22),
- CFO: new CompanyPosition("Chief Financial Officer", 76, 0, 0, 0, 0, 501, 576000, 50),
- CEO: new CompanyPosition("Chief Executive Officer", 101, 0, 0, 0, 0, 751, 4608000, 100),
+ BusinessIntern: new CompanyPosition("Business Intern", 1, 0, 0, 0, 0, 1, 0, 2.5),
+ BusinessAnalyst: new CompanyPosition("Business Analyst", 6, 0, 0, 0, 0, 51, 8000, 15),
+ BusinessManager: new CompanyPosition("Business Manager", 51, 0, 0, 0, 0, 101, 32000, 60),
+ OperationsManager: new CompanyPosition("Operations Manager", 51, 0, 0, 0, 0, 226, 144000, 180),
+ CFO: new CompanyPosition("Chief Financial Officer", 76, 0, 0, 0, 0, 501, 576000, 600),
+ CEO: new CompanyPosition("Chief Executive Officer", 101, 0, 0, 0, 0, 751, 4608000, 1000),
+
+ BusinessConsultant: new CompanyPosition("Business Consultant", 6, 0, 0, 0, 0, 51, 0, 12),
+ SeniorBusinessConsultant: new CompanyPosition("Senior Business Consultant", 51, 0, 0, 0, 0, 226, 0, 150),
//Non-tech/management jobs
- Waiter: new CompanyPosition("Waiter", 0, 0, 0, 0, 0, 0, 0, .75),
- Employee: new CompanyPosition("Employee", 0, 0, 0, 0, 0, 0, 0, .75),
- PoliceOfficer: new CompanyPosition("Police Officer", 11, 101, 101, 101, 101, 51, 8000, 5),
- PoliceChief: new CompanyPosition("Police Chief", 101, 301, 301, 301, 301, 151, 32000, 12),
- SecurityGuard: new CompanyPosition("Security Guard", 0, 51, 51, 51, 51, 1, 0, 4),
- SecurityOfficer: new CompanyPosition("Security Officer", 26, 151, 151, 151, 151, 51, 8000, 8),
- SecuritySupervisor: new CompanyPosition("Security Supervisor", 26, 251, 251, 251, 251, 101, 32000, 15),
- HeadOfSecurity: new CompanyPosition("Head of Security", 51, 501, 501, 501, 501, 151, 144000, 22),
- FieldAgent: new CompanyPosition("Field Agent", 101, 101, 101, 101, 101, 101, 8000, 6),
- SecretAgent: new CompanyPosition("Secret Agent", 201, 251, 251, 251, 251, 32000, 15),
- SpecialOperative: new CompanyPosition("Special Operative", 251, 501, 501, 501, 501, 144000, 25),
+ PartTimeWaiter: new CompanyPosition("Part-time Waiter", 0, 0, 0, 0, 0, 0, 0, 1.5),
+ PartTimeEmployee: new CompanyPosition("Part-time Employee", 0, 0, 0, 0, 0, 0, 0, 1.5),
+
+ Waiter: new CompanyPosition("Waiter", 0, 0, 0, 0, 0, 0, 0, 2),
+ Employee: new CompanyPosition("Employee", 0, 0, 0, 0, 0, 0, 0, 2),
+ PoliceOfficer: new CompanyPosition("Police Officer", 11, 101, 101, 101, 101, 51, 8000, 25),
+ PoliceChief: new CompanyPosition("Police Chief", 101, 301, 301, 301, 301, 151, 32000, 100),
+ SecurityGuard: new CompanyPosition("Security Guard", 0, 51, 51, 51, 51, 1, 0, 10),
+ SecurityOfficer: new CompanyPosition("Security Officer", 26, 151, 151, 151, 151, 51, 8000, 40),
+ SecuritySupervisor: new CompanyPosition("Security Supervisor", 26, 251, 251, 251, 251, 101, 32000, 80),
+ HeadOfSecurity: new CompanyPosition("Head of Security", 51, 501, 501, 501, 501, 151, 144000, 250),
+ FieldAgent: new CompanyPosition("Field Agent", 101, 101, 101, 101, 101, 101, 8000, 30),
+ SecretAgent: new CompanyPosition("Secret Agent", 201, 251, 251, 251, 251, 32000, 120),
+ SpecialOperative: new CompanyPosition("Special Operative", 251, 501, 501, 501, 501, 144000, 300),
init: function() {
//Argument order: hack, str, def, dex, agi, cha
@@ -256,6 +288,11 @@ CompanyPositions = {
CompanyPositions.LeadDev.setPerformanceParameters(70, 0, 0, 0, 0, 30);
CompanyPositions.LeadDev.setExperienceGains(.5, 0, 0, 0, 0, .1);
+ CompanyPositions.SoftwareConsultant.setPerformanceParameters(80, 0, 0, 0, 0, 20);
+ CompanyPositions.SoftwareConsultant.setExperienceGains(.175, 0, 0, 0, 0, .03);
+ CompanyPositions.SeniorSoftwareConsultant.setPerformanceParameters(75, 0, 0, 0, 0, 25);
+ CompanyPositions.SeniorSoftwareConsultant.setExperienceGains(.35, 0, 0, 0, 0, .06);
+
//Security
CompanyPositions.ITIntern.setPerformanceParameters(90, 0, 0, 0, 0, 10);
CompanyPositions.ITIntern.setExperienceGains(.05, 0, 0, 0, 0, .01);
@@ -296,12 +333,21 @@ CompanyPositions = {
CompanyPositions.CEO.setPerformanceParameters(10, 0, 0, 0, 0, 90);
CompanyPositions.CEO.setExperienceGains(.1, 0, 0, 0, 0, 1.5);
+ CompanyPositions.BusinessConsultant.setPerformanceParameters(20, 0, 0, 0, 0, 80);
+ CompanyPositions.BusinessConsultant.setExperienceGains(.015, 0, 0, 0, 0, .15);
+ CompanyPositions.SeniorBusinessConsultant.setPerformanceParameters(15, 0, 0, 0, 0, 85);
+ CompanyPositions.SeniorBusinessConsultant.setExperienceGains(.015, 0, 0, 0, 0, .3);
+
//Non-tech/management jobs
- //TODO These parameters might need to be balanced
+ CompanyPositions.PartTimeWaiter.setPerformanceParameters(0, 10, 0, 10, 10, 70);
+ CompanyPositions.PartTimeWaiter.setExperienceGains(0, .0075, .0075, .0075, .0075, .04);
+ CompanyPositions.PartTimeEmployee.setPerformanceParameters(0, 10, 0, 10, 10, 70);
+ CompanyPositions.PartTimeEmployee.setExperienceGains(0, .0075, .0075, .0075, .0075, .03);
+
CompanyPositions.Waiter.setPerformanceParameters(0, 10, 0, 10, 10, 70);
CompanyPositions.Waiter.setExperienceGains(0, .01, .01, .01, .01, .05);
CompanyPositions.Employee.setPerformanceParameters(0, 10, 0, 10, 10, 70);
- CompanyPositions.Employee.setExperienceGains(0, .01, .01, .01, .01, .015);
+ CompanyPositions.Employee.setExperienceGains(0, .01, .01, .01, .01, .04);
CompanyPositions.SecurityGuard.setPerformanceParameters(5, 20, 20, 20, 20, 15);
CompanyPositions.SecurityGuard.setExperienceGains(.01, .02, .02, .02, .02, .01);
CompanyPositions.PoliceOfficer.setPerformanceParameters(5, 20, 20, 20, 20, 15);
@@ -340,6 +386,11 @@ getNextCompanyPosition = function(currPos) {
return CompanyPositions.HeadOfSoftware;
}
+ //Software Consultant
+ if (currPos.positionName == CompanyPositions.SoftwareConsultant.positionName) {
+ return CompanyPositions.SeniorSoftwareConsultant;
+ }
+
//IT
if (currPos.positionName == CompanyPositions.ITIntern.positionName) {
return CompanyPositions.ITAnalyst;
@@ -393,6 +444,11 @@ getNextCompanyPosition = function(currPos) {
return CompanyPositions.CEO;
}
+ //Business consultant
+ if (currPos.positionName == CompanyPositions.BusinessConsultant.positionName) {
+ return CompanyPositions.SeniorBusinessConsultant;
+ }
+
//Police
if (currPos.positionName == CompanyPositions.PoliceOffier.positionName) {
return CompanyPositions.PoliceChief;
@@ -420,7 +476,7 @@ getNextCompanyPosition = function(currPos) {
return null;
}
-/* Initialize all companies. Only called when creating new game. Otherwise companies are
+/* Initialize all companies. Only called when creating new game/prestiging. Otherwise companies are
* usually loaded from localStorage */
initCompanies = function() {
/* Companies that also have servers */
@@ -570,6 +626,7 @@ initCompanies = function() {
StormTechnologies.addPositions([
CompanyPositions.SoftwareIntern,
CompanyPositions.JuniorDev, CompanyPositions.SeniorDev, CompanyPositions.LeadDev,
+ CompanyPositions.SoftwareConsultant, CompanyPositions.SeniorSoftwareConsultant,
CompanyPositions.ITAnalyst, CompanyPositions.ITManager, CompanyPositions.SysAdmin,
CompanyPositions.SecurityEngineer, CompanyPositions.NetworkEngineer, CompanyPositions.NetworkAdministrator,
CompanyPositions.HeadOfSoftware, CompanyPositions.HeadOfEngineering,
@@ -582,7 +639,8 @@ initCompanies = function() {
DefComm.init(Locations.NewTokyoDefComm, 1.75, 1.75, 199);
DefComm.addPositions([
CompanyPositions.SoftwareIntern, CompanyPositions.JuniorDev, CompanyPositions.SeniorDev,
- CompanyPositions.LeadDev, CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
+ CompanyPositions.LeadDev, CompanyPositions.SoftwareConsultant, CompanyPositions.SeniorSoftwareConsultant,
+ CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
CompanyPositions.ITManager, CompanyPositions.SysAdmin, CompanyPositions.SecurityEngineer,
CompanyPositions.NetworkEngineer, CompanyPositions.NetworkAdministrator, CompanyPositions.HeadOfSoftware,
CompanyPositions.HeadOfEngineering, CompanyPositions.CTO, CompanyPositions.CFO, CompanyPositions.CEO]);
@@ -592,7 +650,8 @@ initCompanies = function() {
HeliosLabs.init(Locations.VolhavenHeliosLabs, 1.8, 1.8, 199);
HeliosLabs.addPositions([
CompanyPositions.SoftwareIntern, CompanyPositions.JuniorDev, CompanyPositions.SeniorDev,
- CompanyPositions.LeadDev, CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
+ CompanyPositions.LeadDev, CompanyPositions.SoftwareConsultant, CompanyPositions.SeniorSoftwareConsultant,
+ CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
CompanyPositions.ITManager, CompanyPositions.SysAdmin, CompanyPositions.SecurityEngineer,
CompanyPositions.NetworkEngineer, CompanyPositions.NetworkAdministrator, CompanyPositions.HeadOfSoftware,
CompanyPositions.HeadOfEngineering, CompanyPositions.CTO, CompanyPositions.CFO, CompanyPositions.CEO]);
@@ -602,7 +661,8 @@ initCompanies = function() {
VitaLife.init(Locations.NewTokyoVitaLife, 1.8, 1.8, 199);
VitaLife.addPositions([
CompanyPositions.SoftwareIntern, CompanyPositions.JuniorDev, CompanyPositions.SeniorDev,
- CompanyPositions.LeadDev, CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
+ CompanyPositions.LeadDev, CompanyPositions.SoftwareConsultant, CompanyPositions.SeniorSoftwareConsultant,
+ CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
CompanyPositions.ITManager, CompanyPositions.SysAdmin, CompanyPositions.SecurityEngineer,
CompanyPositions.NetworkEngineer, CompanyPositions.NetworkAdministrator, CompanyPositions.HeadOfSoftware,
CompanyPositions.HeadOfEngineering, CompanyPositions.CTO, CompanyPositions.BusinessManager,
@@ -613,7 +673,8 @@ initCompanies = function() {
IcarusMicrosystems.init(Locations.Sector12IcarusMicrosystems, 1.9, 1.9, 199);
IcarusMicrosystems.addPositions([
CompanyPositions.SoftwareIntern, CompanyPositions.JuniorDev, CompanyPositions.SeniorDev,
- CompanyPositions.LeadDev, CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
+ CompanyPositions.LeadDev, CompanyPositions.SoftwareConsultant, CompanyPositions.SeniorSoftwareConsultant,
+ CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
