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Fixed bug with contract generation when player doesn't have a job. Added bladeburner.getActionRepGain() function
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@@ -33,6 +33,32 @@ Interacting through Scripts
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^^^^^^^^^^^^^^^^^^^^^^^^^^^
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See :ref:`netscriptcodingcontractapi`.
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Submitting Solutions
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^^^^^^^^^^^^^^^^^^^^
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Different contract problem types will require different types of
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solutions. Some may be numbers, others may be strings or arrays.
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If a contract asks for a specific solution format, then
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use that. Otherwise, follow these rules when submitting solutions:
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* String-type solutions should not have quotation marks surrounding
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the string (unless specifically asked for). Only quotation
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marks that are part of the actual string solution should be included.
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* Array-type solutions should be submitted with each element
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in the array separated by commas. Brackets are optional. For example,
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both of the following are valid solution formats::
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1,2,3
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[1,2,3]
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However, if the solution is a multidimensional array, then
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all arrays that are not the outer-most array DO require the brackets.
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For example, an array of arrays can be submitted as one of the following::
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[1,2],[3,4]
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[[1,2],[3,4]]
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* Numeric solutions should be submitted normally, as expected
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Rewards
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^^^^^^^
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There are currently four possible rewards for solving a Coding Contract:
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@@ -45,3 +71,8 @@ There are currently four possible rewards for solving a Coding Contract:
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The 'amount' of reward varies based on the difficulty of the problem
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posed by the Coding Contract. There is no way to know what a
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Coding Contract's exact reward will be until it is solved.
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Notes
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^^^^^
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* The *scp* Terminal command does not work on Coding Contracts
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