* infiltration use buttons instead of a links

* minor accessibility patch

* Hospitalization will not cost more than 10% of the players money.

* Adde hospitalization netscript function

* Removed the suggestion that the combat path will lead to Daedalus, it still will. But new players should not be told that this is a viable path to completing a BitNode.

* getMemberInformation now returns everything about the member.

* New netscript function to get the players hacknet server hash capacity

* yesno dialog box will not keep older messages anymore

* v0.51.1
This commit is contained in:
hydroflame
2021-04-06 03:50:09 -04:00
committed by GitHub
parent 6f330efc44
commit db2bf79e3b
27 changed files with 215 additions and 110 deletions
+6 -3
View File
@@ -134,19 +134,22 @@ export class HacknetNode extends React.Component {
</span>
</div>
<div className={"row"}>
<p>Level:</p><span className={"text upgradable-info"}>{node.level}</span>
<p>Level:</p>
<span className={"text upgradable-info"}>{node.level}</span>
<button className={upgradeLevelClass} onClick={upgradeLevelOnClick}>
{upgradeLevelContent}
</button>
</div>
<div className={"row"}>
<p>RAM:</p><span className={"text upgradable-info"}>{node.ram}GB</span>
<p>RAM:</p>
<span className={"text upgradable-info"}>{node.ram}GB</span>
<button className={upgradeRamClass} onClick={upgradeRamOnClick}>
{upgradeRamContent}
</button>
</div>
<div className={"row"}>
<p>Cores:</p><span className={"text upgradable-info"}>{node.cores}</span>
<p>Cores:</p>
<span className={"text upgradable-info"}>{node.cores}</span>
<button className={upgradeCoresClass} onClick={upgradeCoresOnClick}>
{upgradeCoresContent}
</button>