CompanyPositions.ITManager, CompanyPositions.SysAdmin, CompanyPositions.SecurityEngineer,
CompanyPositions.NetworkEngineer, CompanyPositions.NetworkAdministrator, CompanyPositions.HeadOfSoftware,
CompanyPositions.HeadOfEngineering, CompanyPositions.CTO, CompanyPositions.BusinessManager,
@@ -624,7 +685,8 @@ initCompanies = function() {
UniversalEnergy.init(Locations.Sector12UniversalEnergy, 2.0, 2.0, 199);
UniversalEnergy.addPositions([
CompanyPositions.SoftwareIntern, CompanyPositions.JuniorDev, CompanyPositions.SeniorDev,
- CompanyPositions.LeadDev, CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
+ CompanyPositions.LeadDev, CompanyPositions.SoftwareConsultant, CompanyPositions.SeniorSoftwareConsultant,
+ CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
CompanyPositions.ITManager, CompanyPositions.SysAdmin, CompanyPositions.SecurityEngineer,
CompanyPositions.NetworkEngineer, CompanyPositions.NetworkAdministrator, CompanyPositions.HeadOfSoftware,
CompanyPositions.HeadOfEngineering, CompanyPositions.CTO, CompanyPositions.BusinessManager,
@@ -635,7 +697,8 @@ initCompanies = function() {
GalacticCybersystems.init(Locations.AevumGalacticCybersystems, 1.9, 1.9, 199);
GalacticCybersystems.addPositions([
CompanyPositions.SoftwareIntern, CompanyPositions.JuniorDev, CompanyPositions.SeniorDev,
- CompanyPositions.LeadDev, CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
+ CompanyPositions.LeadDev, CompanyPositions.SoftwareConsultant, CompanyPositions.SeniorSoftwareConsultant,
+ CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
CompanyPositions.ITManager, CompanyPositions.SysAdmin, CompanyPositions.SecurityEngineer,
CompanyPositions.NetworkEngineer, CompanyPositions.NetworkAdministrator, CompanyPositions.HeadOfSoftware,
CompanyPositions.HeadOfEngineering, CompanyPositions.CTO, CompanyPositions.BusinessManager,
@@ -701,6 +764,7 @@ initCompanies = function() {
GlobalPharmaceuticals.addPositions([
CompanyPositions.SoftwareIntern, CompanyPositions.ITIntern, CompanyPositions.BusinessIntern,
CompanyPositions.JuniorDev, CompanyPositions.SeniorDev, CompanyPositions.LeadDev,
+ CompanyPositions.SoftwareConsultant, CompanyPositions.SeniorSoftwareConsultant,
CompanyPositions.ITAnalyst, CompanyPositions.ITManager, CompanyPositions.SecurityEngineer,
CompanyPositions.NetworkEngineer, CompanyPositions.NetworkAdministrator,
CompanyPositions.HeadOfSoftware, CompanyPositions.CTO, CompanyPositions.BusinessAnalyst,
@@ -714,6 +778,7 @@ initCompanies = function() {
NovaMedical.addPositions([
CompanyPositions.SoftwareIntern, CompanyPositions.ITIntern, CompanyPositions.BusinessIntern,
CompanyPositions.JuniorDev, CompanyPositions.SeniorDev, CompanyPositions.LeadDev,
+ CompanyPositions.SoftwareConsultant, CompanyPositions.SeniorSoftwareConsultant,
CompanyPositions.ITAnalyst, CompanyPositions.ITManager, CompanyPositions.SecurityEngineer,
CompanyPositions.NetworkEngineer, CompanyPositions.NetworkAdministrator,
CompanyPositions.HeadOfSoftware, CompanyPositions.CTO, CompanyPositions.BusinessAnalyst,
@@ -751,7 +816,8 @@ initCompanies = function() {
WatchdogSecurity.init(Locations.AevumWatchdogSecurity, 1.5, 1.5, 124);
WatchdogSecurity.addPositions([
CompanyPositions.SoftwareIntern, CompanyPositions.JuniorDev, CompanyPositions.SeniorDev,
- CompanyPositions.LeadDev, CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
+ CompanyPositions.LeadDev, CompanyPositions.SoftwareConsultant, CompanyPositions.SeniorSoftwareConsultant,
+ CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
CompanyPositions.ITManager, CompanyPositions.SysAdmin, CompanyPositions.SecurityEngineer,
CompanyPositions.NetworkEngineer, CompanyPositions.NetworkAdministrator, CompanyPositions.HeadOfSoftware,
CompanyPositions.HeadOfEngineering, CompanyPositions.SecurityGuard, CompanyPositions.SecurityOfficer,
@@ -764,7 +830,8 @@ initCompanies = function() {
LexoCorp.init(Locations.VolhavenLexoCorp, 1.4, 1.4, 99);
LexoCorp.addPositions([
CompanyPositions.SoftwareIntern, CompanyPositions.JuniorDev, CompanyPositions.SeniorDev,
- CompanyPositions.LeadDev, CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
+ CompanyPositions.LeadDev, CompanyPositions.SoftwareConsultant, CompanyPositions.SeniorSoftwareConsultant,
+ CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
CompanyPositions.ITManager, CompanyPositions.SysAdmin, CompanyPositions.SecurityEngineer,
CompanyPositions.NetworkEngineer, CompanyPositions.HeadOfSoftware, CompanyPositions.CTO,
CompanyPositions.BusinessIntern, CompanyPositions.BusinessAnalyst,
@@ -784,7 +851,8 @@ initCompanies = function() {
AlphaEnterprises.init(Locations.Sector12AlphaEnterprises, 1.5, 1.5, 99);
AlphaEnterprises.addPositions([
CompanyPositions.SoftwareIntern, CompanyPositions.JuniorDev, CompanyPositions.SeniorDev,
- CompanyPositions.LeadDev, CompanyPositions.BusinessIntern, CompanyPositions.BusinessAnalyst,
+ CompanyPositions.LeadDev, CompanyPositions.SoftwareConsultant, CompanyPositions.SeniorSoftwareConsultant,
+ CompanyPositions.BusinessIntern, CompanyPositions.BusinessAnalyst,
CompanyPositions.BusinessManager, CompanyPositions.OperationsManager]);
AddToCompanies(AlphaEnterprises);
@@ -809,7 +877,8 @@ initCompanies = function() {
CompuTek.init(Locations.VolhavenCompuTek, 1.2, 1.2, 74);
CompuTek.addPositions([
CompanyPositions.SoftwareIntern, CompanyPositions.JuniorDev, CompanyPositions.SeniorDev,
- CompanyPositions.LeadDev, CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
+ CompanyPositions.LeadDev, CompanyPositions.SoftwareConsultant, CompanyPositions.SeniorSoftwareConsultant,
+ CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
CompanyPositions.ITManager, CompanyPositions.SysAdmin, CompanyPositions.SecurityEngineer,
CompanyPositions.NetworkEngineer, CompanyPositions.NetworkAdministrator, CompanyPositions.HeadOfSoftware,
CompanyPositions.CTO]);
@@ -819,7 +888,8 @@ initCompanies = function() {
NetLinkTechnologies.init(Locations.AevumNetLinkTechnologies, 1.2, 1.2, 99);
NetLinkTechnologies.addPositions([
CompanyPositions.SoftwareIntern, CompanyPositions.JuniorDev, CompanyPositions.SeniorDev,
- CompanyPositions.LeadDev, CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
+ CompanyPositions.LeadDev, CompanyPositions.SoftwareConsultant, CompanyPositions.SeniorSoftwareConsultant,
+ CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
CompanyPositions.ITManager, CompanyPositions.SysAdmin, CompanyPositions.SecurityEngineer,
CompanyPositions.NetworkEngineer, CompanyPositions.NetworkAdministrator, CompanyPositions.HeadOfSoftware,
CompanyPositions.CTO]);
@@ -829,7 +899,8 @@ initCompanies = function() {
CarmichaelSecurity.init(Locations.Sector12CarmichaelSecurity, 1.2, 1.2, 74);
CarmichaelSecurity.addPositions([
CompanyPositions.SoftwareIntern, CompanyPositions.JuniorDev, CompanyPositions.SeniorDev,
- CompanyPositions.LeadDev, CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
+ CompanyPositions.LeadDev, CompanyPositions.SoftwareConsultant, CompanyPositions.SeniorSoftwareConsultant,
+ CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
CompanyPositions.ITManager, CompanyPositions.SysAdmin, CompanyPositions.SecurityEngineer,
CompanyPositions.NetworkEngineer, CompanyPositions.NetworkAdministrator, CompanyPositions.HeadOfSoftware,
CompanyPositions.HeadOfEngineering, CompanyPositions.SecurityGuard, CompanyPositions.SecurityOfficer,
@@ -840,26 +911,27 @@ initCompanies = function() {
//"Low level" companies
var FoodNStuff = new Company();
FoodNStuff.init(Locations.Sector12FoodNStuff, 1, 1, 0);
- FoodNStuff.addPositions([CompanyPositions.Employee]);
+ FoodNStuff.addPositions([CompanyPositions.Employee, CompanyPositions.PartTimeEmployee]);
AddToCompanies(FoodNStuff);
var JoesGuns = new Company();
JoesGuns.init(Locations.Sector12JoesGuns, 1, 1, 0);
- JoesGuns.addPositions([CompanyPositions.Employee]);
+ JoesGuns.addPositions([CompanyPositions.Employee, CompanyPositions.PartTimeEmployee]);
AddToCompanies(JoesGuns);
var OmegaSoftware = new Company();
OmegaSoftware.init(Locations.IshimaOmegaSoftware, 1.1, 1.1, 49);
OmegaSoftware.addPositions([
CompanyPositions.SoftwareIntern, CompanyPositions.JuniorDev, CompanyPositions.SeniorDev,
- CompanyPositions.LeadDev, CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
+ CompanyPositions.LeadDev, CompanyPositions.SoftwareConsultant, CompanyPositions.SeniorSoftwareConsultant,
+ CompanyPositions.ITIntern, CompanyPositions.ITAnalyst,
CompanyPositions.ITManager, CompanyPositions.CTO, CompanyPositions.CEO]);
AddToCompanies(OmegaSoftware);
/* Companies that do not have servers */
var NoodleBar = new Company();
NoodleBar.init(Locations.NewTokyoNoodleBar, 1, 1, 0);
- NoodleBar.addPositions([CompanyPositions.Waiter]);
+ NoodleBar.addPositions([CompanyPositions.Waiter, CompanyPositions.PartTimeWaiter]);
AddToCompanies(NoodleBar);
}
diff --git a/src/CompanyJobApplication.js b/src/CompanyJobApplication.js
index 2cbbd03b6..78802352c 100644
--- a/src/CompanyJobApplication.js
+++ b/src/CompanyJobApplication.js
@@ -125,6 +125,10 @@ PlayerObject.prototype.applyForSoftwareJob = function() {
this.applyForJob(CompanyPositions.SoftwareIntern);
}
+PlayerObject.prototype.applyForSoftwareConsultantJob = function() {
+ this.applyForJob(CompanyPositions.SoftwareConsultant);
+}
+
PlayerObject.prototype.applyForItJob = function() {
this.applyForJob(CompanyPositions.ITIntern);
}
@@ -154,6 +158,10 @@ PlayerObject.prototype.applyForBusinessJob = function() {
this.applyForJob(CompanyPositions.BusinessIntern);
}
+PlayerObject.prototype.applyForBusinessConsultantJob = function() {
+ this.applyForJob(CompanyPositions.BusinessConsultant);
+}
+
PlayerObject.prototype.applyForSecurityJob = function() {
//TODO If case for POlice departments
this.applyForJob(CompanyPositions.SecurityGuard);
@@ -173,7 +181,19 @@ PlayerObject.prototype.applyForEmployeeJob = function() {
if (this.isQualified(company, CompanyPositions.Employee)) {
