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v0.51.1 (#835)
* infiltration use buttons instead of a links * minor accessibility patch * Hospitalization will not cost more than 10% of the players money. * Adde hospitalization netscript function * Removed the suggestion that the combat path will lead to Daedalus, it still will. But new players should not be told that this is a viable path to completing a BitNode. * getMemberInformation now returns everything about the member. * New netscript function to get the players hacknet server hash capacity * yesno dialog box will not keep older messages anymore * v0.51.1
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@@ -134,19 +134,22 @@ export class HacknetNode extends React.Component {
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</span>
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</div>
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<div className={"row"}>
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<p>Level:</p><span className={"text upgradable-info"}>{node.level}</span>
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<p>Level:</p>
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<span className={"text upgradable-info"}>{node.level}</span>
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<button className={upgradeLevelClass} onClick={upgradeLevelOnClick}>
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{upgradeLevelContent}
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</button>
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</div>
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<div className={"row"}>
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<p>RAM:</p><span className={"text upgradable-info"}>{node.ram}GB</span>
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<p>RAM:</p>
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<span className={"text upgradable-info"}>{node.ram}GB</span>
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<button className={upgradeRamClass} onClick={upgradeRamOnClick}>
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{upgradeRamContent}
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</button>
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</div>
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<div className={"row"}>
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<p>Cores:</p><span className={"text upgradable-info"}>{node.cores}</span>
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<p>Cores:</p>
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<span className={"text upgradable-info"}>{node.cores}</span>
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<button className={upgradeCoresClass} onClick={upgradeCoresOnClick}>
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{upgradeCoresContent}
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</button>
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