CODEBASE: Expand lint rules, and Aliases are stored as maps (#501)

This commit is contained in:
Snarling
2023-05-05 03:55:59 -04:00
committed by GitHub
parent d25254caf1
commit ebae35b1fb
202 changed files with 905 additions and 1110 deletions
+2 -2
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@@ -17,10 +17,10 @@ import Collapse from "@mui/material/Collapse";
import ExpandMore from "@mui/icons-material/ExpandMore";
import ExpandLess from "@mui/icons-material/ExpandLess";
type IProps = {
interface IProps {
aug: Augmentation;
level?: number | string | null;
};
}
export function AugmentationAccordion(props: IProps): React.ReactElement {
const [open, setOpen] = useState(false);
+5 -5
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@@ -37,7 +37,6 @@ import { ReputationRate } from "./ReputationRate";
import { isCompanyWork } from "../../Work/CompanyWork";
import { isCrimeWork } from "../../Work/CrimeWork";
import { ActionIdentifier } from "../../Bladeburner/ActionIdentifier";
import { Bladeburner } from "../../Bladeburner/Bladeburner";
import { Skills } from "../../PersonObjects/Skills";
import { calculateSkillProgress } from "../../PersonObjects/formulas/skill";
import { EventEmitter } from "../../utils/EventEmitter";
@@ -98,12 +97,12 @@ interface SkillBarProps {
color?: string;
}
function SkillBar({ name, color }: SkillBarProps): React.ReactElement {
const [mult, setMult] = useState(skillMultUpdaters[name]?.());
const [mult, setMult] = useState(skillMultUpdaters[name]());
const [progress, setProgress] = useState(calculateSkillProgress(Player.exp[skillNameMap[name]], mult));
useEffect(() => {
const clearSubscription = OverviewEventEmitter.subscribe(() => {
setMult(skillMultUpdaters[name]());
setProgress(calculateSkillProgress(Player.exp[skillNameMap[name] as keyof Skills], mult));
setProgress(calculateSkillProgress(Player.exp[skillNameMap[name]], mult));
});
return clearSubscription;
}, []);
@@ -239,8 +238,9 @@ export function CharacterOverview({ parentOpen, save, killScripts }: OverviewPro
}
function ActionText(props: { action: ActionIdentifier }): React.ReactElement {
// This component should never be called if Bladeburner is null, due to conditional checks in BladeburnerText
const action = (Player.bladeburner as Bladeburner).getTypeAndNameFromActionId(props.action);
const bladeburner = Player.bladeburner;
if (!bladeburner) return <></>;
const action = bladeburner.getTypeAndNameFromActionId(props.action);
return (
<Typography>
{action.type}: {action.name}
+1 -1
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@@ -11,7 +11,7 @@ import Button from "@mui/material/Button";
interface IProps {
purchase: () => void;
canPurchase: boolean;
onChange: (event: SelectChangeEvent<string>) => void;
onChange: (event: SelectChangeEvent) => void;
value: string;
}
+2 -2
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@@ -2,7 +2,7 @@ import React, { useState } from "react";
import Typography from "@mui/material/Typography";
import Tooltip from "@mui/material/Tooltip";
type IProps = {
interface IProps {
value: string;
color?: string;
variant?:
@@ -21,7 +21,7 @@ type IProps = {
| "overline"
| "inherit"
| undefined;
};
}
export function CopyableText(props: IProps): React.ReactElement {
const [open, setOpen] = useState(false);
+2 -2
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@@ -161,7 +161,7 @@ function LogWindow(props: IProps): React.ReactElement {
};
const setPosition = ({ x, y }: LogBoxPositionData) => {
const node = rootRef?.current;
const node = rootRef.current;
if (!node) return;
const state = node.state as { x: number; y: number };
state.x = x;
@@ -267,7 +267,7 @@ function LogWindow(props: IProps): React.ReactElement {
}, []);
const onWindowResize = debounce((): void => {
const node = draggableRef?.current;
const node = draggableRef.current;
if (!node) return;
if (!isOnScreen(node)) {
+1 -1
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@@ -94,7 +94,7 @@ export function Overview({ children, mode }: IProps): React.ReactElement {
}, []);
const fakeDrag = debounce((): void => {
const node = draggableRef?.current;
const node = draggableRef.current;
if (!node) return;
// No official way to trigger an onChange to recompute the bounds
+7 -7
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@@ -30,7 +30,7 @@ export function PromptManager(): React.ReactElement {
function close(): void {
if (prompt === null) return;
if (["text", "select"].includes(prompt?.options?.type ?? "")) {
if (["text", "select"].includes(prompt.options?.type ?? "")) {
prompt.resolve("");
} else {
prompt.resolve(false);
@@ -38,14 +38,14 @@ export function PromptManager(): React.ReactElement {
setPrompt(null);
}
const types: { [key: string]: (props: IContentProps) => React.ReactElement } = {
const types: Record<string, (props: IContentProps) => React.ReactElement> = {
text: PromptMenuText,
select: PromptMenuSelect,
};
let PromptContent = PromptMenuBoolean;
if (prompt?.options?.type && ["text", "select"].includes(prompt?.options?.type))
PromptContent = types[prompt?.options?.type];
if (prompt.options?.type && ["text", "select"].includes(prompt.options.type))
PromptContent = types[prompt.options.type];
const resolve = (value: boolean | string): void => {
prompt.resolve(value);
setPrompt(null);
@@ -123,7 +123,7 @@ function PromptMenuSelect({ prompt, resolve }: IContentProps): React.ReactElemen
const submit = (): void => resolve(value);
const onChange = (event: SelectChangeEvent<string>): void => {
const onChange = (event: SelectChangeEvent): void => {
setValue(event.target.value);
};
@@ -139,7 +139,7 @@ function PromptMenuSelect({ prompt, resolve }: IContentProps): React.ReactElemen
return content;
};
if (!Array.isArray(prompt?.options?.choices)) {
if (!Array.isArray(prompt.options?.choices)) {
return <Typography>Error: Please provide an array of string choices</Typography>;
}
@@ -147,7 +147,7 @@ function PromptMenuSelect({ prompt, resolve }: IContentProps): React.ReactElemen
<>
<div style={{ display: "flex", alignItems: "center", paddingTop: "10px" }}>
<Select onChange={onChange} value={value} style={{ flex: "1 0 auto" }}>
{getItems(prompt?.options?.choices || [])}
{getItems(prompt.options?.choices || [])}
</Select>
<Button onClick={submit} disabled={value === ""}>
Confirm
+1 -1
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@@ -25,7 +25,7 @@ interface IProps {
purchase: () => void;
canPurchase: boolean;
serverType: number;
onChange: (event: SelectChangeEvent<string>) => void;
onChange: (event: SelectChangeEvent) => void;
value: string;
}
+2 -2
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@@ -17,10 +17,10 @@ import Collapse from "@mui/material/Collapse";
import ExpandMore from "@mui/icons-material/ExpandMore";
import ExpandLess from "@mui/icons-material/ExpandLess";
type IProps = {
interface IProps {
level: number;
sf: SourceFile;
};
}
export function SourceFileAccordion(props: IProps): React.ReactElement {
const [open, setOpen] = useState(false);