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IPVGO: Add support to netscript API for game state, current player, and alternate ways to check/wait on AI turn (#1142)
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@@ -249,7 +249,10 @@ const go = {
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makeMove: 4,
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passTurn: 0,
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getBoardState: 4,
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getCurrentPlayer: 0,
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getGameState: 0,
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getOpponent: 0,
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opponentNextTurn: 0,
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resetBoardState: 0,
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analysis: {
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getValidMoves: 8,
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