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https://github.com/bitburner-official/bitburner-src.git
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V0.35.0. Adding netscript_tests in game testbench.
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+3
-2
@@ -42,7 +42,7 @@ import {prestigeAugmentation,
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prestigeSourceFile} from "./Prestige.js";
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import {redPillFlag} from "./RedPill.js";
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import {saveObject, loadGame} from "./SaveObject.js";
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import {loadAllRunningScripts,
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import {loadAllRunningScripts, scriptEditorInit,
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updateScriptEditorContent} from "./Script.js";
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import {AllServers, Server, initForeignServers} from "./Server.js";
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import {Settings, setSettingsLabels} from "./Settings.js";
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@@ -605,7 +605,7 @@ let Engine = {
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Engine.sector12LocationsList.style.display = "inline";
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//City hall only in BitNode-3/with Source-File 3
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if (Player.bitNodeN === 3 || hasCorporationSF) {
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if ((Player.bitNodeN === 3 || hasCorporationSF) && Player.bitNodeN !== 8) {
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document.getElementById("sector12-cityhall-li").style.display = "block";
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} else {
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document.getElementById("sector12-cityhall-li").style.display = "none";
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@@ -1319,6 +1319,7 @@ let Engine = {
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}
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//Initialize labels on game settings
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setSettingsLabels();
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scriptEditorInit();
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Terminal.resetTerminalInput();
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},
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