Remove stopFlag checks made redundant by the netscriptDelay change

This commit is contained in:
Heikki Aitakangas
2022-01-08 22:04:01 +02:00
parent 59da79a427
commit c6ff982b1d
4 changed files with 0 additions and 22 deletions
-9
View File
@@ -311,9 +311,6 @@ export function NetscriptCorporation(
const job = helper.string("assignJob", "job", ajob);
const employee = getEmployee(divisionName, cityName, employeeName);
return netscriptDelay(1000, workerScript).then(function () {
if (workerScript.env.stopFlag) {
return Promise.reject(workerScript);
}
return Promise.resolve(AssignJob(employee, job));
});
},
@@ -344,9 +341,6 @@ export function NetscriptCorporation(
(60 * 1000) / (player.hacking_speed_mult * calculateIntelligenceBonus(player.intelligence, 1)),
workerScript,
).then(function () {
if (workerScript.env.stopFlag) {
return Promise.reject(workerScript);
}
return Promise.resolve(ThrowParty(corporation, office, costPerEmployee));
});
},
@@ -359,9 +353,6 @@ export function NetscriptCorporation(
(60 * 1000) / (player.hacking_speed_mult * calculateIntelligenceBonus(player.intelligence, 1)),
workerScript,
).then(function () {
if (workerScript.env.stopFlag) {
return Promise.reject(workerScript);
}
return Promise.resolve(BuyCoffee(corporation, getDivision(divisionName), getOffice(divisionName, cityName)));
});
},