Fixed bug with contract generation when player doesn't have a job. Added bladeburner.getActionRepGain() function

This commit is contained in:
danielyxie
2018-09-23 23:27:31 -05:00
parent 3051208bcb
commit d624d2f86f
8 changed files with 92 additions and 13 deletions
+1 -1
View File
@@ -105,7 +105,7 @@ let NetscriptFunctions =
"getGeneralActionNames|getSkillNames|startAction|stopBladeburnerAction|" +
"getActionTime|getActionEstimatedSuccessChance|getActionCountRemaining|" +
"getActionMaxLevel|getActionCurrentLevel|getActionAutolevel|" +
"setActionAutolevel|setActionLevel|" +
"getActionRepGain|setActionAutolevel|setActionLevel|" +
"getRank|getSkillPoints|getSkillLevel|getSkillUpgradeCost|" +
"upgradeSkill|getTeamSize|getCity|" +
"setTeamSize|getCityEstimatedPopulation|getCityEstimatedCommunities|" +