Rebalancing crime exp rates, small UI improvements and bug fixes

This commit is contained in:
Daniel Xie
2017-05-04 23:54:40 -05:00
parent 56ebfaf2bf
commit cdd51e675d
4 changed files with 22 additions and 22 deletions
+13 -13
View File
@@ -1003,22 +1003,22 @@ PlayerObject.prototype.finishCrime = function(cancelled) {
dialogBoxCreate("Crime successful! <br><br>" +
"You gained:<br>"+
"$" + this.workMoneyGained + "<br>" +
this.workHackExpGained + " hacking experience <br>" +
this.workStrExpGained + " strength experience<br>" +
this.workDefExpGained + " defense experience<br>" +
this.workDexExpGained + " dexterity experience<br>" +
this.workAgiExpGained + " agility experience<br>" +
this.workChaExpGained + " charisma experience");
"$" + formatNumber(this.workMoneyGained, 2) + "<br>" +
formatNumber(this.workHackExpGained, 4) + " hacking experience <br>" +
formatNumber(this.workStrExpGained, 4) + " strength experience<br>" +
formatNumber(this.workDefExpGained, 4) + " defense experience<br>" +
formatNumber(this.workDexExpGained, 4) + " dexterity experience<br>" +
formatNumber(this.workAgiExpGained, 4) + " agility experience<br>" +
formatNumber(this.workChaExpGained, 4) + " charisma experience");
} else {
dialogBoxCreate("Crime failed! <br><br>" +
"You gained:<br>"+
this.workHackExpGained + " hacking experience <br>" +
this.workStrExpGained + " strength experience<br>" +
this.workDefExpGained + " defense experience<br>" +
this.workDexExpGained + " dexterity experience<br>" +
this.workAgiExpGained + " agility experience<br>" +
this.workChaExpGained + " charisma experience");
formatNumber(this.workHackExpGained, 4) + " hacking experience <br>" +
formatNumber(this.workStrExpGained, 4) + " strength experience<br>" +
formatNumber(this.workDefExpGained, 4) + " defense experience<br>" +
formatNumber(this.workDexExpGained, 4) + " dexterity experience<br>" +
formatNumber(this.workAgiExpGained, 4) + " agility experience<br>" +
formatNumber(this.workChaExpGained, 4) + " charisma experience");
}
}