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Fixed UI issues. Added offline production for grow(), weaken(), and hack() in Netscript scripts
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@@ -1,5 +1,5 @@
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CONSTANTS = {
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Version: "0.18",
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Version: "0.18.1",
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//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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