Various rebalances to Bladeburner: Buffed Augmentations. Simulacrum costs less rep but more money. Slightly more money gained from contracts. Operations give more rank. More Synthoid communities. Added getBonusTime() and getSkillUpgradeCost() to Bladeburner API. Operation count increases faster and is more randomized. Decreased rate at which contracts/ops level up

This commit is contained in:
Daniel Xie
2018-08-11 20:05:32 -05:00
parent b89437a52e
commit de0f891d52
9 changed files with 155 additions and 66 deletions
+2 -4
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@@ -659,16 +659,14 @@ getNextHacknetNodeCost
.. js:function:: getNextHacknetNodeCost()
Returns the cost of purchasing a new Hacknet Node
Deprecated (no longer usable). See :doc:`netscripthacknetnodeapi`
purchaseHacknetNode
^^^^^^^^^^^^^^^^^^^
.. js:function:: purchaseHacknetNode()
Purchases a new Hacknet Node. Returns a number with the index of the Hacknet Node. This index is equivalent to the number at the
end of the Hacknet Node's name (e.g The Hacknet Node named 'hacknet-node-4' will have an index of 4). If the player cannot afford
to purchase a new Hacknet Node then the function will return false.
Deprecated (no longer usable). See :doc:`netscripthacknetnodeapi`
getPurchasedServerCost
^^^^^^^^^^^^^^^^^^^^^^