Added literature (.lit files). Fixed bug with Gang Territory. Updated documentation

This commit is contained in:
danielyxie
2017-08-18 12:20:51 -05:00
parent 4e2c21b1ba
commit cf99c4f10b
9 changed files with 494 additions and 83 deletions
+11 -3
View File
@@ -778,6 +778,7 @@ var Engine = {
autoSaveCounter: 300, //Autosave every minute
updateSkillLevelsCounter: 10, //Only update skill levels every 2 seconds. Might improve performance
updateDisplays: 3, //Update displays such as Active Scripts display and character display
updateDisplaysMed: 9,
updateDisplaysLong: 15,
createProgramNotifications: 10, //Checks whether any programs can be created and notifies
checkFactionInvitations: 100, //Check whether you qualify for any faction invitations
@@ -811,9 +812,7 @@ var Engine = {
if (Engine.Counters.updateDisplays <= 0) {
Engine.displayCharacterOverviewInfo();
if (Engine.currentPage == Engine.Page.ActiveScripts) {
updateActiveScriptsItems();
} else if (Engine.currentPage == Engine.Page.CharacterInfo) {
if (Engine.currentPage == Engine.Page.CharacterInfo) {
Engine.displayCharacterInfo();
} else if (Engine.currentPage == Engine.Page.HacknetNodes) {
updateHacknetNodesContent();
@@ -828,6 +827,13 @@ var Engine = {
Engine.Counters.updateDisplays = 3;
}
if (Engine.Counters.updateDisplaysMed <= 0) {
if (Engine.currentPage == Engine.Page.ActiveScripts) {
updateActiveScriptsItems();
}
Engine.Counters.updateDisplaysMed = 9;
}
if (Engine.Counters.updateDisplaysLong <= 0) {
if (Engine.currentPage === Engine.Page.Gang) {
updateGangContent();
@@ -982,6 +988,7 @@ var Engine = {
if (Player.hasWseAccount) {
initSymbolToStockMap();
}
initLiterature();
//Calculate the number of cycles have elapsed while offline
Engine._lastUpdate = new Date().getTime();
@@ -1086,6 +1093,7 @@ var Engine = {
initAugmentations();
initMessages();
initStockSymbols();
initLiterature();
//Open main menu accordions for new game
//Main menu accordions