CODEBASE: Expand lint rules, and Aliases are stored as maps (#501)

This commit is contained in:
Snarling
2023-05-05 03:55:59 -04:00
committed by GitHub
parent d25254caf1
commit ebae35b1fb
202 changed files with 905 additions and 1110 deletions
+13 -13
View File
@@ -30,7 +30,7 @@ class BitNode {
export const BitNodes: Record<string, BitNode> = {};
export function initBitNodes() {
BitNodes["BitNode1"] = new BitNode(
BitNodes.BitNode1 = new BitNode(
1,
0,
"Source Genesis",
@@ -57,7 +57,7 @@ export function initBitNodes() {
</>
),
);
BitNodes["BitNode2"] = new BitNode(
BitNodes.BitNode2 = new BitNode(
2,
0,
"Rise of the Underworld",
@@ -95,7 +95,7 @@ export function initBitNodes() {
</>
),
);
BitNodes["BitNode3"] = new BitNode(
BitNodes.BitNode3 = new BitNode(
3,
0,
"Corporatocracy",
@@ -127,7 +127,7 @@ export function initBitNodes() {
</>
),
);
BitNodes["BitNode4"] = new BitNode(
BitNodes.BitNode4 = new BitNode(
4,
1,
"The Singularity",
@@ -155,7 +155,7 @@ export function initBitNodes() {
</>
),
);
BitNodes["BitNode5"] = new BitNode(
BitNodes.BitNode5 = new BitNode(
5,
1,
"Artificial Intelligence",
@@ -185,7 +185,7 @@ export function initBitNodes() {
</>
),
);
BitNodes["BitNode6"] = new BitNode(
BitNodes.BitNode6 = new BitNode(
6,
1,
FactionNames.Bladeburners,
@@ -217,7 +217,7 @@ export function initBitNodes() {
</>
),
);
BitNodes["BitNode7"] = new BitNode(
BitNodes.BitNode7 = new BitNode(
7,
2,
`${FactionNames.Bladeburners} 2079`,
@@ -249,7 +249,7 @@ export function initBitNodes() {
</>
),
);
BitNodes["BitNode8"] = new BitNode(
BitNodes.BitNode8 = new BitNode(
8,
2,
"Ghost of Wall Street",
@@ -290,7 +290,7 @@ export function initBitNodes() {
</>
),
);
BitNodes["BitNode9"] = new BitNode(
BitNodes.BitNode9 = new BitNode(
9,
2,
"Hacktocracy",
@@ -332,7 +332,7 @@ export function initBitNodes() {
</>
),
);
BitNodes["BitNode10"] = new BitNode(
BitNodes.BitNode10 = new BitNode(
10,
2,
"Digital Carbon",
@@ -363,7 +363,7 @@ export function initBitNodes() {
</>
),
);
BitNodes["BitNode11"] = new BitNode(
BitNodes.BitNode11 = new BitNode(
11,
1,
"The Big Crash",
@@ -406,7 +406,7 @@ export function initBitNodes() {
</>
),
);
BitNodes["BitNode12"] = new BitNode(
BitNodes.BitNode12 = new BitNode(
12,
0,
"The Recursion",
@@ -423,7 +423,7 @@ export function initBitNodes() {
</>
),
);
BitNodes["BitNode13"] = new BitNode(
BitNodes.BitNode13 = new BitNode(
13,
2,
"They're lunatics",