this.companyName = company.companyName;
this.companyPosition = CompanyPositions.Employee;
- dialogBoxCreate("Congratulations, you are now employed at ", this.companyName, "", "");
+ dialogBoxCreate("Congratulations, you are now employed at " + this.companyName);
+ Engine.loadLocationContent();
+ } else {
+ dialogBoxCreate("Unforunately, you do not qualify for this position");
+ }
+}
+
+PlayerObject.prototype.applyForPartTimeEmployeeJob = function() {
+ var company = Companies[this.location]; //Company being applied to
+ if (this.isQualified(company, CompanyPositions.PartTimeEmployee)) {
+ this.companyName = company.companyName;
+ this.companyPosition = CompanyPositions.PartTimeEmployee;
+ dialogBoxCreate("Congratulations, you are now employed part-time at " + this.companyName);
Engine.loadLocationContent();
} else {
dialogBoxCreate("Unforunately, you do not qualify for this position");
@@ -185,7 +205,19 @@ PlayerObject.prototype.applyForWaiterJob = function() {
if (this.isQualified(company, CompanyPositions.Waiter)) {
this.companyName = company.companyName;
this.companyPosition = CompanyPositions.Waiter;
- dialogBoxCreate("Congratulations, you are now employed as a waiter at ", this.companyName, "", "");
+ dialogBoxCreate("Congratulations, you are now employed as a waiter at " + this.companyName);
+ Engine.loadLocationContent();
+ } else {
+ dialogBoxCreate("Unforunately, you do not qualify for this position");
+ }
+}
+
+PlayerObject.prototype.applyForPartTimeWaiterJob = function() {
+ var company = Companies[this.location]; //Company being applied to
+ if (this.isQualified(company, CompanyPositions.PartTimeWaiter)) {
+ this.companyName = company.companyName;
+ this.companyPosition = CompanyPositions.PartTimeWaiter;
+ dialogBoxCreate("Congratulations, you are now employed as a part-time waiter at " + this.companyName);
Engine.loadLocationContent();
} else {
dialogBoxCreate("Unforunately, you do not qualify for this position");
diff --git a/src/Constants.js b/src/Constants.js
index 096c8861e..d25209afa 100644
--- a/src/Constants.js
+++ b/src/Constants.js
@@ -10,21 +10,23 @@ CONSTANTS = {
CorpFactionRepRequirement: 250000,
/* Base costs */
- BaseCostFor1GBOfRam: 50000, //1 GB of RAM
+ BaseCostFor1GBOfRamHome: 100000,
+ BaseCostFor1GBOfRamServer: 75000, //1 GB of RAM
+ BaseCostFor1GBOfRamHacknetNode: 50000,
BaseCostForHacknetNode: 1000,
BaseCostForHacknetNodeCore: 1000000,
/* Hacknet Node constants */
- HacknetNodeMoneyGainPerLevel: 0.75,
+ HacknetNodeMoneyGainPerLevel: 1,
HacknetNodePurchaseNextMult: 1.35, //Multiplier when purchasing an additional hacknet node
HacknetNodeUpgradeLevelMult: 1.06, //Multiplier for cost when upgrading level
- HacknetNodeUpgradeRamMult: 1.15, //Multiplier for cost when upgrading RAM
+ HacknetNodeUpgradeRamMult: 1.25, //Multiplier for cost when upgrading RAM
HacknetNodeUpgradeCoreMult: 1.45, //Multiplier for cost when buying another core
/* Augmentation */
//NeuroFlux Governor cost multiplier as you level up
- NeuroFluxGovernorLevelMult: 1.08,
+ NeuroFluxGovernorLevelMult: 1.09,
/* Script related things */
//Time (ms) it takes to run one operation in Netscript.
@@ -71,6 +73,7 @@ CONSTANTS = {
FactionWorkSecurity: "Faction Security Work",
WorkTypeCompany: "Working for Company",
+ WorkTypeCompanyPartTime: "Working for Company part-time",
WorkTypeFaction: "Working for Faction",
WorkTypeCreateProgram: "Working on Create a Program",
WorkTypeStudyClass: "Studying or Taking a class at university",
@@ -82,12 +85,17 @@ CONSTANTS = {
ClassAlgorithms: "taking an Algorithms course",
ClassManagement: "taking a Management course",
ClassLeadership: "taking a Leadership course",
+ ClassGymStrength: "training your strength at a gym",
+ ClassGymDefense: "training your defense at a gym",
+ ClassGymDexterity: "training your dexterity at a gym",
+ ClassGymAgility: "training your agility at a gym",
ClassDataStructuresBaseCost: 1,
ClassNetworksBaseCost: 5,
ClassAlgorithmsBaseCost: 20,
ClassManagementBaseCost: 10,
ClassLeadershipBaseCost: 20,
+ ClassGymBaseCost: 15,
CrimeShoplift: "shoplift",
CrimeMug: "mug someone",
@@ -298,8 +306,7 @@ CONSTANTS = {
"Company/faction reputation
" +
"Jobs and Faction memberships
" +
"Programs
" +
- "TOR router
" +
- "Gym memberships
" +
+ "TOR router
" +
"Here is everything you will KEEP when you install an Augmentation:
" +
"Every Augmentation you have installed
" +
"Scripts on your home computer
" +
diff --git a/src/Crimes.js b/src/Crimes.js
index ac5f776fe..c6c846c9a 100644
--- a/src/Crimes.js
+++ b/src/Crimes.js
@@ -26,7 +26,7 @@ function commitHomicideCrime() {
function commitGrandTheftAutoCrime() {
Player.crimeType = CONSTANTS.CrimeGrandTheftAuto;
- Player.startCrime(8, 8, 8, 40, 20, 150000, 80000); //$1875/2, .1 exp/s, .5 exp/s, .25 exp/s
+ Player.startCrime(0, 8, 8, 8, 40, 20, 150000, 80000); //$1875/2, .1 exp/s, .5 exp/s, .25 exp/s
}
function commitKidnapCrime() {
diff --git a/src/Faction.js b/src/Faction.js
index 7e06a74a5..2219e0a81 100644
--- a/src/Faction.js
+++ b/src/Faction.js
@@ -309,42 +309,42 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
//Chongqing
var chongqingFac = Factions["Chongqing"];
if (chongqingFac.isBanned == false && chongqingFac.isMember == false &&
- this.money >= 20000000 && this.location == Locations.Chongqing) {
+ this.money >= 20000000 && this.city == Locations.Chongqing) {
invitedFactions.push(chongqingFac);
}
//Sector-12
var sector12Fac = Factions["Sector-12"];
if (sector12Fac.isBanned == false && sector12Fac.isMember == false &&
- this.money >= 15000000 && this.location == Locations.Sector12) {
+ this.money >= 15000000 && this.city == Locations.Sector12) {
invitedFactions.push(sector12Fac);
}
//New Tokyo
var newtokyoFac = Factions["New Tokyo"];
if (newtokyoFac.isBanned == false && newtokyoFac.isMember == false &&
- this.money >= 20000000 && this.location == Locations.NewTokyo) {
+ this.money >= 20000000 && this.city == Locations.NewTokyo) {
invitedFactions.push(newtokyoFac);
}
//Aevum
var aevumFac = Factions["Aevum"];
if (aevumFac.isBanned == false && aevumFac.isMember == false &&
- this.money >= 40000000 && this.location == Locations.Aevum) {
+ this.money >= 40000000 && this.city == Locations.Aevum) {
invitedFactions.push(aevumFac);
}
//Ishima
var ishimaFac = Factions["Ishima"];
if (ishimaFac.isBanned == false && ishimaFac.isMember == false &&
- this.money >= 30000000 && this.location == Locations.Ishima) {
+ this.money >= 30000000 && this.city == Locations.Ishima) {
invitedFactions.push(ishimaFac);
}
//Volhaven
var volhavenFac = Factions["Volhaven"];
if (volhavenFac.isBanned == false && volhavenFac.isMember == false &&
- this.money >= 50000000 && this.location == Locations.Volhaven) {
+ this.money >= 50000000 && this.city == Locations.Volhaven) {
invitedFactions.push(volhavenFac);
}
@@ -362,7 +362,7 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
var thedarkarmyFac = Factions["The Dark Army"];
if (thedarkarmyFac.isBanned == false && thedarkarmyFac.isMember == false &&
this.hacking_skill >= 300 && this.strength >= 300 && this.defense >= 300 &&
- this.dexterity >= 300 && this.agility >= 300 && this.location == Locations.Chongqing &&
+ this.dexterity >= 300 && this.agility >= 300 && this.city == Locations.Chongqing &&
this.numPeopleKilled >= 5 && this.karma <= -50 && this.companyName != Locations.Sector12CIA &&
this.companyName != Locations.Sector12NSA) {
invitedFactions.push(thedarkarmyFac);
@@ -373,7 +373,7 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
if (thesyndicateFac.isBanned == false && thesyndicateFac.isMember == false &&
this.hacking_skill >= 200 && this.strength >= 200 && this.defense >= 200 &&
this.dexterity >= 200 && this.agility >= 200 &&
- (this.location == Locations.Aevum || this.location == Locations.Sector12) &&
+ (this.city == Locations.Aevum || this.city == Locations.Sector12) &&
this.money >= 10000000 && this.karma <= -100 &&
this.companyName != Locations.Sector12CIA && this.companyName != Locations.Sector12NSA) {
invitedFactions.push(thesyndicateFac);
@@ -406,11 +406,13 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
}
//Tian Di Hui
+ console.log("here");
var tiandihuiFac = Factions["Tian Di Hui"];
if (tiandihuiFac.isBanned == false && tiandihuiFac.isMember == false &&
this.money >= 1000000 && this.hacking_skill >= 50 &&
- (this.location == Locations.Chongqing || this.location == Locations.NewTokyo ||
- this.location == Locations.Ishima)) {
+ (this.city == Locations.Chongqing || this.city == Locations.NewTokyo ||
+ this.city == Locations.Ishima)) {
+ console.log("invited");
invitedFactions.push(tiandihuiFac);
}
@@ -748,7 +750,7 @@ displayFactionAugmentations = function(factionName) {
aElem.setAttribute("class", "a-link-button-inactive");
pElem.innerHTML = "ALREADY OWNED";
} else if (faction.playerReputation >= req) {
- aElem.setAttribute("class", "a-link-button");
+ aElem.setAttribute("class", "a-link-button tooltip");
pElem.innerHTML = "UNLOCKED - $" + formatNumber(aug.baseCost * faction.augmentationPriceMult, 2);
} else {
aElem.setAttribute("class", "a-link-button-inactive");
@@ -762,6 +764,8 @@ displayFactionAugmentations = function(factionName) {
aElem.innerHTML += " - Level " + (aug.level + 1);
}
+ aElem.innerHTML += "" + aug.info + " ";
+
aElem.addEventListener("click", function() {
purchaseAugmentationBoxCreate(aug, faction);
});
diff --git a/src/FactionInfo.js b/src/FactionInfo.js
index 1974931b7..4f2941715 100644
--- a/src/FactionInfo.js
+++ b/src/FactionInfo.js
@@ -2,17 +2,17 @@
//of each faction
FactionInfo = {
//Endgame
- IlluminatiInfo: "Humanity never changes. No matter how civilized society becomes, it will eventually fall back\n" +
- "into chaos. And out of this chaos, we will lead them to order.\n" +
+ IlluminatiInfo: "Humanity never changes. No matter how civilized society becomes, it will eventually fall back " +
+ "into chaos. And out of this chaos, we will lead them to order.
