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v0.52.5
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@@ -3,6 +3,32 @@
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Changelog
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=========
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v0.52.5 - 2021-07-19 CPU cores are useful!? (hydroflame)
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-------------------------------------------
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** Terminal **
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* When executing 'run SCRIPT' any script can now add '--tail' to
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automatically bring up the logs.
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** Netscript **
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* The 'flags' function now works with single letter flags but they only take
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one dash.
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* Fix several broken bladeburner netscript functions.
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* Fix gang.getMemberInformation returning inconsistent data after the gang
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rework.
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** CPU Cores **
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* CPU Cores on the home computer now provide a bonus to grow() money gain
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and makes weaken lower more security. Only for scripts running on 'home'
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** Misc. **
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* Fix weird scrolling in the new Bladeburner React console.
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* nerf noodle bar
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v0.52.4 - 2021-07-19 Bladeburner in React (hydroflame)
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-------------------------------------------
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+1
-1
@@ -66,7 +66,7 @@ documentation_title = '{0} Documentation'.format(project)
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# The short X.Y version.
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version = '0.52'
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# The full version, including alpha/beta/rc tags.
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release = '0.52.4'
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release = '0.52.5'
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# The language for content autogenerated by Sphinx. Refer to documentation
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# for a list of supported languages.
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@@ -1,12 +1,13 @@
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growPercent() Netscript Function
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=================================
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.. js:function:: growPercent(server, threads, player)
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.. js:function:: growPercent(server, threads, player, cores)
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:RAM cost: 0 GB
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:param server server: The server that receives the growth.
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:param number threads: The number of thread that would be used.
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:param player player: The player.
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:param number cores: The amount of cores on the host computer.
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:returns: The amount the server's money would be multiplied by with these
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parameters.
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@@ -13,30 +13,42 @@ getMemberInformation() Netscript Function
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name: Name of this member.
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task: Name of currently assigned task.
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earnedRespect: Total amount of respect earned by this member.
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hack: Hacking stat
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str: Strength stat
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def: Defense stat
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dex: Dexterity stat
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agi: Agility stat
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cha: Charisma stat
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hack_exp: Hacking experience
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str_exp: Strength experience
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def_exp: Defense experience
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dex_exp: Dexterity experience
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agi_exp: Agility experience
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cha_exp: Charisma experience
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hack_mult: Hacking multiplier from equipment. Decimal form
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str_mult: Strength multiplier from equipment. Decimal form
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def_mult: Defense multiplier from equipment. Decimal form
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dex_mult: Dexterity multiplier from equipment. Decimal form
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agi_mult: Agility multiplier from equipment. Decimal form
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cha_mult: Charisma multiplier from equipment. Decimal form
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hack_asc_mult: Hacking multiplier from ascension. Decimal form
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str_asc_mult: Strength multiplier from ascension. Decimal form
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def_asc_mult: Defense multiplier from ascension. Decimal form
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dex_asc_mult: Dexterity multiplier from ascension. Decimal form
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agi_asc_mult: Agility multiplier from ascension. Decimal form
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cha_asc_mult: Charisma multiplier from ascension. Decimal form
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hack_asc_points: Hacking ascension points.
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str_asc_points: Strength ascension points.
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def_asc_points: Defense ascension points.
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dex_asc_points: Dexterity ascension points.
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agi_asc_points: Agility ascension points.
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cha_asc_points: Charisma ascension points.
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upgrades: Array of names of all owned Non-Augmentation Equipment
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augmentations: Array of names of all owned Augmentations
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}
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