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Added tooltips for companies. Rebalanced and randomized server starting money
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@@ -1,5 +1,5 @@
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CONSTANTS = {
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Version: "0.26.1",
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Version: "0.26.2",
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//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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@@ -679,6 +679,7 @@ CONSTANTS = {
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LatestUpdate:
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"v0.26.2<br>" +
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"-Major rebalancing and randomization of the amount of money that servers start with<br>" +
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"-Significantly lowered hacking exp gain from hacking servers. The exp gain for higher-level servers was lowered more than " +
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"that of low level servers. (~16% for lower level servers, up to ~25% for higher-level servers)<br>" +
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"-Added deleteServer() Netscript function<br>" +
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@@ -689,6 +690,7 @@ CONSTANTS = {
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"-Rejected faction invitations will now show up as 'Outstanding Faction Invites' in the Factions page. These " +
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"can be accepted at any point in the future<br>" +
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"-Added a few more configurable game settings for suppressing messages and faction invitations<br>" +
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"-Added tooltips for company job requirements<br><br>" +
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"v0.26.1<br>" +
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"-Added autocompletion for aliases<br>" +
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"-Added getServerRam() Netscript function()<br>" +
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