" +
"We are the Invisible Hand. We are forever.",
- DaedalusInfo: "If all of human \n" +
- "history is but a single lesson, it is that the individual may be remembered, but the organization \n" +
- "persists and thrives. A single artist, a single general, a single hero or a single villain may all die,\n" +
- "but it is impossible to kill a people, a nation, an idea -- except when that idea has grown weak and is \n" +
- "overpowered by one that is stronger. -- The Doctrine of the Mighty\n\n" +
- "Surrender yourself. Give up your empty individuality to become part of something great, something eternal.\n" +
- "Become a slave. Submit your mind, body, and soul. Only then can you set yourself free.\n\n" +
+ DaedalusInfo: "If all of human " +
+ "history is but a single lesson, it is that the individual may be remembered, but the organization " +
+ "persists and thrives. A single artist, a single general, a single hero or a single villain may all die, " +
+ "but it is impossible to kill a people, a nation, an idea -- except when that idea has grown weak and is " +
+ "overpowered by one that is stronger. -- The Doctrine of the Mighty
" +
+ "Surrender yourself. Give up your empty individuality to become part of something great, something eternal. " +
+ "Become a slave. Submit your mind, body, and soul. Only then can you set yourself free.
" +
"Only then can you discover immortality.",
CovenantInfo: "Yesterday we obeyed kings and bent our necks to emperors. Today we kneel only to truth.",
@@ -25,7 +25,7 @@ FactionInfo = {
MegaCorpInfo: "MegaCorp does things that others don't. We imagine. We create. We invent. We build things that\n" +
"others have never even dreamed of. Our work fills the world's needs for food, water, power, and\n" +
"transporation on an unprecendented scale, in ways that no other company can.\n\n" +
- "In its labs and factories and on the ground with customers, MegaCorp is ushering in a new era for the world.",
+ "In our labs and factories and on the ground with customers, MegaCorp is ushering in a new era for the world.",
BachmanAndAssociatesInfo: "TODO",
@@ -115,7 +115,7 @@ FactionInfo = {
//Earlygame factions - factions the player will prestige with early on that don't
//belong in other categories
- NetburnersInfo: "~~HACKNET BURNERS~~",
+ NetburnersInfo: "~~//*>?>\\~~",
TianDiHuiInfo: "Obey Heaven and Work Righteousness",
CyberSecInfo: "The Internet is the first thing that humanity has built that humanity doesn’t understand,\n" +
diff --git a/src/HacknetNode.js b/src/HacknetNode.js
index dac43e46e..89e38c991 100644
--- a/src/HacknetNode.js
+++ b/src/HacknetNode.js
@@ -16,13 +16,15 @@ HacknetNode.prototype.updateMoneyGainRate = function() {
//How much extra $/s is gained per level
var gainPerLevel = CONSTANTS.HacknetNodeMoneyGainPerLevel;
- //Each CPU core doubles the speed. Every 1GB of ram adds 10% increase
+ //Each CPU core doubles the speed. Every 1GB of ram adds 20% increase
this.moneyGainRatePerSecond = (this.level * gainPerLevel) *
- Math.pow(1.1, this.ram-1) *
+ Math.pow(1.2, this.ram-1) *
this.numCores * Player.hacknet_node_money_mult;
if (isNaN(this.moneyGainRatePerSecond)) {
throw new Error("Money gain rate calculated for Hacknet Node is NaN");
}
+
+ updateTotalHacknetProduction();
}
HacknetNode.prototype.calculateLevelUpgradeCost = function() {
@@ -46,7 +48,7 @@ HacknetNode.prototype.calculateRamUpgradeCost = function() {
//Calculate cost
//Base cost of RAM is 50k per 1GB...but lets have this increase by 10% for every time
//the RAM has been upgraded
- var cost = this.ram * CONSTANTS.BaseCostFor1GBOfRam;
+ var cost = this.ram * CONSTANTS.BaseCostFor1GBOfRamHacknetNode;
var mult = Math.pow(CONSTANTS.HacknetNodeUpgradeRamMult, numUpgrades);
return cost * mult * Player.hacknet_node_ram_cost_mult;
}
@@ -116,6 +118,16 @@ purchaseHacknet = function() {
Player.hacknetNodes.push(node);
displayHacknetNodesContent();
+ updateTotalHacknetProduction();
+}
+
+//Calculates the total production from all HacknetNodes
+updateTotalHacknetProduction = function() {
+ var total = 0;
+ for (var i = 0; i < Player.hacknetNodes.length; ++i) {
+ total += Player.hacknetNodes[i].moneyGainRatePerSecond;
+ }
+ Player.totalHacknetNodeProduction = total;
}
getCostOfNextHacknetNode = function() {
@@ -129,9 +141,6 @@ getCostOfNextHacknetNode = function() {
displayHacknetNodesContent = function() {
//Update Hacknet Nodes button
var newPurchaseButton = clearEventListeners("hacknet-nodes-purchase-button");
- //var purchaseButton = document.getElementById("hacknet-nodes-purchase-button");
- //var newPurchaseButton = purchaseButton.cloneNode(true);
- //purchaseButton.parentNode.replaceChild(newPurchaseButton, purchaseButton);
newPurchaseButton.addEventListener("click", function() {
purchaseHacknet();
@@ -164,7 +173,9 @@ updateHacknetNodesContent = function() {
}
//Update player's money
- document.getElementById("hacknet-nodes-money").innerHTML = "Money: $" + formatNumber(Player.money, 2);
+ var moneyElem = document.getElementById("hacknet-nodes-money");
+ moneyElem.innerHTML = "Money: $" + formatNumber(Player.money, 2) + "
" +
+ "Total production from all Hacknet Nodes: $" + formatNumber(Player.totalHacknetNodeProduction, 2);
//Update information in each owned hacknet node
for (var i = 0; i < Player.hacknetNodes.length; ++i) {
diff --git a/src/Location.js b/src/Location.js
index 7afeb32e0..22ca01c89 100644
--- a/src/Location.js
+++ b/src/Location.js
@@ -87,71 +87,75 @@ displayLocationContent = function() {
console.log("displayLocationContent() called with location " + Player.location)
}
- var returnToWorld = document.getElementById("location-return-to-world-button");
+ var returnToWorld = document.getElementById("location-return-to-world-button");
- var locationName = document.getElementById("location-name");
+ var locationName = document.getElementById("location-name");
- var locationInfo = document.getElementById("location-info");
+ var locationInfo = document.getElementById("location-info");
- var softwareJob = document.getElementById("location-software-job");
- var itJob = document.getElementById("location-it-job");
- var securityEngineerJob = document.getElementById("location-security-engineer-job");
- var networkEngineerJob = document.getElementById("location-network-engineer-job");
- var businessJob = document.getElementById("location-business-job");
- var securityJob = document.getElementById("location-security-job");
- var agentJob = document.getElementById("location-agent-job");
- var employeeJob = document.getElementById("location-employee-job");
- var waiterJob = document.getElementById("location-waiter-job");
-
- var work = document.getElementById("location-work");
-
- var jobTitle = document.getElementById("location-job-title");
- var jobReputation = document.getElementById("location-job-reputation");
-
- var gymTrainStr = document.getElementById("location-gym-train-str");
- var gymTrainDef = document.getElementById("location-gym-train-def");
- var gymTrainDex = document.getElementById("location-gym-train-dex");
- var gymTrainAgi = document.getElementById("location-gym-train-agi");
+ var softwareJob = document.getElementById("location-software-job");
+ var softwareConsultantJob = document.getElementById("location-software-consultant-job")
+ var itJob = document.getElementById("location-it-job");
+ var securityEngineerJob = document.getElementById("location-security-engineer-job");
+ var networkEngineerJob = document.getElementById("location-network-engineer-job");
+ var businessJob = document.getElementById("location-business-job");
+ var businessConsultantJob = document.getElementById("location-business-consultant-job");
+ var securityJob = document.getElementById("location-security-job");
+ var agentJob = document.getElementById("location-agent-job");
+ var employeeJob = document.getElementById("location-employee-job");
+ var employeePartTimeJob = document.getElementById("location-parttime-employee-job");
+ var waiterJob = document.getElementById("location-waiter-job");
+ var waiterPartTimeJob = document.getElementById("location-parttime-waiter-job");
- var studyComputerScience= document.getElementById("location-study-computer-science");
- var classDataStructures = document.getElementById("location-data-structures-class");
- var classNetworks = document.getElementById("location-networks-class");
- var classAlgorithms = document.getElementById("location-algorithms-class");
- var classManagement = document.getElementById("location-management-class");
- var classLeadership = document.getElementById("location-leadership-class");
-
- var purchase1gb = document.getElementById("location-purchase-1gb");
- var purchase2gb = document.getElementById("location-purchase-2gb");
- var purchase4gb = document.getElementById("location-purchase-4gb");
- var purchase8gb = document.getElementById("location-purchase-8gb");
- var purchase16gb = document.getElementById("location-purchase-16gb");
- var purchase32gb = document.getElementById("location-purchase-32gb");
- var purchase64gb = document.getElementById("location-purchase-64gb");
- var purchase128gb = document.getElementById("location-purchase-128gb");
- var purchase256gb = document.getElementById("location-purchase-256gb");
- var purchase512gb = document.getElementById("location-purchase-512gb");
- var purchase1tb = document.getElementById("location-purchase-1tb");
- var purchaseTor = document.getElementById("location-purchase-tor");
- var purchaseHomeRam = document.getElementById("location-purchase-home-ram");
-
- var travelAgencyText = document.getElementById("location-travel-agency-text");
- var travelToAevum = document.getElementById("location-travel-to-aevum");
- var travelToChongqing = document.getElementById("location-travel-to-chongqing");
- var travelToSector12 = document.getElementById("location-travel-to-sector12");
- var travelToNewTokyo = document.getElementById("location-travel-to-newtokyo");
- var travelToIshima = document.getElementById("location-travel-to-ishima");
- var travelToVolhaven = document.getElementById("location-travel-to-volhaven");
-
- var slumsDescText = document.getElementById("location-slums-description");
- var slumsShoplift = document.getElementById("location-slums-shoplift");
- var slumsMug = document.getElementById("location-slums-mug");
- var slumsDealDrugs = document.getElementById("location-slums-deal-drugs");
- var slumsTrafficArms = document.getElementById("location-slums-traffic-arms");
- var slumsHomicide = document.getElementById("location-slums-homicide");
- var slumsGta = document.getElementById("location-slums-gta");
- var slumsKidnap = document.getElementById("location-slums-kidnap");
- var slumsAssassinate = document.getElementById("location-slums-assassinate");
- var slumsHeist = document.getElementById("location-slums-heist");
+ var work = clearEventListeners("location-work");
+
+ var jobTitle = document.getElementById("location-job-title");
+ var jobReputation = document.getElementById("location-job-reputation");
+
+ var gymTrainStr = document.getElementById("location-gym-train-str");
+ var gymTrainDef = document.getElementById("location-gym-train-def");
+ var gymTrainDex = document.getElementById("location-gym-train-dex");
+ var gymTrainAgi = document.getElementById("location-gym-train-agi");
+
+ var studyComputerScience = document.getElementById("location-study-computer-science");
+ var classDataStructures = document.getElementById("location-data-structures-class");
+ var classNetworks = document.getElementById("location-networks-class");
+ var classAlgorithms = document.getElementById("location-algorithms-class");
+ var classManagement = document.getElementById("location-management-class");
+ var classLeadership = document.getElementById("location-leadership-class");
+
+ var purchase1gb = document.getElementById("location-purchase-1gb");
+ var purchase2gb = document.getElementById("location-purchase-2gb");
+ var purchase4gb = document.getElementById("location-purchase-4gb");
+ var purchase8gb = document.getElementById("location-purchase-8gb");
+ var purchase16gb = document.getElementById("location-purchase-16gb");
+ var purchase32gb = document.getElementById("location-purchase-32gb");
+ var purchase64gb = document.getElementById("location-purchase-64gb");
+ var purchase128gb = document.getElementById("location-purchase-128gb");
+ var purchase256gb = document.getElementById("location-purchase-256gb");
+ var purchase512gb = document.getElementById("location-purchase-512gb");
+ var purchase1tb = document.getElementById("location-purchase-1tb");
