mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-05-04 22:59:42 +02:00
speed up ns1
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+26
-26
@@ -290,25 +290,25 @@ export function GameRoot({ player, engine, terminal }: IProps): React.ReactEleme
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return (
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<Context.Player.Provider value={player}>
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<Context.Router.Provider value={Router}>
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<Overview>
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{!ITutorial.isRunning ? (
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<CharacterOverview save={() => saveObject.saveGame()} killScripts={killAllScripts} />
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<SnackbarProvider>
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<Overview>
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{!ITutorial.isRunning ? (
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<CharacterOverview save={() => saveObject.saveGame()} killScripts={killAllScripts} />
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) : (
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<InteractiveTutorialRoot />
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)}
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</Overview>
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{page === Page.Recovery ? (
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<RecoveryRoot router={Router} />
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) : page === Page.BitVerse ? (
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<BitverseRoot flume={flume} enter={enterBitNode} quick={quick} />
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) : page === Page.Infiltration ? (
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<InfiltrationRoot location={location} />
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) : page === Page.BladeburnerCinematic ? (
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<BladeburnerCinematic />
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) : page === Page.Work ? (
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<WorkInProgressRoot />
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) : (
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<InteractiveTutorialRoot />
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)}
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</Overview>
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{page === Page.Recovery ? (
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<RecoveryRoot router={Router} />
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) : page === Page.BitVerse ? (
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<BitverseRoot flume={flume} enter={enterBitNode} quick={quick} />
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) : page === Page.Infiltration ? (
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<InfiltrationRoot location={location} />
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) : page === Page.BladeburnerCinematic ? (
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<BladeburnerCinematic />
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) : page === Page.Work ? (
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<WorkInProgressRoot />
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) : (
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<SnackbarProvider>
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<Box display="flex" flexDirection="row" width="100%">
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<SidebarRoot player={player} router={Router} page={page} />
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<Box className={classes.root} flexGrow={1} display="block" px={1} height="100vh">
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@@ -401,14 +401,14 @@ export function GameRoot({ player, engine, terminal }: IProps): React.ReactEleme
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)}
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</Box>
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</Box>
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<Snackbar />
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</SnackbarProvider>
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)}
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<Unclickable />
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<LogBoxManager />
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<AlertManager />
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<PromptManager />
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<InvitationModal />
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)}
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<Unclickable />
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<LogBoxManager />
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<AlertManager />
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<PromptManager />
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<InvitationModal />
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<Snackbar />
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</SnackbarProvider>
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</Context.Router.Provider>
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</Context.Player.Provider>
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);
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@@ -229,7 +229,7 @@ export function GameOptionsRoot(props: IProps): React.ReactElement {
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value={execTime}
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onChange={handleExecTimeChange}
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step={1}
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min={10}
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min={5}
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max={100}
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valueLabelDisplay="auto"
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/>
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@@ -30,19 +30,4 @@ export function Snackbar(): React.ReactElement {
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),
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);
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return <></>;
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// return (
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// <S
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// open={open}
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// anchorOrigin={{
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// vertical: "top",
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// horizontal: "center",
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// }}
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// autoHideDuration={2000}
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// onClose={() => setOpen(false)}
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// >
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// <Paper sx={{ p: 2 }}>
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// <Typography>Game Saved!</Typography>
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// </Paper>
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// </S>
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// );
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}
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