mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-29 04:17:05 +02:00
v0.34.1
This commit is contained in:
+87
-65
@@ -1,6 +1,7 @@
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import {dialogBoxCreate} from "../utils/DialogBox.js";
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import {gameOptionsBoxOpen, gameOptionsBoxClose}from "../utils/GameOptions.js";
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import {clearEventListeners, createElement} from "../utils/HelperFunctions.js";
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import {clearEventListeners, createElement,
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removeChildrenFromElement} from "../utils/HelperFunctions.js";
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import numeral from "../utils/numeral.min.js";
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import {formatNumber,
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convertTimeMsToTimeElapsedString} from "../utils/StringHelperFunctions.js";
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@@ -33,7 +34,7 @@ import {initLiterature} from "./Literature.js";
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import {checkForMessagesToSend, initMessages} from "./Message.js";
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import {inMission, currMission} from "./Missions.js";
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import {initSingularitySFFlags,
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hasSingularitySF} from "./NetscriptFunctions.js";
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hasSingularitySF, hasCorporationSF} from "./NetscriptFunctions.js";
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import {updateOnlineScriptTimes,
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runScriptsLoop} from "./NetscriptWorker.js";
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import {Player} from "./Player.js";
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@@ -491,74 +492,88 @@ let Engine = {
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/* Display character info */
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displayCharacterInfo: function() {
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removeChildrenFromElement(Engine.Display.characterInfo);
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var companyPosition = "";
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if (Player.companyPosition != "") {
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companyPosition = Player.companyPosition.positionName;
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}
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var bnText = "";
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if (Player.sourceFiles.length !== 0) {
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bnText = "<br>Current BitNode: " + Player.bitNodeN;
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}
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var intText = "";
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if (Player.intelligence > 0) {
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intText = 'Intelligence: ' + (Player.intelligence).toLocaleString() + "<br><br><br>";
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}
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Engine.Display.characterInfo.innerHTML =
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('<b>General</b><br><br>' +
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'Current City: ' + Player.city + '<br><br>' +
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'Employer: ' + Player.companyName + '<br>' +
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'Job Title: ' + companyPosition + '<br><br>' +
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'Money: $' + formatNumber(Player.money.toNumber(), 2)+ '<br><br><br>' +
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'<b>Stats</b><br><br>' +
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'Hacking Level: ' + (Player.hacking_skill).toLocaleString() +
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" (" + numeral(Player.hacking_exp).format('(0.000a)') + ' experience)<br>' +
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'Strength: ' + (Player.strength).toLocaleString() +
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" (" + numeral(Player.strength_exp).format('(0.000a)') + ' experience)<br>' +
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'Defense: ' + (Player.defense).toLocaleString() +
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" (" + numeral(Player.defense_exp).format('(0.000a)')+ ' experience)<br>' +
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'Dexterity: ' + (Player.dexterity).toLocaleString() +
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" (" + numeral(Player.dexterity_exp).format('(0.000a)') + ' experience)<br>' +
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'Agility: ' + (Player.agility).toLocaleString() +
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" (" + numeral(Player.agility_exp).format('(0.000a)') + ' experience)<br>' +
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'Charisma: ' + (Player.charisma).toLocaleString() +
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" (" + numeral(Player.charisma_exp).format('(0.000a)') + ' experience)<br>' +
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intText +
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'<b>Multipliers</b><br><br>' +
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'Hacking Chance multiplier: ' + formatNumber(Player.hacking_chance_mult * 100, 2) + '%<br>' +
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'Hacking Speed multiplier: ' + formatNumber(Player.hacking_speed_mult * 100, 2) + '%<br>' +
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'Hacking Money multiplier: ' + formatNumber(Player.hacking_money_mult * 100, 2) + '%<br>' +
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'Hacking Growth multiplier: ' + formatNumber(Player.hacking_grow_mult * 100, 2) + '%<br><br>' +
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'Hacking Level multiplier: ' + formatNumber(Player.hacking_mult * 100, 2) + '%<br>' +
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'Hacking Experience multiplier: ' + formatNumber(Player.hacking_exp_mult * 100, 2) + '%<br><br>' +
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'Strength Level multiplier: ' + formatNumber(Player.strength_mult * 100, 2) + '%<br>' +
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'Strength Experience multiplier: ' + formatNumber(Player.strength_exp_mult * 100, 2) + '%<br><br>' +
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'Defense Level multiplier: ' + formatNumber(Player.defense_mult * 100, 2) + '%<br>' +
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'Defense Experience multiplier: ' + formatNumber(Player.defense_exp_mult * 100, 2) + '%<br><br>' +
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'Dexterity Level multiplier: ' + formatNumber(Player.dexterity_mult * 100, 2) + '%<br>' +