+ var purchaseTor = document.getElementById("location-purchase-tor");
+ var purchaseHomeRam = document.getElementById("location-purchase-home-ram");
+
+ var travelAgencyText = document.getElementById("location-travel-agency-text");
+ var travelToAevum = document.getElementById("location-travel-to-aevum");
+ var travelToChongqing = document.getElementById("location-travel-to-chongqing");
+ var travelToSector12 = document.getElementById("location-travel-to-sector12");
+ var travelToNewTokyo = document.getElementById("location-travel-to-newtokyo");
+ var travelToIshima = document.getElementById("location-travel-to-ishima");
+ var travelToVolhaven = document.getElementById("location-travel-to-volhaven");
+
+ var slumsDescText = document.getElementById("location-slums-description");
+ var slumsShoplift = document.getElementById("location-slums-shoplift");
+ var slumsMug = document.getElementById("location-slums-mug");
+ var slumsDealDrugs = document.getElementById("location-slums-deal-drugs");
+ var slumsTrafficArms = document.getElementById("location-slums-traffic-arms");
+ var slumsHomicide = document.getElementById("location-slums-homicide");
+ var slumsGta = document.getElementById("location-slums-gta");
+ var slumsKidnap = document.getElementById("location-slums-kidnap");
+ var slumsAssassinate = document.getElementById("location-slums-assassinate");
+ var slumsHeist = document.getElementById("location-slums-heist");
var loc = Player.location;
@@ -165,14 +169,18 @@ displayLocationContent = function() {
locationInfo.style.display = "block";
softwareJob.style.display = "none";
+ softwareConsultantJob.style.display = "none";
itJob.style.display = "none";
securityEngineerJob.style.display = "none";
networkEngineerJob.style.display = "none";
businessJob.style.display = "none";
+ businessConsultantJob.style.display = "none";
securityJob.style.display = "none";
agentJob.style.display = "none";
employeeJob.style.display = "none";
+ employeePartTimeJob.style.display = "none";
waiterJob.style.display = "none";
+ waiterPartTimeJob.style.display = "none";
softwareJob.innerHTML = "Apply for Software Job";
itJob.innerHTML = "Apply for IT Job";
@@ -242,16 +250,22 @@ displayLocationContent = function() {
jobReputation.innerHTML = "Company reputation: " + (company.playerReputation.toFixed(4)).toLocaleString();
work.style.display = "block";
+ var currPos = Player.companyPosition;
+
work.addEventListener("click", function() {
- Player.startWork();
+ if (currPos.isPartTimeJob()) {
+ Player.startWorkPartTime();
+ } else {
+ Player.startWork();
+ }
return false;
});
- var currPos = Player.companyPosition;
-
//Change the text for the corresponding position from "Apply for X Job" to "Apply for promotion"
if (currPos.isSoftwareJob()) {
softwareJob.innerHTML = "Apply for a promotion (Software)";
+ } else if (currPos.isSoftwareConsultantJob()) {
+ softwareConsultantJob.innerHTML = "Apply for a promotion (Software Consultant)";
} else if (currPos.isITJob()) {
itJob.innerHTML = "Apply for a promotion (IT)";
} else if (currPos.isSecurityEngineerJob()) {
@@ -260,6 +274,8 @@ displayLocationContent = function() {
networkEngineerJob.innerHTML = "Apply for a promotion (Network Engineer)";
} else if (currPos.isBusinessJob()) {
businessJob.innerHTML = "Apply for a promotion (Business)";
+ } else if (currPos.isBusinessConsultantJob()) {
+ businessConsultantJob.innerHTML = "Apply for a promotion (Business Consultant)";
} else if (currPos.isSecurityJob()) {
securityJob.innerHTML = "Apply for a promotion (Security)";
} else if (currPos.isAgentJob()) {
@@ -281,8 +297,7 @@ displayLocationContent = function() {
break;
case Locations.AevumSummitUniveristy:
- var costMult = 3;
- var expMult = 2;
+ var costMult = 4, expMult = 3;
displayUniversityLocationContent(costMult);
setUniversityLocationButtons(costMult, expMult);
break;
@@ -359,6 +374,7 @@ displayLocationContent = function() {
locationInfo.innerHTML = Companies[loc].info;
softwareJob.style.display = "block";
+ softwareConsultantJob.style.display = "block";
itJob.style.display = "block";
securityEngineerJob.style.display = "block";
networkEngineerJob.style.display = "block";
@@ -369,6 +385,7 @@ displayLocationContent = function() {
locationInfo.innerHTML = Companies[loc].info;
softwareJob.style.display = "block";
+ softwareConsultantJob.style.display = "block";
itJob.style.display = "block";
securityEngineerJob.style.display = "block";
networkEngineerJob.style.display = "block";
@@ -394,6 +411,7 @@ displayLocationContent = function() {
locationInfo.innerHTML = Companies[loc].info;
softwareJob.style.display = "block";
+ softwareConsultantJob.style.display = "block";
itJob.style.display = "block";
securityEngineerJob.style.display = "block";
networkEngineerJob.style.display = "block";
@@ -406,18 +424,16 @@ displayLocationContent = function() {
purchaseHomeRam.style.display = "block";
break;
- case Locations.AevumCrushFitnessGym:
- gymTrainStr.style.display = "block";
- gymTrainDef.style.display = "block";
- gymTrainDex.style.display = "block";
- gymTrainAgi.style.display = "block";
+ case Locations.AevumCrushFitnessGym:
+ var costMult = 2, expMult = 1.5;
+ displayGymLocationContent(costMult);
+ setGymLocationButtons(costMult, expMult);
break;
case Locations.AevumSnapFitnessGym:
- gymTrainStr.style.display = "block";
- gymTrainDef.style.display = "block";
- gymTrainDex.style.display = "block";
- gymTrainAgi.style.display = "block";
+ var costMult = 6, expMult = 4;
+ displayGymLocationContent(costMult);
+ setGymLocationButtons(costMult, expMult);
break;
case Locations.ChongqingTravelAgency:
@@ -462,8 +478,7 @@ displayLocationContent = function() {
break;
case Locations.Sector12RothmanUniversity:
- var costMult = 2;
- var expMult = 1;
+ var costMult = 3, expMult = 2;
displayUniversityLocationContent(costMult);
setUniversityLocationButtons(costMult, expMult);
break;
@@ -505,6 +520,7 @@ displayLocationContent = function() {
locationInfo.innerHTML = Companies[loc].info;
softwareJob.style.display = "block";
+ softwareConsultantJob.style.display = "block";
itJob.style.display = "block";
securityEngineerJob.style.display = "block";
networkEngineerJob.style.display = "block";
@@ -515,6 +531,7 @@ displayLocationContent = function() {
locationInfo.innerHTML = Companies[loc].info;
softwareJob.style.display = "block";
+ softwareConsultantJob.style.display = "block";
itJob.style.display = "block";
securityEngineerJob.style.display = "block";
networkEngineerJob.style.display = "block";
@@ -558,6 +575,7 @@ displayLocationContent = function() {
locationInfo.innerHTML = Companies[loc].info;
softwareJob.style.display = "block";
+ softwareConsultantJob.style.display = "block";
businessJob.style.display = "block";
purchase1gb.style.display = "block";
purchase2gb.style.display = "block";
@@ -570,6 +588,7 @@ displayLocationContent = function() {
locationInfo.innerHTML = Companies[loc].info;
softwareJob.style.display = "block";
+ softwareConsultantJob.style.display = "block";
itJob.style.display = "block";
securityEngineerJob.style.display = "block";
networkEngineerJob.style.display = "block";
@@ -581,26 +600,26 @@ displayLocationContent = function() {
locationInfo.innerHTML = Companies[loc].info;
employeeJob.style.display = "block";
+ employeePartTimeJob.style.display = "block";
break;
case Locations.Sector12JoesGuns:
locationInfo.innerHTML = Companies[loc].info;
employeeJob.style.display = "block";
+ employeePartTimeJob.style.display = "block";
break;
case Locations.Sector12IronGym:
- gymTrainStr.style.display = "block";
- gymTrainDef.style.display = "block";
- gymTrainDex.style.display = "block";
- gymTrainAgi.style.display = "block";
+ var costMult = 1, expMult = 1;
+ displayGymLocationContent(costMult);
+ setGymLocationButtons(costMult, expMult);
break;
case Locations.Sector12PowerhouseGym:
- gymTrainStr.style.display = "block";
- gymTrainDef.style.display = "block";
- gymTrainDex.style.display = "block";
- gymTrainAgi.style.display = "block";
+ var costMult = 10, expMult = 7.5;
+ displayGymLocationContent(costMult);
+ setGymLocationButtons(costMult, expMult);
break;
case Locations.NewTokyoTravelAgency:
@@ -616,6 +635,7 @@ displayLocationContent = function() {
locationInfo.innerHTML = Companies[loc].info;
softwareJob.style.display = "block";
+ softwareConsultantJob.style.display = "block";
itJob.style.display = "block";
securityEngineerJob.style.display = "block";
networkEngineerJob.style.display = "block";
@@ -626,6 +646,7 @@ displayLocationContent = function() {
locationInfo.innerHTML = Companies[loc].info;
softwareJob.style.display = "block";
+ softwareConsultantJob.style.display = "block";
itJob.style.display = "block";
securityEngineerJob.style.display = "block";
networkEngineerJob.style.display = "block";
@@ -636,6 +657,7 @@ displayLocationContent = function() {
locationInfo.innerHTML = Companies[loc].info;
softwareJob.style.display = "block";
+ softwareConsultantJob.style.display = "block";
itJob.style.display = "block";
securityEngineerJob.style.display = "block";
networkEngineerJob.style.display = "block";
@@ -647,6 +669,7 @@ displayLocationContent = function() {
locationInfo.innerHTML = Companies[loc].info;
waiterJob.style.display = "block";
+ waitPartTimeJob.style.display = "block";
break;
@@ -663,6 +686,7 @@ displayLocationContent = function() {
locationInfo.innerHTML = Companies[loc].info;
softwareJob.style.display = "block";
+ softwareConsultantJob.style.display = "block";
itJob.style.display = "block";
securityEngineerJob.style.display = "block";
networkEngineerJob.style.display = "block";
@@ -683,6 +707,7 @@ displayLocationContent = function() {
locationInfo.innerHTML = Companies[loc].info;
softwareJob.style.display = "block";
+ softwareConsultantJob.style.display = "block";
itJob.style.display = "block";
securityEngineerJob.style.display = "block";
networkEngineerJob.style.display = "block";
@@ -693,6 +718,7 @@ displayLocationContent = function() {
locationInfo.innerHTML = Companies[loc].info;
softwareJob.style.display = "block";
+ softwareConsultantJob.style.display = "block";
itJob.style.display = "block";
businessJob.style.display = "block";
@@ -714,8 +740,7 @@ displayLocationContent = function() {
break;
case Locations.VolhavenZBInstituteOfTechnology:
- var costMult = 4;
- var expMult = 3;
+ var costMult = 5, expMult = 4;
displayUniversityLocationContent(costMult);
setUniversityLocationButtons(costMult, expMult);
break;
@@ -751,6 +776,7 @@ displayLocationContent = function() {
locationInfo.innerHTML = Companies[loc].info;
softwareJob.style.display = "block";
+ softwareConsultantJob.style.display = "block";
itJob.style.display = "block";
securityEngineerJob.style.display = "block";
networkEngineerJob.style.display = "block";
@@ -772,6 +798,7 @@ displayLocationContent = function() {
locationInfo.innerHTML = Companies[loc].info;
softwareJob.style.display = "block";
+ softwareConsultantJob.style.display = "block";
itJob.style.display = "block";
securityEngineerJob.style.display = "block";
networkEngineerJob.style.display = "block";
@@ -792,6 +819,7 @@ displayLocationContent = function() {
locationInfo.innerHTML = Companies[loc].info;
softwareJob.style.display = "block";
+ softwareConsultantJob.style.display = "block";
itJob.style.display = "block";
securityEngineerJob.style.display = "block";
networkEngineerJob.style.display = "block";
@@ -807,10 +835,9 @@ displayLocationContent = function() {
break;
case Locations.VolhavenMilleniumFitnessGym:
- gymTrainStr.style.display = "block";
- gymTrainDef.style.display = "block";
- gymTrainDex.style.display = "block";
- gymTrainAgi.style.display = "block";
+ var costMult = 3, expMult = 2.5;
+ displayGymLocationContent(costMult);
+ setGymLocationButtons(costMult, expMult);
break;
//All Slums
@@ -865,6 +892,7 @@ displayLocationContent = function() {
}
//Make the "Apply to be Employee and Waiter" texts disappear if you already hold the job
+ //Includes part-time stuff
if (loc == Player.companyName) {
var currPos = Player.companyPosition;
@@ -872,6 +900,10 @@ displayLocationContent = function() {
employeeJob.style.display = "none";
} else if (currPos.positionName == CompanyPositions.Waiter.positionName) {
waiterJob.style.display = "none";
+ } else if (currPos.positionName == CompanyPositions.PartTimeEmploye.positionName) {
+ employeePartTimeJob.style.display = "none";
+ } else if (currPos.positionName == CompanyPositions.PartTimeWaiter.positionName) {
+ waiterPartTimeJob.style.display = "none";
}
}
}
@@ -1287,23 +1319,22 @@ initLocationButtons = function() {
//Buttons to interact at a location (apply for job/promotion, train, purchase, etc.)
