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https://github.com/bitburner-official/bitburner-src.git
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Initial v0.46.0 changes - