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preparation for v2 launch
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@@ -291,7 +291,9 @@ const Engine: {
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const offlineHackingIncome = (Player.moneySourceA.hacking / Player.playtimeSinceLastAug) * timeOffline * 0.75;
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Player.gainMoney(offlineHackingIncome, "hacking");
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// Process offline progress
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loadAllRunningScripts(Player); // This also takes care of offline production for those scripts
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if (Player.currentWork !== null) {
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Player.focus = true;
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Player.processWork(numCyclesOffline);
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