More rebalancing on hacknet Nodes. Tab in script editor works..not super smooth though. Focus on textarea when script editor opens. code in tututorial now properly ignores all whitespace

This commit is contained in:
Daniel Xie
2017-05-15 22:06:25 -05:00
parent 58e9cc91da
commit f1b7d78ba3
6 changed files with 53 additions and 34 deletions
+8 -1
View File
@@ -39,4 +39,11 @@ Private beta feedback
Also not really a big deal, but I'm at 110% zoom on chrome and the tutorial window
covers some of the text
Now, only other suggestion before sleep would be to be able to buy multiple Hacknet upgrades in one click
Now, only other suggestion before sleep would be to be able to buy multiple Hacknet upgrades in one click
1) - multiple commands to do the same thing? (why?) <--- there are a few of these in the initial help... clear/cls, scan/netstat, connect/telnet... Maybe just pick one to unclutter it?
2) - "Wrong Command! Try Again!" seemed a bit out of place for a terminal. Trying to repro this, it seems you may have already fixed it?
3) - If you can help it, please don't require the code to be exactly pasted from the tutorial to finish the tutorial. I copied the code and then "corrected" the brackets and spacing... and it wouldn't let me continue. :D
5) - As a programmer... you cannot take the TAB key from us in the script editor. :neutral_face: Not sure how the game itself is coded, but if you've got to EAT a ghost-tab just to give me one in-editor... let me tab out my code in-script, or I'll go mad.
6) - Maybe show total $ somewhere onscreen at all (or most) times. $/sec would also be good to know, depending on if you want the player to know that. Bottom of the menu on the left is an empty enough place to keep these.
7) - default the focus to in-editor when you nano up a new script, so you can start typing immediately upon commanding one to be created.