- var softwareJob = document.getElementById("location-software-job");
- var itJob = document.getElementById("location-it-job");
- var securityEngineerJob = document.getElementById("location-security-engineer-job");
- var networkEngineerJob = document.getElementById("location-network-engineer-job");
- var businessJob = document.getElementById("location-business-job");
- var securityJob = document.getElementById("location-security-job");
- var agentJob = document.getElementById("location-agent-job");
- var employeeJob = document.getElementById("location-employee-job");
- var waiterJob = document.getElementById("location-waiter-job");
+ var softwareJob = document.getElementById("location-software-job");
+ var softwareConsultantJob = document.getElementById("location-software-consultant-job")
+ var itJob = document.getElementById("location-it-job");
+ var securityEngineerJob = document.getElementById("location-security-engineer-job");
+ var networkEngineerJob = document.getElementById("location-network-engineer-job");
+ var businessJob = document.getElementById("location-business-job");
+ var businessConsultantJob = document.getElementById("location-business-consultant-job");
+ var securityJob = document.getElementById("location-security-job");
+ var agentJob = document.getElementById("location-agent-job");
+ var employeeJob = document.getElementById("location-employee-job");
+ var employeePartTimeJob = document.getElementById("location-parttime-employee-job");
+ var waiterJob = document.getElementById("location-waiter-job");
+ var waiterPartTimeJob = document.getElementById("location-parttime-waiter-job");
var work = document.getElementById("location-work");
- var gymTrainStr = document.getElementById("location-gym-train-str");
- var gymTrainDef = document.getElementById("location-gym-train-def");
- var gymTrainDex = document.getElementById("location-gym-train-dex");
- var gymTrainAgi = document.getElementById("location-gym-train-agi");
-
var purchase1gb = document.getElementById("location-purchase-1gb");
var purchase2gb = document.getElementById("location-purchase-2gb");
var purchase4gb = document.getElementById("location-purchase-4gb");
@@ -1340,6 +1371,11 @@ initLocationButtons = function() {
return false;
});
+ softwareConsultantJob.addEventListener("click", function() {
+ Player.applyForSoftwareConsultantJob();
+ return false;
+ });
+
itJob.addEventListener("click", function() {
Player.applyForSoftwareJob()
return false;
@@ -1360,6 +1396,11 @@ initLocationButtons = function() {
return false;
});
+ businessConsultantJob.addEventListener("click", function() {
+ Player.applyForBusinessConsultantJob();
+ return false;
+ });
+
securityJob.addEventListener("click", function() {
Player.applyForSecurityJob();
return false;
@@ -1375,63 +1416,73 @@ initLocationButtons = function() {
return false;
});
+ employeePartTimeJob.addEventListener("click", function() {
+ Player.applyForPartTimeEmployeeJob();
+ return false;
+ });
+
waiterJob.addEventListener("click", function() {
Player.applyForWaiterJob();
return false;
});
+ waiterPartTimeJob.addEventListener("click", function() {
+ Player.applyForPartTimeWaiterJob();
+ return false;
+ });
+
purchase1gb.addEventListener("click", function() {
- purchaseServerBoxCreate(1, 50000);
+ purchaseServerBoxCreate(1, 1 * CONSTANTS.BaseCostFor1GBOfRamServer);
return false;
});
purchase2gb.addEventListener("click", function() {
- purchaseServerBoxCreate(2, 100000);
+ purchaseServerBoxCreate(2, 2 * CONSTANTS.BaseCostFor1GBOfRamServer);
return false;
});
purchase4gb.addEventListener("click", function() {
- purchaseServerBoxCreate(4, 250000);
+ purchaseServerBoxCreate(4, 4 * CONSTANTS.BaseCostFor1GBOfRamServer);
return false;
});
purchase8gb.addEventListener("click", function() {
- purchaseServerBoxCreate(8, 1000000);
+ purchaseServerBoxCreate(8, 8 * CONSTANTS.BaseCostFor1GBOfRamServer);
return false;
});
purchase16gb.addEventListener("click", function() {
- purchaseServerBoxCreate(16, 4000000);
+ purchaseServerBoxCreate(16, 16 * CONSTANTS.BaseCostFor1GBOfRamServer);
return false;
});
purchase32gb.addEventListener("click", function() {
- purchaseServerBoxCreate(32, 10000000);
+ purchaseServerBoxCreate(32, 32 * CONSTANTS.BaseCostFor1GBOfRamServer);
return false;
});
purchase64gb.addEventListener("click", function() {
- purchaseServerBoxCreate(64, 20000000);
+ purchaseServerBoxCreate(64, 64 * CONSTANTS.BaseCostFor1GBOfRamServer);
return false;
});
purchase128gb.addEventListener("click", function() {
- purchaseServerBoxCreate(128, 50000000);
+ purchaseServerBoxCreate(128, 128 * CONSTANTS.BaseCostFor1GBOfRamServer);
return false;
});
purchase256gb.addEventListener("click", function() {
- purchaseServerBoxCreate(256, 100000000);
+ purchaseServerBoxCreate(256, 256 * CONSTANTS.BaseCostFor1GBOfRamServer);
return false;
});
purchase512gb.addEventListener("click", function() {
- purchaseServerBoxCreate(512, 250000000);
+ purchaseServerBoxCreate(512, 512 * CONSTANTS.BaseCostFor1GBOfRamServer);
return false;
});
purchase1tb.addEventListener("click", function() {
- purchaseServerBoxCreate(1024, 750000000);
+ purchaseServerBoxCreate(1024, 1024 * CONSTANTS.BaseCostFor1GBOfRamServer);
return false;
});
@@ -1575,60 +1626,92 @@ displayUniversityLocationContent = function(costMult) {
//Update button text to show cost
classDataStructuresButton.innerHTML = "Take Data Structures course ($" + dataStructuresCost + " / sec)";
- classNetworksButton.innerHTML = "Take Networks course ($" + networksCost + " / second)";
- classAlgorithmsButton.innerHTML = "Take Algorithms course ($" + algorithmsCost + " / second)";
- classManagementButton.innerHTML = "Take Management course ($" + managementCost + " / second)";
- classLeadershipButton.innerHTML = "Take Leadership course ($" + leadershipCost + " / second)";
+ classNetworksButton.innerHTML = "Take Networks course ($" + networksCost + " / sec)";
+ classAlgorithmsButton.innerHTML = "Take Algorithms course ($" + algorithmsCost + " / sec)";
+ classManagementButton.innerHTML = "Take Management course ($" + managementCost + " / sec)";
+ classLeadershipButton.innerHTML = "Take Leadership course ($" + leadershipCost + " / sec)";
}
setUniversityLocationButtons = function(costMult, expMult) {
- var studyComputerScience= document.getElementById("location-study-computer-science");
- var classDataStructures = document.getElementById("location-data-structures-class");
- var classNetworks = document.getElementById("location-networks-class");
- var classAlgorithms = document.getElementById("location-algorithms-class");
- var classManagement = document.getElementById("location-management-class");
- var classLeadership = document.getElementById("location-leadership-class");
-
- var newStudyCS = studyComputerScience.cloneNode(true);
- studyComputerScience.parentNode.replaceChild(newStudyCS, studyComputerScience)
+ var newStudyCS = clearEventListeners("location-study-computer-science");
newStudyCS.addEventListener("click", function() {
Player.startClass(costMult, expMult, CONSTANTS.ClassStudyComputerScience);
return false;
});
- var newClassDataStructures = classDataStructures.cloneNode(true);
- classDataStructures.parentNode.replaceChild(newClassDataStructures, classDataStructures);
+ var newClassDataStructures = clearEventListeners("location-data-structures-class");
newClassDataStructures.addEventListener("click", function() {
Player.startClass(costMult, expMult, CONSTANTS.ClassDataStructures);
return false;
});
- var newClassNetworks = classNetworks.cloneNode(true);
- classNetworks.parentNode.replaceChild(newClassNetworks, classNetworks);
+ var newClassNetworks = clearEventListeners("location-networks-class");
newClassNetworks.addEventListener("click", function() {
Player.startClass(costMult, expMult, CONSTANTS.ClassNetworks);
return false;
});
- var newClassAlgorithms = classAlgorithms.cloneNode(true);
- classAlgorithms.parentNode.replaceChild(newClassAlgorithms, classAlgorithms);
+ var newClassAlgorithms = clearEventListeners("location-algorithms-class");
newClassAlgorithms.addEventListener("click", function() {
Player.startClass(costMult, expMult, CONSTANTS.ClassAlgorithms);
return false;
});
- var newClassManagement = classManagement.cloneNode(true);
- classManagement.parentNode.replaceChild(newClassManagement, classManagement);
+ var newClassManagement = clearEventListeners("location-management-class");
newClassManagement.addEventListener("click", function() {
Player.startClass(costMult, expMult, CONSTANTS.ClassManagement);
return false;
});
- var newClassLeadership = classLeadership.cloneNode(true);
- classLeadership.parentNode.replaceChild(newClassLeadership, classLeadership);
+ var newClassLeadership = clearEventListeners("location-leadership-class");
newClassLeadership.addEventListener("click", function() {
Player.startClass(costMult, expMult, CONSTANTS.ClassLeadership);
return false;
});
}
+displayGymLocationContent = function(costMult) {
+ var gymStrButton = document.getElementById("location-gym-train-str");
+ var gymDefButton = document.getElementById("location-gym-train-def");
+ var gymDexButton = document.getElementById("location-gym-train-dex");
+ var gymAgiButton = document.getElementById("location-gym-train-agi");
+ gymStrButton.style.display = "block";
+ gymDefButton.style.display = "block";
+ gymDexButton.style.display = "block";
+ gymAgiButton.style.display = "block";
+
+ //Costs (per second)
+ var cost = CONSTANTS.ClassGymBaseCost * costMult;
+
+ //Update button text to show cost
+ gymStrButton.innerHTML = "Train Strength ($" + cost + " / sec)";
+ gymDefButton.innerHTML = "Train Defense ($" + cost + " / sec)";
+ gymDexButton.innerHTML = "Train Dexterity ($" + cost + " / sec)";
+ gymAgiButton.innerHTML = "Train Agility ($" + cost + " / sec)";
+}
+
+setGymLocationButtons = function(costMult, expMult) {
+ var gymStr = clearEventListeners("location-gym-train-str");
+ gymStr.addEventListener("click", function() {
+ Player.startClass(costMult, expMult, CONSTANTS.ClassGymStrength);
+ return false;
+ });
+
+ var gymDef = clearEventListeners("location-gym-train-def");
+ gymDef.addEventListener("click", function() {
+ Player.startClass(costMult, expMult, CONSTANTS.ClassGymDefense);
+ return false;
+ });
+
+ var gymDex = clearEventListeners("location-gym-train-dex");
+ gymDex.addEventListener("click", function() {
+ Player.startClass(costMult, expMult, CONSTANTS.ClassGymDexterity);
+ return false;
+ });
+
+ var gymAgi = clearEventListeners("location-gym-train-agi");
+ gymAgi.addEventListener("click", function() {
+ Player.startClass(costMult, expMult, CONSTANTS.ClassGymAgility);
+ return false;
+ });
+}
diff --git a/src/Netscript/Evaluator.js b/src/Netscript/Evaluator.js
index 1af0897ff..a3f1667a6 100644
--- a/src/Netscript/Evaluator.js
+++ b/src/Netscript/Evaluator.js
@@ -254,6 +254,8 @@ function evaluate(exp, workerScript) {
server.moneyAvailable -= moneyGained;
Player.gainMoney(moneyGained);
workerScript.scriptRef.onlineMoneyMade += moneyGained;
+ console.log("About to add to moneystolenmap for " + server.hostname);
+ workerScript.scriptRef.moneyStolenMap[server.ip] += moneyGained;
Player.gainHackingExp(expGainedOnSuccess);
workerScript.scriptRef.onlineExpGained += expGainedOnSuccess;
diff --git a/src/Player.js b/src/Player.js
index f01fc352d..ff1127044 100644
--- a/src/Player.js
+++ b/src/Player.js
@@ -75,10 +75,11 @@ function PlayerObject() {
this.companyPosition = ""; //CompanyPosition object
//Servers
- this.currentServer = ""; //IP address of Server currently being accessed through terminal
- this.discoveredServers = []; //IP addresses of secret servers not in the network that you have discovered
- this.purchasedServers = [];
- this.hacknetNodes = [];
+ this.currentServer = ""; //IP address of Server currently being accessed through terminal
+ this.discoveredServers = []; //IP addresses of secret servers not in the network that you have discovered
+ this.purchasedServers = [];
+ this.hacknetNodes = [];
+ this.totalHacknetNodeProduction = 0;
//Factions
this.factions = []; //Names of all factions player has joined
@@ -384,11 +385,7 @@ PlayerObject.prototype.finishWork = function(cancelled) {
this.updateSkillLevels();
- var txt = "";
- if (cancelled) {
- txt = "You worked a short shift of " + convertTimeMsToTimeElapsedString(this.timeWorked) + "
" +
- "Since you cancelled your work early, you only gained half of the experience, money, and reputation you earned.
