This commit is contained in:
Olivier Gagnon
2021-09-09 22:57:37 -04:00
parent 7f1d39a298
commit cb31954b08
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Changelog
=========
v0.53.0 - 2021-09-09 Way too many things. (hydroflame & community)
-------------------------------------------
** Dev? **
* The entire codebase has been run through a code prettifier, hurray for consistency. (@threehams)
* Lots of test. (@threehams)
* Massive improvements to build speed. (@threehams)
* Dev notes: This won't affect any players but is immensely useful for me.
** Hacknet **
* Converted to ts/react
** Resleeving **
* Converted to ts/react
** Sleeves **
* Converted to ts/react. The ui should also have a better feel.
* Fixed a bug that allowed players to recover shock much faster than intended.
** BN10 **
* You have access to Sleeves right away
* In BN10 Sleeves start with 75 shock and 25 sync.
** MathJax **
* Several tooltips have been updated to display the relevant formula in Mathjax, e.g. Favor and reputation
** Corporation **
* Completely rewritten in React. Paving the way for bigger change.
* Smart Supply is now smarter and won't deadlock the warehouse. It is also more configurable.
* Several UI fixes.
** Bladeburner **
* Action count is no longer decided when joining the Bladeburners. Experiences for all players should be more similar.
** Factions **
* No factions have home computer ram requirement. This caused some confusion for new players.
** Gang **
* Made it clear when there's a new equipment coming up.
** Netscript **
* getActionCountRemaining now returns Infinity for bladeburner general actions. (@brubsy)
* getActionEstimatedSuccessChance now returns 100% for Diplomacy and Hyperbolic Regeneration Chamber. (@brubsy)
* disableLog('ALL') now disables all logs individually, meaning you can re-enable the ones you want after. (@Cass)
* getPlayer returns numPeopleKilled.
* Dynamic RAM calculation errors have a better error message.
* Hide some functions from autocomplete.
* Added getAugmentationPrice, getAugmentationRepReq, deprecated getAugmentationCost. (@TempFound)
* Fixed bug where some crime API would return "assassinate" when that's not accepted in other functions.
** Coding Contract **
* Spiralize Matrix is easier to read.
** Misc. **
* The world map is now used in sleeve travel and bladeburner travel.
* noselect a bunch of stuff.
* Ascii maps letters are more contrasting
* Updated documentation for infiltration.
* Most money costs in the game will turn grey/cyan when you don't have enough money.
* Donation textbox has better look & feel.
* Tech vendors ram & cores buttons have better look and feels.
* cores cost modified to be a formula instead of a semi-random array of numbers.
* Tech vendors now give a hint about where to get bigger servers.
* logboxes now displays whitespaces exactly. (@Cass)
* nerf noodle bar
v0.52.9 - 2021-08-27 Less lag! (hydroflame & community)
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@@ -64,9 +64,9 @@ documentation_title = '{0} Documentation'.format(project)
# built documents.
#
# The short X.Y version.
version = '0.52'
version = '0.53'
# The full version, including alpha/beta/rc tags.
release = '0.52.9'
release = '0.53.0'
# The language for content autogenerated by Sphinx. Refer to documentation
# for a list of supported languages.