2.2.2 Release (#378)

This commit is contained in:
Snarling
2023-02-21 09:44:18 -05:00
committed by GitHub
parent bba6b26ac1
commit d3f9554a6e
28 changed files with 196 additions and 67 deletions
+3 -3
View File
@@ -348,7 +348,7 @@ function Work(): React.ReactElement {
if (isClassWork(Player.currentWork)) {
details = <>{Player.currentWork.getClass().youAreCurrently}</>;
header = <>You are {Player.currentWork.getClass().youAreCurrently}</>;
innerText = <>{convertTimeMsToTimeElapsedString(Player.currentWork.cyclesWorked * CONSTANTS._idleSpeed)}</>;
innerText = <>{convertTimeMsToTimeElapsedString(Player.currentWork.cyclesWorked * CONSTANTS.MilliPerCycle)}</>;
}
if (isCreateProgramWork(Player.currentWork)) {
const create = Player.currentWork;
@@ -382,7 +382,7 @@ function Work(): React.ReactElement {
<>
<Reputation reputation={factionWork.getFaction().playerReputation} /> rep
<br />(
<ReputationRate reputation={factionWork.getReputationRate() * (1000 / CONSTANTS._idleSpeed)} />)
<ReputationRate reputation={factionWork.getReputationRate() * (1000 / CONSTANTS.MilliPerCycle)} />)
</>
);
}
@@ -402,7 +402,7 @@ function Work(): React.ReactElement {
<>
<Reputation reputation={companyWork.getCompany().playerReputation} /> rep
<br />(
<ReputationRate reputation={companyWork.getGainRates().reputation * (1000 / CONSTANTS._idleSpeed)} />)
<ReputationRate reputation={companyWork.getGainRates().reputation * (1000 / CONSTANTS.MilliPerCycle)} />)
</>
);
}