" +
- "You earned a total of:
" +
+ var txt = "You earned a total of:
" +
"$" + formatNumber(this.workMoneyGained / cancMult, 2) + "
" +
formatNumber(this.workRepGained / cancMult, 4) + " reputation for the company
" +
formatNumber(this.workHackExpGained / cancMult, 4) + " hacking exp
" +
@@ -398,25 +395,18 @@ PlayerObject.prototype.finishWork = function(cancelled) {
formatNumber(this.workAgiExpGained / cancMult, 4) + " agility exp
" +
formatNumber(this.workChaExpGained / cancMult, 4) + " charisma exp
";
+ if (cancelled) {
+ txt = "You worked a short shift of " + convertTimeMsToTimeElapsedString(this.timeWorked) + "
" +
+ "Since you cancelled your work early, you only gained half of the experience, money, and reputation you earned.
" + txt;
} else {
txt = "You worked a full shift of 8 hours!
" +
- "You earned a total of:
" +
- "$" + formatNumber(this.workMoneyGained / cancMult, 2) + "
" +
- formatNumber(this.workRepGained / cancMult, 4) + " reputation for the company
" +
- formatNumber(this.workHackExpGained / cancMult, 4) + " hacking exp
" +
- formatNumber(this.workStrExpGained / cancMult, 4) + " strength exp
" +
- formatNumber(this.workDefExpGained / cancMult, 4) + " defense exp
" +
- formatNumber(this.workDexExpGained / cancMult, 4) + " dexterity exp
" +
- formatNumber(this.workAgiExpGained / cancMult, 4) + " agility exp
" +
- formatNumber(this.workChaExpGained / cancMult, 4) + " charisma exp
";
+ "You earned a total of:
" + txt;
}
dialogBoxCreate(txt);
var mainMenu = document.getElementById("mainmenu-container");
mainMenu.style.visibility = "visible";
-
this.isWorking = false;
-
Engine.loadTerminalContent();
}
@@ -436,12 +426,8 @@ PlayerObject.prototype.startWork = function() {
this.timeNeededToCompleteWork = CONSTANTS.MillisecondsPer8Hours;
- var cancelButton = document.getElementById("work-in-progress-cancel-button");
-
//Remove all old event listeners from Cancel button
- var newCancelButton = cancelButton.cloneNode(true);
- cancelButton.parentNode.replaceChild(newCancelButton, cancelButton);
-
+ var newCancelButton = clearEventListeners("work-in-progress-cancel-button");
newCancelButton.addEventListener("click", function() {
Player.finishWork(true);
return false;
@@ -479,6 +465,7 @@ PlayerObject.prototype.work = function(numCycles) {
this.workRepGained = this.workRepGainRate * maxCycles;
this.workMoneyGained = this.workMoneyGainRate * maxCycles;
this.finishWork(false);
+ return;
}
var txt = document.getElementById("work-in-progress-text");
@@ -494,13 +481,114 @@ PlayerObject.prototype.work = function(numCycles) {
formatNumber(this.workDexExpGained, 4) + " (" + formatNumber(this.workDexExpGainRate * cyclesPerSec, 4) + " / sec) dexterity exp
" +
formatNumber(this.workAgiExpGained, 4) + " (" + formatNumber(this.workAgiExpGainRate * cyclesPerSec, 4) + " / sec) agility exp
" +
formatNumber(this.workChaExpGained, 4) + " (" + formatNumber(this.workChaExpGainRate * cyclesPerSec, 4) + " / sec) charisma exp
" +
-
-
"You will automatically finish after working for 8 hours. You can cancel earlier if you wish,
" +
"but you will only gain half of the experience, money, and reputation you've earned so far."
}
+PlayerObject.prototype.startWorkPartTime = function() {
+ this.resetWorkStatus();
+ this.isWorking = true;
+ this.workType = CONSTANTS.WorkTypeCompanyPartTime;
+
+ this.workHackExpGainRate = this.getWorkHackExpGain();
+ this.workStrExpGainRate = this.getWorkStrExpGain();
+ this.workDefExpGainRate = this.getWorkDefExpGain();
+ this.workDexExpGainRate = this.getWorkDexExpGain();
+ this.workAgiExpGainRate = this.getWorkAgiExpGain();
+ this.workChaExpGainRate = this.getWorkChaExpGain();
+ this.workRepGainRate = this.getWorkRepGain();
+ this.workMoneyGainRate = this.getWorkMoneyGain();
+
+ this.timeNeededToCompleteWork = CONSTANTS.MillisecondsPer8Hours;
+
+ var newCancelButton = clearEventListeners("work-in-progress-cancel-button");
+ newCancelButton.addEventListener("click", function() {
+ Player.finishWorkPartTime();
+ return false;
+ });
+
+ //Display Work In Progress Screen
+ Engine.loadWorkInProgressContent();
+}
+
+PlayerObject.prototype.workPartTime = function(numCycles) {
+ this.workRepGainRate = this.getWorkRepGain();
+
+ this.workHackExpGained += this.workHackExpGainRate * numCycles;
+ this.workStrExpGained += this.workStrExpGainRate * numCycles;
+ this.workDefExpGained += this.workDefExpGainRate * numCycles;
+ this.workDexExpGained += this.workDexExpGainRate * numCycles;
+ this.workAgiExpGained += this.workAgiExpGainRate * numCycles;
+ this.workChaExpGained += this.workChaExpGainRate * numCycles;
+ this.workRepGained += this.workRepGainRate * numCycles;
+ this.workMoneyGained += this.workMoneyGainRate * numCycles;
+
+ var cyclesPerSec = 1000 / Engine._idleSpeed;
+
+ this.timeWorked += Engine._idleSpeed * numCycles;
+
+ //If timeWorked == 8 hours, then finish. You can only gain 8 hours worth of exp and money
+ if (this.timeWorked >= CONSTANTS.MillisecondsPer8Hours) {
+ var maxCycles = CONSTANTS.GameCyclesPer8Hours;
+ this.workHackExpGained = this.workHackExpGainRate * maxCycles;
+ this.workStrExpGained = this.workStrExpGainRate * maxCycles;
+ this.workDefExpGained = this.workDefExpGainRate * maxCycles;
+ this.workDexExpGained = this.workDexExpGainRate * maxCycles;
+ this.workAgiExpGained = this.workAgiExpGainRate * maxCycles;
+ this.workChaExpGained = this.workChaExpGainRate * maxCycles;
+ this.workRepGained = this.workRepGainRate * maxCycles;
+ this.workMoneyGained = this.workMoneyGainRate * maxCycles;
+ this.finishWorkPartTime();
+ return;
+ }
+
+ var txt = document.getElementById("work-in-progress-text");
+ txt.innerHTML = "You are currently working as a " + this.companyPosition.positionName +
+ " at " + Player.companyName + "
" +
+ "You have been working for " + convertTimeMsToTimeElapsedString(this.timeWorked) + "
" +
+ "You have earned:
" +
+ "$" + formatNumber(this.workMoneyGained, 2) + " ($" + formatNumber(this.workMoneyGainRate * cyclesPerSec, 2) + " / sec)
" +
+ formatNumber(this.workRepGained, 4) + " (" + formatNumber(this.workRepGainRate * cyclesPerSec, 4) + " / sec) reputation for this company
" +
+ formatNumber(this.workHackExpGained, 4) + " (" + formatNumber(this.workHackExpGainRate * cyclesPerSec, 4) + " / sec) hacking exp
" +
+ formatNumber(this.workStrExpGained, 4) + " (" + formatNumber(this.workStrExpGainRate * cyclesPerSec, 4) + " / sec) strength exp
" +
+ formatNumber(this.workDefExpGained, 4) + " (" + formatNumber(this.workDefExpGainRate * cyclesPerSec, 4) + " / sec) defense exp
" +
+ formatNumber(this.workDexExpGained, 4) + " (" + formatNumber(this.workDexExpGainRate * cyclesPerSec, 4) + " / sec) dexterity exp
" +
+ formatNumber(this.workAgiExpGained, 4) + " (" + formatNumber(this.workAgiExpGainRate * cyclesPerSec, 4) + " / sec) agility exp
" +
+ formatNumber(this.workChaExpGained, 4) + " (" + formatNumber(this.workChaExpGainRate * cyclesPerSec, 4) + " / sec) charisma exp
" +
+ "You will automatically finish after working for 8 hours. You can cancel earlier if you wish,
" +
+ "and there will be no penalty because this is a part-time job.";
+
+}
+
+PlayerObject.prototype.finishWorkPartTime = function() {
+ this.gainWorkExp(cancMult);
+
+ var company = Companies[this.companyName];
+ company.playerReputation += (this.workRepGained / cancMult);
+
+ this.gainMoney(this.workMoneyGained / cancMult);
+
+ this.updateSkillLevels();
+
+ var txt = "You earned a total of:
" +
+ "$" + formatNumber(this.workMoneyGained / cancMult, 2) + "
" +
+ formatNumber(this.workRepGained / cancMult, 4) + " reputation for the company
" +
+ formatNumber(this.workHackExpGained / cancMult, 4) + " hacking exp
" +
+ formatNumber(this.workStrExpGained / cancMult, 4) + " strength exp
" +
+ formatNumber(this.workDefExpGained / cancMult, 4) + " defense exp
" +
+ formatNumber(this.workDexExpGained / cancMult, 4) + " dexterity exp
" +
+ formatNumber(this.workAgiExpGained / cancMult, 4) + " agility exp
" +
+ formatNumber(this.workChaExpGained / cancMult, 4) + " charisma exp
";
+ txt = "You worked for " + convertTimeMsToTimeElapsedString(this.timeWorked) + ".
