speed up ns1

This commit is contained in:
Olivier Gagnon
2021-11-05 14:32:21 -04:00
parent 362d2eb51d
commit d83650c3bc
12 changed files with 79 additions and 71 deletions
+26 -26
View File
@@ -290,25 +290,25 @@ export function GameRoot({ player, engine, terminal }: IProps): React.ReactEleme
return (
<Context.Player.Provider value={player}>
<Context.Router.Provider value={Router}>
<Overview>
{!ITutorial.isRunning ? (
<CharacterOverview save={() => saveObject.saveGame()} killScripts={killAllScripts} />
<SnackbarProvider>
<Overview>
{!ITutorial.isRunning ? (
<CharacterOverview save={() => saveObject.saveGame()} killScripts={killAllScripts} />
) : (
<InteractiveTutorialRoot />
)}
</Overview>
{page === Page.Recovery ? (
<RecoveryRoot router={Router} />
) : page === Page.BitVerse ? (
<BitverseRoot flume={flume} enter={enterBitNode} quick={quick} />
) : page === Page.Infiltration ? (
<InfiltrationRoot location={location} />
) : page === Page.BladeburnerCinematic ? (
<BladeburnerCinematic />
) : page === Page.Work ? (
<WorkInProgressRoot />
) : (
<InteractiveTutorialRoot />
)}
</Overview>
{page === Page.Recovery ? (
<RecoveryRoot router={Router} />
) : page === Page.BitVerse ? (
<BitverseRoot flume={flume} enter={enterBitNode} quick={quick} />
) : page === Page.Infiltration ? (
<InfiltrationRoot location={location} />
) : page === Page.BladeburnerCinematic ? (
<BladeburnerCinematic />
) : page === Page.Work ? (
<WorkInProgressRoot />
) : (
<SnackbarProvider>
<Box display="flex" flexDirection="row" width="100%">
<SidebarRoot player={player} router={Router} page={page} />
<Box className={classes.root} flexGrow={1} display="block" px={1} height="100vh">
@@ -401,14 +401,14 @@ export function GameRoot({ player, engine, terminal }: IProps): React.ReactEleme
)}
</Box>
</Box>
<Snackbar />
</SnackbarProvider>
)}
<Unclickable />
<LogBoxManager />
<AlertManager />
<PromptManager />
<InvitationModal />
)}
<Unclickable />
<LogBoxManager />
<AlertManager />
<PromptManager />
<InvitationModal />
<Snackbar />
</SnackbarProvider>
</Context.Router.Provider>
</Context.Player.Provider>
);
+1 -1
View File
@@ -229,7 +229,7 @@ export function GameOptionsRoot(props: IProps): React.ReactElement {
value={execTime}
onChange={handleExecTimeChange}
step={1}
min={10}
min={5}
max={100}
valueLabelDisplay="auto"
/>
-15
View File
@@ -30,19 +30,4 @@ export function Snackbar(): React.ReactElement {
),
);
return <></>;
// return (
// <S
// open={open}
// anchorOrigin={{
// vertical: "top",
// horizontal: "center",
// }}
// autoHideDuration={2000}
// onClose={() => setOpen(false)}
// >
// <Paper sx={{ p: 2 }}>
// <Typography>Game Saved!</Typography>
// </Paper>
// </S>
// );
}