mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-29 20:37:05 +02:00
v0.51.1 (#835)
* infiltration use buttons instead of a links * minor accessibility patch * Hospitalization will not cost more than 10% of the players money. * Adde hospitalization netscript function * Removed the suggestion that the combat path will lead to Daedalus, it still will. But new players should not be told that this is a viable path to completing a BitNode. * getMemberInformation now returns everything about the member. * New netscript function to get the players hacknet server hash capacity * yesno dialog box will not keep older messages anymore * v0.51.1
This commit is contained in:
+21
-16
@@ -6,7 +6,7 @@
|
||||
import { IMap } from "./types";
|
||||
|
||||
export let CONSTANTS: IMap<any> = {
|
||||
Version: "0.51.0",
|
||||
Version: "0.51.1",
|
||||
|
||||
/** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
|
||||
* and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
|
||||
@@ -228,25 +228,30 @@ export let CONSTANTS: IMap<any> = {
|
||||
|
||||
LatestUpdate:
|
||||
`
|
||||
v0.51.0 - 2021-03-31 Formulas (hydroflame)
|
||||
v0.51.1 - 2021-04-06 Bugfixes because the author of the last patch sucks (it's hydroflame)
|
||||
-------
|
||||
|
||||
Formulas API
|
||||
* A new API is introduced, this gives players access to various formulas used in the game.
|
||||
It'll help you make more informed decisions.
|
||||
|
||||
Netscript
|
||||
* 'getServer' is a new function meant to be used with the formulas API.
|
||||
* 'getPlayer' is a new function meant to be used with the formulas API.
|
||||
* 'getStats' and 'getCharacterInformation' are deprecated in favor of 'getPlayer'
|
||||
* 'getCurrentServer' is a new function that returns the server the player is currently connected.
|
||||
* 'getPlayer' returns players faction and tor
|
||||
* 'hospitalization' is a new singularity function.
|
||||
* 'gang.getMemberInformation' now returns more information.
|
||||
* 'hacknet.hashCapacity' is a new hacknet function that returns the maximum hash capacity.
|
||||
|
||||
Display
|
||||
* All money should now consistently be orange.
|
||||
* All rep should now consistently be light-yellow.
|
||||
* Most numbers should display consistently now (aka all money is formatted the same).
|
||||
Hospitalization
|
||||
* Now only cost at most 10% of your money.
|
||||
|
||||
Click to copy
|
||||
* Certain UI elements are now 'click-to-copy'
|
||||
Bugfix
|
||||
* confirmation dialog box no longer use previous text
|
||||
|
||||
Accessibility
|
||||
* The game is a little easier to handle for screen readers (yes, there's an
|
||||
absolute legend playing this game with a screen reader)
|
||||
* Infiltration use buttons instead of a-links
|
||||
* New option to disable ASCII art. This will make the metro map and world
|
||||
map display as a list of buttons.
|
||||
|
||||
Misc.
|
||||
* 'fl1ght.exe' will no longer suggest the combat path. Related faction
|
||||
requirements unchanged.
|
||||
`
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user