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https://github.com/bitburner-official/bitburner-src.git
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work on sleeve new work system
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@@ -0,0 +1,96 @@
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import { IPlayer } from "../../IPlayer";
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import { Generic_fromJSON, Generic_toJSON, IReviverValue, Reviver } from "../../../utils/JSONReviver";
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import { Sleeve } from "../Sleeve";
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import { Work, WorkType } from "./Work";
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import { FactionWorkType } from "../../../Work/data/FactionWorkType";
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import { FactionNames } from "../../../Faction/data/FactionNames";
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import { Factions } from "../../../Faction/Factions";
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import { calculateFactionExp } from "../../../Work/formulas/Faction";
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import { applyWorkStatsExp, scaleWorkStats, WorkStats } from "../../../Work/WorkStats";
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import { Faction } from "../../../Faction/Faction";
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import {
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getFactionFieldWorkRepGain,
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getFactionSecurityWorkRepGain,
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getHackingWorkRepGain,
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} from "../../../PersonObjects/formulas/reputation";
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interface SleeveFactionWorkParams {
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factionWorkType: FactionWorkType;
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factionName: string;
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}
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export const isSleeveFactionWork = (w: Work | null): w is SleeveFactionWork =>
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w !== null && w.type === WorkType.FACTION;
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export class SleeveFactionWork extends Work {
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factionWorkType: FactionWorkType;
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factionName: string;
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constructor(params?: SleeveFactionWorkParams) {
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super(WorkType.FACTION);
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this.factionWorkType = params?.factionWorkType ?? FactionWorkType.HACKING;
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this.factionName = params?.factionName ?? FactionNames.Sector12;
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}
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getExpRates(sleeve: Sleeve): WorkStats {
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return scaleWorkStats(calculateFactionExp(sleeve, this.factionWorkType), sleeve.shockBonus());
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}
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getReputationRate(sleeve: Sleeve): number {
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const faction = this.getFaction();
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const repFormulas = {
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[FactionWorkType.HACKING]: getHackingWorkRepGain,
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[FactionWorkType.FIELD]: getFactionFieldWorkRepGain,
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[FactionWorkType.SECURITY]: getFactionSecurityWorkRepGain,
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};
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return repFormulas[this.factionWorkType](sleeve, faction) * sleeve.shockBonus();
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}
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getFaction(): Faction {
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const f = Factions[this.factionName];
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if (!f) throw new Error(`Faction work started with invalid / unknown faction: '${this.factionName}'`);
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return f;
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}
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process(player: IPlayer, sleeve: Sleeve, cycles: number): number {
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if (player.gang) {
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if (this.factionName === player.gang.facName) {
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sleeve.currentWork = null;
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return 0;
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}
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}
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let exp = this.getExpRates(sleeve);
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applyWorkStatsExp(sleeve, exp, cycles);
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exp = scaleWorkStats(exp, sleeve.syncBonus());
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applyWorkStatsExp(player, exp, cycles);
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player.sleeves.filter((s) => s != sleeve).forEach((s) => applyWorkStatsExp(s, exp, cycles));
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const rep = this.getReputationRate(sleeve);
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this.getFaction().playerReputation += rep;
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return 0;
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}
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APICopy(): Record<string, unknown> {
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return {
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type: this.type,
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factionWorkType: this.factionWorkType,
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factionName: this.factionName,
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};
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}
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/**
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* Serialize the current object to a JSON save state.
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*/
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toJSON(): IReviverValue {
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return Generic_toJSON("SleeveFactionWork", this);
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}
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/**
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* Initiatizes a FactionWork object from a JSON save state.
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*/
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static fromJSON(value: IReviverValue): SleeveFactionWork {
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return Generic_fromJSON(SleeveFactionWork, value.data);
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}
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}
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Reviver.constructors.SleeveFactionWork = SleeveFactionWork;
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