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https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-25 18:50:56 +02:00
change sf4
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@@ -14,6 +14,7 @@ import { RamCosts, RamCostConstants } from "../Netscript/RamCostGenerator";
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import { Script } from "../Script/Script";
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import { WorkerScript } from "../Netscript/WorkerScript";
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import { areImportsEquals } from "../Terminal/DirectoryHelpers";
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import { IPlayer } from "../PersonObjects/IPlayer";
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// These special strings are used to reference the presence of a given logical
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// construct within a user script.
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@@ -33,6 +34,7 @@ const memCheckGlobalKey = ".__GLOBAL__";
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* keep track of what functions have/havent been accounted for
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*/
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async function parseOnlyRamCalculate(
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player: IPlayer,
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otherScripts: Script[],
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code: string,
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workerScript: WorkerScript,
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@@ -169,6 +171,8 @@ async function parseOnlyRamCalculate(
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function applyFuncRam(cost: any): number {
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if (typeof cost === "number") {
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return cost;
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} else if (typeof cost === "function") {
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return cost(player);
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} else {
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return 0;
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}
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@@ -375,6 +379,7 @@ function parseOnlyCalculateDeps(code: string, currentModule: string): any {
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* Used to account for imported scripts
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*/
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export async function calculateRamUsage(
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player: IPlayer,
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codeCopy: string,
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otherScripts: Script[],
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): Promise<RamCalculationErrorCode | number> {
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@@ -388,7 +393,7 @@ export async function calculateRamUsage(
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} as WorkerScript;
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try {
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return await parseOnlyRamCalculate(otherScripts, codeCopy, workerScript);
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return await parseOnlyRamCalculate(player, otherScripts, codeCopy, workerScript);
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} catch (e) {
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console.error(`Failed to parse script for RAM calculations:`);
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console.error(e);
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@@ -10,6 +10,7 @@ import { ScriptUrl } from "./ScriptUrl";
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import { Generic_fromJSON, Generic_toJSON, Reviver } from "../utils/JSONReviver";
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import { roundToTwo } from "../utils/helpers/roundToTwo";
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import { computeHash } from "../utils/helpers/computeHash";
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import { IPlayer } from "../PersonObjects/IPlayer";
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let globalModuleSequenceNumber = 0;
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@@ -44,7 +45,7 @@ export class Script {
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// sha256 hash of the code in the Script. Do not access directly.
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_hash = "";
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constructor(fn = "", code = "", server = "", otherScripts: Script[] = []) {
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constructor(player: IPlayer | null = null, fn = "", code = "", server = "", otherScripts: Script[] = []) {
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this.filename = fn;
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this.code = code;
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this.ramUsage = 0;
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@@ -52,8 +53,8 @@ export class Script {
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this.module = "";
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this.moduleSequenceNumber = ++globalModuleSequenceNumber;
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this._hash = "";
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if (this.code !== "") {
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this.updateRamUsage(otherScripts);
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if (this.code !== "" && player !== null) {
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this.updateRamUsage(player, otherScripts);
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this.rehash();
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}
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}
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@@ -105,8 +106,7 @@ export class Script {
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* @returns the computed hash of the script
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*/
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hash(): string {
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if (!this._hash)
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this.rehash();
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if (!this._hash) this.rehash();
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return this._hash;
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}
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@@ -115,13 +115,13 @@ export class Script {
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* @param {string} code - The new contents of the script
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* @param {Script[]} otherScripts - Other scripts on the server. Used to process imports
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*/
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saveScript(filename: string, code: string, hostname: string, otherScripts: Script[]): void {
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saveScript(player: IPlayer, filename: string, code: string, hostname: string, otherScripts: Script[]): void {
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// Update code and filename
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this.code = code.replace(/^\s+|\s+$/g, "");
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this.filename = filename;
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this.server = hostname;
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this.updateRamUsage(otherScripts);
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this.updateRamUsage(player, otherScripts);
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this.markUpdated();
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}
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@@ -129,8 +129,8 @@ export class Script {
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* Calculates and updates the script's RAM usage based on its code
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* @param {Script[]} otherScripts - Other scripts on the server. Used to process imports
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*/
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async updateRamUsage(otherScripts: Script[]): Promise<void> {
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const res = await calculateRamUsage(this.code, otherScripts);
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async updateRamUsage(player: IPlayer, otherScripts: Script[]): Promise<void> {
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const res = await calculateRamUsage(player, this.code, otherScripts);
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if (res > 0) {
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this.ramUsage = roundToTwo(res);
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}
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