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https://github.com/bitburner-official/bitburner-src.git
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Fixed Stock Market UI. Added documentation for stock market changes
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@@ -275,35 +275,15 @@ export let CONSTANTS: IMap<any> = {
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LatestUpdate:
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`
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v0.46.3
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* Added a new Augmentation: The Shadow's Simulacrum
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* Improved tab autocompletion feature in Terminal so that it works better with directories
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* Bug Fix: Tech vendor location UI now properly refreshed when purchasing a TOR router
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* Bug Fix: Fixed UI issue with faction donations
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* Bug Fix: The money statistics & breakdown should now properly track money earned from Hacknet Server (hashes -> money)
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* Bug Fix: Fixed issue with changing input in 'Minimum Path Sum in a Triangle' coding contract problem
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* Fixed several typos in various places
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v0.47.0
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* Stock Market changes:
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** Implemented spread. Stock's now have bid and ask prices at which transactions occur
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** Large transactions will now influence a stock's price.
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** This "influencing" can take effect in the middle of a transaction
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** See documentation for more details on these changes
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** Added getStockAskPrice(), getStockBidPrice() Netscript functions to the TIX API
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** Added getStockPurchaseCost(), getStockSaleGain() Netscript functions to the TIX API
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v0.46.2
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* Source-File 2 now allows you to form gangs in other BitNodes when your karma reaches a very large negative value
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** (Karma is a hidden stat and is lowered by committing crimes)
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* Gang changes:
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** Bug Fix: Gangs can no longer clash with themselve
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** Bug Fix: Winning against another gang should properly reduce their power
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* Bug Fix: Terminal 'wget' command now works properly
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* Bug Fix: Hacknet Server Hash upgrades now properly reset upon installing Augs/switching BitNodes
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* Bug Fix: Fixed button for creating Corporations
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v0.46.1
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* Added a very rudimentary directory system to the Terminal
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** Details here: https://bitburner.readthedocs.io/en/latest/basicgameplay/terminal.html#filesystem-directories
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* Added numHashes(), hashCost(), and spendHashes() functions to the Netscript Hacknet Node API
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* 'Generate Coding Contract' hash upgrade is now more expensive
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* 'Generate Coding Contract' hash upgrade now generates the contract randomly on the server, rather than on home computer
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* The cost of selling hashes for money no longer increases each time
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* Selling hashes for money now costs 4 hashes (in exchange for $1m)
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* Bug Fix: Hacknet Node earnings should work properly when game is inactive/offline
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* Bug Fix: Duplicate Sleeve augmentations are now properly reset when switching to a new BitNode
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`
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}
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