Playtesting - Rebalancing, bugfixes, improved UI

This commit is contained in:
Daniel Xie
2017-04-23 20:43:41 -05:00
parent d6c094f4de
commit dbdb089887
12 changed files with 105 additions and 68 deletions
+3 -3
View File
@@ -413,19 +413,19 @@ initForeignServers = function() {
AddToAllServers(JoesGunsServer);
var Zer0NightclubServer = new Server();
Zer0NightclubServer.init(createRandomIp(), "zer0", "ZER0 Nightclub", true, false, false, false, 8);
Zer0NightclubServer.init(createRandomIp(), "zer0", "ZER0 Nightclub", true, false, false, false, 4);
Zer0NightclubServer.setHackingParameters(75, 750000, 25, 40);
Zer0NightclubServer.setPortProperties(1);
AddToAllServers(Zer0NightclubServer);
var NectarNightclubServer = new Server();
NectarNightclubServer.init(createRandomIp(), "nectar-net", "Nectar Nightclub Network", true, false, false, false, 4);
NectarNightclubServer.init(createRandomIp(), "nectar-net", "Nectar Nightclub Network", true, false, false, false, 2);
NectarNightclubServer.setHackingParameters(20, 400000, 20, 25);
NectarNightclubServer.setPortProperties(0);
AddToAllServers(NectarNightclubServer);
var NeoNightclubServer = new Server();
NeoNightclubServer.init(createRandomIp(), "neo-net", "Neo Nightclub Network", true, false, false, false, 4);
NeoNightclubServer.init(createRandomIp(), "neo-net", "Neo Nightclub Network", true, false, false, false, 2);
NeoNightclubServer.setHackingParameters(50, 500000, 25, 25);
NeoNightclubServer.setPortProperties(1);
AddToAllServers(NeoNightclubServer);