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v0.51.1 (#835)
* infiltration use buttons instead of a links * minor accessibility patch * Hospitalization will not cost more than 10% of the players money. * Adde hospitalization netscript function * Removed the suggestion that the combat path will lead to Daedalus, it still will. But new players should not be told that this is a viable path to completing a BitNode. * getMemberInformation now returns everything about the member. * New netscript function to get the players hacknet server hash capacity * yesno dialog box will not keep older messages anymore * v0.51.1
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@@ -3,6 +3,32 @@
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Changelog
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=========
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v0.51.1 - 2021-04-06 Bugfixes because the author of the last patch sucks (it's hydroflame)
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------------------------------------------------------------------------------------------
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**Netscript**
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* 'getPlayer' returns players faction and tor
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* 'hospitalization' is a new singularity function.
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* 'gang.getMemberInformation' now returns more information.
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* 'hacknet.hashCapacity' is a new hacknet function that returns the maximum hash capacity.
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**Hospitalization**
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* Now only cost at most 10% of your money.
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**Bugfix**
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* confirmation dialog box no longer use previous text
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**Accessibility**
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* The game is a little easier to handle for screen readers (yes, there's an
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absolute legend playing this game with a screen reader)
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* Infiltration use buttons instead of a-links
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* New option to disable ASCII art. This will make the metro map and world
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map display as a list of buttons.
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**Misc.**
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* 'fl1ght.exe' will no longer suggest the combat path. Related faction
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requirements unchanged.
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v0.51.0 - 2021-03-31 Formulas (hydroflame)
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------------------------------------------
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+1
-1
@@ -66,7 +66,7 @@ documentation_title = '{0} Documentation'.format(project)
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# The short X.Y version.
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version = '0.51'
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# The full version, including alpha/beta/rc tags.
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release = '0.51.0'
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release = '0.51.1'
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# The language for content autogenerated by Sphinx. Refer to documentation
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# for a list of supported languages.
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@@ -0,0 +1,12 @@
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hashCapacity() Netscript Function
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=================================
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.. warning:: This page contains spoilers for the game
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.. js:function:: hashCapacity()
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:RAM cost: 0 GB
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:returns: The players maximum hash capacity.
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.. note:: This function is only applicable for Hacknet Servers (the upgraded version of
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a Hacknet Node).
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@@ -46,6 +46,7 @@ In :ref:`netscriptjs`::
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upgradeCache() <hacknetnodeapi/upgradeCache>
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getCacheUpgradeCost() <hacknetnodeapi/getCacheUpgradeCost>
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numHashes() <hacknetnodeapi/numHashes>
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hashCapacity() <hacknetnodeapi/hashCapacity>
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hashCost() <hacknetnodeapi/hashCost>
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spendHashes() <hacknetnodeapi/spendHashes>
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getHashUpgradeLevel() <hacknetnodeapi/getHashUpgradeLevel>
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@@ -28,6 +28,7 @@ level 3, then you will be able to access all of the Singularity Functions.
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connect() <singularityfunctions/connect>
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manualHack() <singularityfunctions/manualHack>
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getPlayer() <singularityfunctions/getPlayer>
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hospitalize() <singularityfunctions/hospitalize>
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isBusy() <singularityfunctions/isBusy>
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stopAction() <singularityfunctions/stopAction>
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upgradeHomeRam() <singularityfunctions/upgradeHomeRam>
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@@ -0,0 +1,11 @@
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hospitalize() Netscript Function
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===================================
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.. js:function:: hospitalize()
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:RAM cost: 1 GB
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:returns: The cost of your visit to the hospital.
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If you are not in BitNode-4, then you must have Level 1 of Source-File 4 in order to use this function.
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Hospitalize yourself. Recovering all lost hp.
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