mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-21 16:52:55 +02:00
remove level, base cost and rep requirment from base augmentation obj
* added in place calculations for cost and level of augmentations given player context * removed redundant logic for dynamically calculating cost,rep and level against the augmentation object * replaced references to startingCost to baseCost as it is now always whatever it started at
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@@ -1,3 +1,4 @@
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import { AugmentationCosts } from "./../Augmentation/Augmentation";
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import { WorkerScript } from "../Netscript/WorkerScript";
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import { IPlayer } from "../PersonObjects/IPlayer";
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import { purchaseAugmentation, joinFaction, getFactionAugmentationsFiltered } from "../Faction/FactionHelpers";
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@@ -122,7 +123,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
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_ctx.helper.checkSingularityAccess();
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const augName = _ctx.helper.string("augName", _augName);
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const aug = getAugmentation(_ctx, augName);
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return [aug.baseRepRequirement, aug.baseCost];
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return [aug.getCost(player).moneyCost, aug.getCost(player).repCost];
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},
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getAugmentationPrereq: (_ctx: NetscriptContext) =>
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function (_augName: unknown): string[] {
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@@ -136,14 +137,14 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
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_ctx.helper.checkSingularityAccess();
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const augName = _ctx.helper.string("augName", _augName);
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const aug = getAugmentation(_ctx, augName);
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return aug.baseCost;
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return aug.getCost(player).moneyCost;
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},
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getAugmentationRepReq: (_ctx: NetscriptContext) =>
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function (_augName: unknown): number {
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_ctx.helper.checkSingularityAccess();
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const augName = _ctx.helper.string("augName", _augName);
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const aug = getAugmentation(_ctx, augName);
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return aug.baseRepRequirement;
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return aug.getCost(player).repCost;
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},
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getAugmentationStats: (_ctx: NetscriptContext) =>
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function (_augName: unknown): AugmentationStats {
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@@ -186,7 +187,7 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
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}
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}
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if (fac.playerReputation < aug.baseRepRequirement) {
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if (fac.playerReputation < aug.getCost(player).repCost) {
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workerScript.log("purchaseAugmentation", () => `You do not have enough reputation with '${fac.name}'.`);
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return false;
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}
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@@ -1128,7 +1129,6 @@ export function NetscriptSingularity(player: IPlayer, workerScript: WorkerScript
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workerScript.log("workForFaction", () => `Invalid work type: '${type}`);
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return false;
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}
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return true;
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},
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getFactionRep: (_ctx: NetscriptContext) =>
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function (_facName: unknown): number {
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