diff --git a/doc/source/changelog.rst b/doc/source/changelog.rst index 2804ea535..47ee7059c 100644 --- a/doc/source/changelog.rst +++ b/doc/source/changelog.rst @@ -6,22 +6,22 @@ Changelog v0.44.0 - 2/26/2019 ------------------- * Bladeburner Changes: - ** Reduced the amount of rank needed to earn a skill point - ** Reduced the effects of the "Reaper" and "Evasive System" skills - ** Increased the effect of the "Hyperdrive" and "Hands of Midas" skills - ** Slightly increased the rate which the skill point cost rises for almost all skills - ** The "Overlock" Skill now has a maximum level of 90 instead of 95 - ** Money earned from Contracts increased by 400% - ** Changed the way population affects success rate. Extreme populations now have less dramatic effects - ** Added two new General Actions: Diplomacy and Hyperbolic Regeneration Chamber - ** Lowered the rep and money cost of the "Blade's Simulacrum" augmentation - ** Significantly decreased the initial amount of Contracts/Operations (the "Contracts/Operations remaining" value) - ** Decreased the rate at which the amount of Contracts/Operations increases over time - ** Decreased the number of successes you need to increase the max level of a Contract/Operation - ** Increased the average number of Synthoid communities each city has - ** Reduced the amount by which a successful raid will decrease the population of a city - ** The "riots" event will now increase the chaos of a city by a greater amount - ** Significantly increased the effect that Agility and Dexterity have on action time + * Reduced the amount of rank needed to earn a skill point + * Reduced the effects of the "Reaper" and "Evasive System" skills + * Increased the effect of the "Hyperdrive" and "Hands of Midas" skills + * Slightly increased the rate which the skill point cost rises for almost all skills + * The "Overlock" Skill now has a maximum level of 90 instead of 95 + * Money earned from Contracts increased by 400% + * Changed the way population affects success rate. Extreme populations now have less dramatic effects + * Added two new General Actions: Diplomacy and Hyperbolic Regeneration Chamber + * Lowered the rep and money cost of the "Blade's Simulacrum" augmentation + * Significantly decreased the initial amount of Contracts/Operations (the "Contracts/Operations remaining" value) + * Decreased the rate at which the amount of Contracts/Operations increases over time + * Decreased the number of successes you need to increase the max level of a Contract/Operation + * Increased the average number of Synthoid communities each city has + * Reduced the amount by which a successful raid will decrease the population of a city + * The "riots" event will now increase the chaos of a city by a greater amount + * Significantly increased the effect that Agility and Dexterity have on action time * Added new BitNode multipliers: * HomeComputerRamCost - Affects how much it costs to upgrade home computer's RAM * DaedalusAugsRequirement - Affects how many Augmentations you need in order to get invited to Daedalus