" + txt;
+ dialogBoxCreate(txt);
+
+ var mainMenu = document.getElementById("mainmenu-container");
+ mainMenu.style.visibility = "visible";
+ this.isWorking = false;
+ Engine.loadTerminalContent();
+}
+
/* Working for Faction */
PlayerObject.prototype.finishFactionWork = function(cancelled, faction) {
this.gainWorkExp();
@@ -805,11 +893,11 @@ PlayerObject.prototype.startClass = function(costMult, expMult, className) {
var baseAlgorithmsExp = 2.0;
var baseManagementExp = 1.0;
var baseLeadershipExp = 2.0;
+ var baseGymExp = 1.0;
//Find cost and exp gain per game cycle
- var cost = 0;
- var hackExp = 0;
- var chaExp = 0;
+ var cost = 0;
+ var hackExp = 0, strExp = 0, defExp = 0, dexExp = 0, agiExp = 0, chaExp = 0;
switch (className) {
case CONSTANTS.ClassStudyComputerScience:
hackExp = baseStudyComputerScienceExp * expMult / gameCPS;
@@ -834,6 +922,22 @@ PlayerObject.prototype.startClass = function(costMult, expMult, className) {
cost = CONSTANTS.ClassLeadershipBaseCost * costMult / gameCPS;
chaExp = baseLeadershipExp * expMult / gameCPS;
break;
+ case CONSTANTS.ClassGymStrength:
+ cost = CONSTANTS.ClassGymBaseCost * costMult / gameCPS;
+ strExp = baseGymExp * expMult / gameCPS;
+ break;
+ case CONSTANTS.ClassGymDefense:
+ cost = CONSTANTS.ClassGymBaseCost * costMult / gameCPS;
+ defExp = baseGymExp * expMult / gameCPS;
+ break;
+ case CONSTANTS.ClassGymDexterity:
+ cost = CONSTANTS.ClassGymBaseCost * costMult / gameCPS;
+ dexExp = baseGymExp * expMult / gameCPS;
+ break;
+ case CONSTANTS.ClassGymAgility:
+ cost = CONSTANTS.ClassGymBaseCost * costMult / gameCPS;
+ agiExp = baseGymExp * expMult / gameCPS;
+ break;
default:
throw new Error("ERR: Invalid/unregocnized class name");
return;
@@ -841,6 +945,10 @@ PlayerObject.prototype.startClass = function(costMult, expMult, className) {
this.workMoneyLossRate = cost;
this.workHackExpGainRate = hackExp * this.hacking_exp_mult;
+ this.workStrExpGainRate = strExp * this.strength_exp_mult;
+ this.workDefExpGainRate = defExp * this.defense_exp_mult;
+ this.workDexExpGainRate = dexExp * this.dexterity_exp_mult;
+ this.workAgiExpGainRate = agiExp * this.agility_exp_mult;
this.workChaExpGainRate = chaExp * this.charisma_exp_mult;
var cancelButton = document.getElementById("work-in-progress-cancel-button");
@@ -933,12 +1041,8 @@ PlayerObject.prototype.startCrime = function(hackExp, strExp, defExp, dexExp, ag
this.timeNeededToCompleteWork = time;
- var cancelButton = document.getElementById("work-in-progress-cancel-button");
-
//Remove all old event listeners from Cancel button
- var newCancelButton = cancelButton.cloneNode(true);
- cancelButton.parentNode.replaceChild(newCancelButton, cancelButton);
-
+ var newCancelButton = clearEventListeners("work-in-progress-cancel-button")
newCancelButton.addEventListener("click", function() {
Player.finishCrime(true);
return false;
@@ -955,6 +1059,8 @@ PlayerObject.prototype.commitCrime = function (numCycles) {
var percent = Math.round(Player.timeWorked / Player.timeNeededToCompleteWork * 100);
var numBars = Math.round(percent / 5);
+ if (numBars < 0) {numBars = 0;}
+ if (numBars > 20) {numBars = 20;}
var progressBar = "[" + Array(numBars+1).join("|") + Array(20 - numBars + 1).join(" ") + "]";
var txt = document.getElementById("work-in-progress-text");
diff --git a/src/Prestige.js b/src/Prestige.js
index c6e37e56c..e8971703e 100644
--- a/src/Prestige.js
+++ b/src/Prestige.js
@@ -125,6 +125,16 @@ function prestigeAugmentation() {
Player.currentServer = homeComp.ip;
Player.homeComputer = homeComp.ip;
AddToAllServers(homeComp);
+ //Reset statistics of all scripts on home computer
+ for (var i = 0; i < homeComp.scripts.length; ++i) {
+ var s = homeComp.scripts[i];
+ s.offlineRunningTime = 0.01; //Seconds
+ s.offlineMoneyMade = 0;
+ s.offlineExpGained = 0;
+ s.onlineRunningTime = 0.01; //Seconds
+ s.onlineMoneyMade = 0;
+ s.onlineExpGained = 0;
+ }
//Delete all running scripts objects
for (var i = 0; i < workerScripts.length; ++i) {
@@ -139,6 +149,7 @@ function prestigeAugmentation() {
//Delete Hacknet Nodes
Player.hacknetNodes.length = 0;
+ Player.totalHacknetNodeProduction = 0;
//Delete Special Server IPs
for (var member in SpecialServerIps) {
diff --git a/src/Script.js b/src/Script.js
index dd9536622..e8efd17b8 100644
--- a/src/Script.js
+++ b/src/Script.js
@@ -110,6 +110,7 @@ function Script() {
this.onlineMoneyMade = 0;
this.onlineExpGained = 0;
+ this.moneyStolenMap = new AllServersToMoneyMap();
};
//Get the script data from the Script Editor and save it to the object
@@ -211,41 +212,57 @@ scriptCalculateOfflineProduction = function(script) {
var thisUpdate = new Date().getTime();
var lastUpdate = Player.lastUpdate;
var timePassed = (thisUpdate - lastUpdate) / 1000; //Seconds
- console.log("Offline for " + timePassed.toString() + " seconds");
+ console.log("Offline for " + timePassed + " seconds");
//Calculate the "confidence" rating of the script's true production. This is based
//entirely off of time. We will arbitrarily say that if a script has been running for
//4 hours (14400 sec) then we are completely confident in its ability
var confidence = (script.onlineRunningTime) / 14400;
if (confidence >= 1) {confidence = 1;}
- console.log("onlineRunningTime: " + script.onlineRunningTime.toString());
- console.log("Confidence: " + confidence.toString());
-
- //A script's offline production will always be at most half of its online production.
- var production = (1/2) * (script.onlineMoneyMade / script.onlineRunningTime) * timePassed;
- production *= confidence;
-
+ console.log("onlineRunningTime: " + script.onlineRunningTime);
+ console.log("Confidence: " + confidence);
+
+ var totalOfflineProduction = 0;
+ for (var ip in script.moneyStolenMap) {
+ if (script.moneyStolenMap.hasOwnProperty(ip)) {
+ if (script.moneyStolenMap[ip] == 0) {continue;}
+ var serv = AllServers[ip];
+ var production = 0.5 * script.moneyStolenMap[ip] / script.onlineRunningTime * timePassed;
+ production *= confidence;
+ if (production > serv.moneyAvailable) {
+ production = serv.moneyAvailable;
+ }
+ totalOfflineProduction += production;
+ Player.gainMoney(production);
+ console.log(script.filename + " generated $" + production + " while offline by hacking " + serv.hostname);
+ serv.moneyAvailable -= production;
+ if (serv.moneyAvailable < 0) {serv.moneyAvailable = 0;}
+ }
+ }
+
+ //A script's offline production will always be at most half of its online production.
var expGain = (1/2) * (script.onlineExpGained / script.onlineRunningTime) * timePassed;
expGain *= confidence;
- //Account for production in Player and server)
- var server = AllServers[script.server];
- if (production > server.moneyAvailable) {
- production = server.moneyAvailable;
- }
-
- Player.gainMoney(production);
Player.gainHackingExp(expGain);
- server.moneyAvailable -= production;
- if (server.moneyAvailable < 0) {server.moneyAvailable = 0;}
-
//Update script stats
- script.offlineMoneyMade += production;
+ script.offlineMoneyMade += totalOfflineProduction;
script.offlineRunningTime += timePassed;
script.offlineExpGained += expGain;
//DEBUG
var serverName = AllServers[script.server].hostname;
- console.log(script.filename + " from server " + serverName + " generated $" + production.toString() + " while offline");
+ console.log(script.filename + " from server " + serverName + " generated $" + totalOfflineProduction + " TOTAL while offline");
+}
+
+//Creates a function that creates a map/dictionary with the IP of each existing server as
+//a key, and 0 as the value. This is used to keep track of how much money a script
+//hacks from that server
+function AllServersToMoneyMap() {
+ for (var ip in AllServers) {
+ if (AllServers.hasOwnProperty(ip)) {
+ this[ip] = 0;
+ }
+ }
}
\ No newline at end of file
diff --git a/src/Server.js b/src/Server.js
index b8686484b..e3fdaa6a0 100644
--- a/src/Server.js
+++ b/src/Server.js
@@ -427,7 +427,7 @@ initForeignServers = function() {
var NectarNightclubServer = new Server();
NectarNightclubServer.init(createRandomIp(), "nectar-net", "Nectar Nightclub Network", true, false, false, false, 2);
- NectarNightclubServer.setHackingParameters(20, 6500000, 20, 25);
+ NectarNightclubServer.setHackingParameters(20, 650000, 20, 25);
NectarNightclubServer.setPortProperties(0);
AddToAllServers(NectarNightclubServer);
diff --git a/utils/JSONReviver.js b/utils/JSONReviver.js
index f83e6ffea..b1080ff35 100644
--- a/utils/JSONReviver.js
+++ b/utils/JSONReviver.js
@@ -9,6 +9,7 @@ function Reviver(key, value) {
var ctor;
if (value == null) {
console.log("Reviver WRONGLY called with key: " + key + ", and value: " + value);
+ return 0;
}
if (typeof value === "object" &&
typeof value.ctor === "string" &&
diff --git a/utils/PurchaseRamForHomeBox.js b/utils/PurchaseRamForHomeBox.js
index aa6587b3b..6de7c9bbe 100644
--- a/utils/PurchaseRamForHomeBox.js
+++ b/utils/PurchaseRamForHomeBox.js
@@ -34,10 +34,10 @@ purchaseRamForHomeBoxCreate = function() {
var numUpgrades = Math.log2(currentRam);
//Calculate cost
- //Base cost of RAM is 50k per 1GB...but lets have this increase by 10% for every time
+ //Base cost of RAM is 50k per 1GB...but lets have this increase by 21% for every time
//the RAM has been upgraded
- var cost = currentRam * CONSTANTS.BaseCostFor1GBOfRam;
- var mult = Math.pow(1.1, numUpgrades);
+ var cost = currentRam * CONSTANTS.BaseCostFor1GBOfRamHome;
+ var mult = Math.pow(1.21, numUpgrades);
cost = cost * mult;
purchaseRamForHomeBoxSetText("Would you like to purchase additional RAM for your home computer?
" +
@@ -48,9 +48,6 @@ purchaseRamForHomeBoxCreate = function() {
//Clear old event listeners from Confirm button
var newConfirmButton = clearEventListeners("purchase-ram-for-home-box-confirm");
- //var confirmButton = document.getElementById("purchase-ram-for-home-box-confirm");
- //var newConfirmButton = confirmButton.cloneNode(true);
- //confirmButton.parentNode.replaceChild(newConfirmButton, confirmButton);
newConfirmButton.addEventListener("click", function() {
purchaseRamForHomeBoxClose();
purchaseRamForHomeComputer(cost);
diff --git a/utils/PurchaseServerBox.js b/utils/PurchaseServerBox.js
index fbaf78a89..10c73a840 100644
--- a/utils/PurchaseServerBox.js
+++ b/utils/PurchaseServerBox.js
@@ -32,9 +32,6 @@ purchaseServerBoxCreate = function(ram, cost) {
//Clear old event listeners from Confirm button
var newConfirmButton = clearEventListeners("purchase-server-box-confirm");
- //var confirmButton = document.getElementById("purchase-server-box-confirm");
- //var newConfirmButton = confirmButton.cloneNode(true);
- //confirmButton.parentNode.replaceChild(newConfirmButton, confirmButton);
newConfirmButton.addEventListener("click", function() {
purchaseServerBoxClose();
purchaseServer(ram, cost);