More nerfs to combat augmentations. Randomized server parameters. Added Log and Kill button to Active SCripts panel

This commit is contained in:
Daniel Xie
2017-06-19 09:54:11 -05:00
parent 8ce228c71f
commit e2fbca1ef0
14 changed files with 136 additions and 100 deletions
+3
View File
@@ -645,6 +645,8 @@ CONSTANTS = {
Changelog:
"v0.21.2<br>" +
"-Significantly nerfed most augmentations<br>" +
"-Almost every server with a required hacking level of 200 or more now has slightly randomized server parameters. This means that after every Augmentation " +
"purchase, the required hacking level, base security level, and growth factor of these servers will all be slightly different<br>" +
"-The hacking speed multiplier now increases rather than decreases. The hacking time is divided by your hacking speed " +
"multiplier rather than multiplied. In other words, a higher hacking speed multiplier is better now<br>" +
"-Servers now have a minimum server security, which is approximately one third of their starting server security<br>" +
@@ -655,6 +657,7 @@ CONSTANTS = {
"-Slightly reduced amount of exp gained from hack(), weaken(), and grow()<br>" +
"-Rebalanced formulas that determine crime success<br>" +
"-Reduced RAM cost for multithreading a script. The RAM multiplier for each thread was reduced from 1.02 to 1.01<br>" +
"-Optimized Script objects so they take less space in the save file<br>" +
"v0.21.1<br>" +
"-IF YOUR GAME BREAKS, DO THE FOLLOWING: Options -> Soft Reset -> Save Game -> Reload Page. Sorry about that! <br>" +
"-Autocompletion for aliases - courtesy of Github user LTCNugget<br><br>" +