Added functions for weakening server security and updated docuemtnation

This commit is contained in:
Daniel Xie
2017-05-31 12:37:32 -05:00
parent 07d9dc6db8
commit d825b25c73
6 changed files with 105 additions and 14 deletions
+77 -3
View File
@@ -404,6 +404,52 @@ function evaluate(exp, workerScript) {
}, function(e) {
reject(e);
});
} else if (exp.func.value == "weaken") {
if (env.stopFlag) {reject(workerScript); return;}
if (exp.args.length != 1) {
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|weaken() call has incorrect number of arguments. Takes 1 argument");
return;
}
var ipPromise = evaluate(exp.args[0], workerScript);
ipPromise.then(function(ip) {
if (env.stopFlag) {reject(workerScript); return;}
var server = getServer(ip);
if (server == null) {
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Invalid IP or hostname passed into weaken() command");
workerScript.scriptRef.log("Cannot weaken(). Invalid IP or hostname passed in: " + ip);
return;
}
//No root access or skill level too low
if (server.hasAdminRights == false) {
workerScript.scriptRef.log("Cannot weaken this server (" + server.hostname + ") because user does not have root access");
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|Script crashed because it did not have root access to " + server.hostname);
return;
}
var weakenTime = scriptCalculateWeakenTime(server);
console.log("Executing weaken() on server " + server.hostname + " in " + formatNumber(weakenTime/1000, 3) + " seconds")
workerScript.scriptRef.log("Executing weaken() on server " + server.hostname + " in " + formatNumber(weakenTime/1000, 3) + " seconds");
var p = new Promise(function(resolve, reject) {
if (env.stopFlag) {reject(workerScript); return;}
setTimeout(function() {
server.weaken(CONSTANTS.ServerWeakenAmount);
resolve(CONSTANTS.ServerWeakenAmount);
}, weakenTime);
});
p.then(function(amt) {
workerScript.scriptRef.log("Using weaken(), " + server.hostname + "'s security level was decreased by " + amt + ". Gained 5 hacking exp");
Player.gainHackingExp(5);
workerScript.scriptRef.onlineExpGained += 5;
resolve("hackExecuted");
}, function(e) {
reject(e);
});
}, function(e) {
reject(e);
});
} else if (exp.func.value == "nuke") {
if (exp.args.length != 1) {
reject("|" + workerScript.serverIp + "|" + workerScript.name + "|nuke() call has incorrect number of arguments. Takes 1 argument");
@@ -840,15 +886,35 @@ function evaluate(exp, workerScript) {
}, function(e) {
reject(e);
});
} else if (exp.func.value == "getServerSecurityLevel") {
if (exp.args.length != 1) {
reject(makeRuntimeRejectMsg(workerScript, "getServerSecurityLevel() call has incorrect number of arguments. Takes 1 arguments"));
return;
}
var ipPromise = evaluate(exp.args[0], workerScript);
ipPromise.then(function(ip) {
setTimeout(function() {
var server = getServer(ip);
if (server == null) {
reject(makeRuntimeRejectMsg(workerScript, "Invalid IP or hostname passed into getServerSecurityLevel() command"));
workerScript.scriptRef.log("Cannot getServerSecurityLevel(). Invalid IP or hostname passed in: " + ip);
return;
}
workerScript.scriptRef.log("getServerSecurityLevel() returned " + formatNumber(server.hackDifficulty, 3));
resolve(server.hackDifficulty);
}, CONSTANTS.CodeInstructionRunTime);
}, function(e) {
reject(e);
});
} else if (exp.func.value == "purchaseHacknetNode") {
if (exp.args.length != 0) {
reject("|"+workerScript.serverIp+"|"+workerScript.name+"|purchaseHacknetNode() call has incorrect number of arguments. Takes 0 arguments");
reject(makeRuntimeRejectMsg(workerScript, "purchaseHacknetNode() call has incorrect number of arguments. Takes 0 arguments"));
return;
}
setTimeout(function() {
var cost = getCostOfNextHacknetNode();
if (isNaN(cost)) {
reject("|"+workerScript.serverIp+"|"+workerScript.name+"|Could not calculate cost in purchaseHacknetNode(). This is a bug please report to game dev");
reject(makeRuntimeRejectMsg(workerScript, "Could not calculate cost in purchaseHacknetNode(). This is a bug please report to game dev"));
return;
}
if (cost > Player.money) {
@@ -1304,10 +1370,18 @@ function scriptCalculatePercentMoneyHacked(server) {
return percentMoneyHacked;
}
//Amount of time to execute grow()
//Amount of time to execute grow() in milliseconds
function scriptCalculateGrowTime(server) {
var difficultyMult = server.requiredHackingSkill * server.hackDifficulty;
var skillFactor = (2.5 * difficultyMult + 500) / (Player.hacking_skill + 50);
var growTime = skillFactor * Player.hacking_speed_mult * 16; //This is in seconds
return growTime * 1000;
}
//Amount of time to execute weaken() in milliseconds
function scriptCalculateWeakenTime(server) {
var difficultyMult = server.requiredHackingSkill * server.hackDifficulty;
var skillFactor = (2.5 * difficultyMult + 500) / (Player.hacking_skill + 50);
var weakenTime = skillFactor * Player.hacking_speed_mult * 100; //This is in seconds
return weakenTime * 1000;
}