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'Dexterity Experience multiplier: ' + formatNumber(Player.dexterity_exp_mult * 100, 2) + '%<br><br>' +
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'Agility Level multiplier: ' + formatNumber(Player.agility_mult * 100, 2) + '%<br>' +
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'Agility Experience multiplier: ' + formatNumber(Player.agility_exp_mult * 100, 2) + '%<br><br>' +
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'Charisma Level multiplier: ' + formatNumber(Player.charisma_mult * 100, 2) + '%<br>' +
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'Charisma Experience multiplier: ' + formatNumber(Player.charisma_exp_mult * 100, 2) + '%<br><br>' +
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'Hacknet Node production multiplier: ' + formatNumber(Player.hacknet_node_money_mult * 100, 2) + '%<br>' +
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'Hacknet Node purchase cost multiplier: ' + formatNumber(Player.hacknet_node_purchase_cost_mult * 100, 2) + '%<br>' +
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'Hacknet Node RAM upgrade cost multiplier: ' + formatNumber(Player.hacknet_node_ram_cost_mult * 100, 2) + '%<br>' +
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'Hacknet Node Core purchase cost multiplier: ' + formatNumber(Player.hacknet_node_core_cost_mult * 100, 2) + '%<br>' +
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'Hacknet Node level upgrade cost multiplier: ' + formatNumber(Player.hacknet_node_level_cost_mult * 100, 2) + '%<br><br>' +
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'Company reputation gain multiplier: ' + formatNumber(Player.company_rep_mult * 100, 2) + '%<br>' +
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'Faction reputation gain multiplier: ' + formatNumber(Player.faction_rep_mult * 100, 2) + '%<br>' +
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'Salary multiplier: ' + formatNumber(Player.work_money_mult * 100, 2) + '%<br>' +
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'Crime success multiplier: ' + formatNumber(Player.crime_success_mult * 100, 2) + '%<br>' +
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'Crime money multiplier: ' + formatNumber(Player.crime_money_mult * 100, 2) + '%<br><br><br>' +
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'<b>Misc</b><br><br>' +
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'Servers owned: ' + Player.purchasedServers.length + '<br>' +
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'Hacknet Nodes owned: ' + Player.hacknetNodes.length + '<br>' +
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'Augmentations installed: ' + Player.augmentations.length + '<br>' +
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'Time played since last Augmentation: ' + convertTimeMsToTimeElapsedString(Player.playtimeSinceLastAug) + '<br>' +
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'Time played: ' + convertTimeMsToTimeElapsedString(Player.totalPlaytime) +
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bnText + '<br><br><br>').replace( / /g, " " );
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Engine.Display.characterInfo.appendChild(createElement("pre", {
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innerHTML:
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'<b>General</b><br><br>' +
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'Current City: ' + Player.city + '<br><br>' +
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'Employer: ' + Player.companyName + '<br>' +
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'Job Title: ' + companyPosition + '<br><br>' +
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'Money: $' + formatNumber(Player.money.toNumber(), 2)+ '<br><br><br>' +
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'<b>Stats</b><br><br>' +
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'Hacking Level: ' + (Player.hacking_skill).toLocaleString() +
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" (" + numeral(Player.hacking_exp).format('(0.000a)') + ' experience)<br>' +
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'Strength: ' + (Player.strength).toLocaleString() +
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" (" + numeral(Player.strength_exp).format('(0.000a)') + ' experience)<br>' +
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'Defense: ' + (Player.defense).toLocaleString() +
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" (" + numeral(Player.defense_exp).format('(0.000a)')+ ' experience)<br>' +
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'Dexterity: ' + (Player.dexterity).toLocaleString() +
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" (" + numeral(Player.dexterity_exp).format('(0.000a)') + ' experience)<br>' +
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'Agility: ' + (Player.agility).toLocaleString() +
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" (" + numeral(Player.agility_exp).format('(0.000a)') + ' experience)<br>' +
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'Charisma: ' + (Player.charisma).toLocaleString() +
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" (" + numeral(Player.charisma_exp).format('(0.000a)') + ' experience)<br>' +
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intText +
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'<b>Multipliers</b><br><br>' +
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'Hacking Chance multiplier: ' + formatNumber(Player.hacking_chance_mult * 100, 2) + '%<br>' +
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'Hacking Speed multiplier: ' + formatNumber(Player.hacking_speed_mult * 100, 2) + '%<br>' +
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'Hacking Money multiplier: ' + formatNumber(Player.hacking_money_mult * 100, 2) + '%<br>' +
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'Hacking Growth multiplier: ' + formatNumber(Player.hacking_grow_mult * 100, 2) + '%<br><br>' +
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'Hacking Level multiplier: ' + formatNumber(Player.hacking_mult * 100, 2) + '%<br>' +
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'Hacking Experience multiplier: ' + formatNumber(Player.hacking_exp_mult * 100, 2) + '%<br><br>' +
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'Strength Level multiplier: ' + formatNumber(Player.strength_mult * 100, 2) + '%<br>' +
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'Strength Experience multiplier: ' + formatNumber(Player.strength_exp_mult * 100, 2) + '%<br><br>' +
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'Defense Level multiplier: ' + formatNumber(Player.defense_mult * 100, 2) + '%<br>' +
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'Defense Experience multiplier: ' + formatNumber(Player.defense_exp_mult * 100, 2) + '%<br><br>' +
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'Dexterity Level multiplier: ' + formatNumber(Player.dexterity_mult * 100, 2) + '%<br>' +
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'Dexterity Experience multiplier: ' + formatNumber(Player.dexterity_exp_mult * 100, 2) + '%<br><br>' +
