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v0.51.0 (#826)
* Hash upgrades and Bladeburner skills can now be clicked to copy to clipboard * Aug purchase confirmation popup displays money in 0.000a format * Character now displays hacknet server info properly * Character,Info now displays hacknet server info correctly. * Formulas (#825) Formulas API v0.1 * Make all money the same color, same for reputation, format all numbers consistently. * rename a lot of the formulas function to no longer contain calculate * added hacking related formulas * removed unused variable * v0.51.0
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doc/source/netscript/formulasapi/basic/hackPercent.rst
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doc/source/netscript/formulasapi/basic/hackPercent.rst
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hackPercent() Netscript Function
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=================================
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.. js:function:: hackPercent(server, player)
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:RAM cost: 0 GB
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:param server server: The server to hack.
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:param player player: The player.
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:returns: The percentage of money hacked from a servers maximum money.
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You must have Source-File 5-1 in order to use this function.
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Server can be acquired with the :doc:`getServer<../../advancedfunctions/getServer>` function.
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Player can be acquired with the :doc:`getPlayer<../../singularityfunctions/getPlayer>` function.
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This function calculates the percentage of maximum money hacked from a server.
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Multiply this by thread count to know calculate the percentage for more than 1 thread.
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Examples:
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.. code-block:: javascript
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server = getServer();
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server.hackDifficulty = server.minDifficulty;
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tprint(hackPercent(server, getPlayer()));
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