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'Agility Level multiplier: ' + formatNumber(Player.agility_mult * 100, 2) + '%<br>' +
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'Agility Experience multiplier: ' + formatNumber(Player.agility_exp_mult * 100, 2) + '%<br><br>' +
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'Charisma Level multiplier: ' + formatNumber(Player.charisma_mult * 100, 2) + '%<br>' +
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'Charisma Experience multiplier: ' + formatNumber(Player.charisma_exp_mult * 100, 2) + '%<br><br>' +
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'Hacknet Node production multiplier: ' + formatNumber(Player.hacknet_node_money_mult * 100, 2) + '%<br>' +
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'Hacknet Node purchase cost multiplier: ' + formatNumber(Player.hacknet_node_purchase_cost_mult * 100, 2) + '%<br>' +
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'Hacknet Node RAM upgrade cost multiplier: ' + formatNumber(Player.hacknet_node_ram_cost_mult * 100, 2) + '%<br>' +
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'Hacknet Node Core purchase cost multiplier: ' + formatNumber(Player.hacknet_node_core_cost_mult * 100, 2) + '%<br>' +
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'Hacknet Node level upgrade cost multiplier: ' + formatNumber(Player.hacknet_node_level_cost_mult * 100, 2) + '%<br><br>' +
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'Company reputation gain multiplier: ' + formatNumber(Player.company_rep_mult * 100, 2) + '%<br>' +
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'Faction reputation gain multiplier: ' + formatNumber(Player.faction_rep_mult * 100, 2) + '%<br>' +
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'Salary multiplier: ' + formatNumber(Player.work_money_mult * 100, 2) + '%<br>' +
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'Crime success multiplier: ' + formatNumber(Player.crime_success_mult * 100, 2) + '%<br>' +
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'Crime money multiplier: ' + formatNumber(Player.crime_money_mult * 100, 2) + '%<br><br><br>' +
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'<b>Misc</b><br><br>' +
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'Servers owned: ' + Player.purchasedServers.length + '<br>' +
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'Hacknet Nodes owned: ' + Player.hacknetNodes.length + '<br>' +
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'Augmentations installed: ' + Player.augmentations.length + '<br>' +
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'Time played since last Augmentation: ' + convertTimeMsToTimeElapsedString(Player.playtimeSinceLastAug) + '<br>' +
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'Time played: ' + convertTimeMsToTimeElapsedString(Player.totalPlaytime),
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}));
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if (Player.sourceFiles.length !== 0) {
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var index = "BitNode" + Player.bitNodeN;
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Engine.Display.characterInfo.appendChild(createElement("p", {
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width:"60%",
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innerHTML:
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"<br>Current BitNode: " + Player.bitNodeN + " (" + BitNodes[index].name + ")<br><br>",
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}));
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Engine.Display.characterInfo.appendChild(createElement("p", {
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width:"60%", fontSize: "13px", marginLeft:"4%",
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innerHTML:BitNodes[index].info,
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}))
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}
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},
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/* Display locations in the world*/
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@@ -589,8 +604,8 @@ let Engine = {
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case Locations.Sector12:
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Engine.sector12LocationsList.style.display = "inline";
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//City hall only in BitNode-3
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if (Player.bitNodeN === 3) {
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//City hall only in BitNode-3/with Source-File 3
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if (Player.bitNodeN === 3 || hasCorporationSF) {
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document.getElementById("sector12-cityhall-li").style.display = "block";
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} else {
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document.getElementById("sector12-cityhall-li").style.display = "none";
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@@ -938,7 +953,14 @@ let Engine = {
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checkCounters: function() {
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if (Engine.Counters.autoSaveCounter <= 0) {
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saveObject.saveGame(indexedDb);
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Engine.Counters.autoSaveCounter = 300;
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if (Settings.AutosaveInterval == null) {
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Settings.AutosaveInterval = 60;
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}
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if (Settings.AutosaveInterval === 0) {
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Engine.Counters.autoSaveCounter = Infinity;
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} else {
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Engine.Counters.autoSaveCounter = Settings.AutosaveInterval * 5;
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}
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}
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if (Engine.Counters.updateSkillLevelsCounter <= 0) {
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@@ -1370,7 +1392,7 @@ let Engine = {
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Engine.Display.missionContent.style.display = "none";
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//Character info
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Engine.Display.characterInfo = document.getElementById("character-info");
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Engine.Display.characterInfo = document.getElementById("character-content");
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//Location lists
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Engine.aevumLocationsList = document.getElementById("aevum-locations-list");
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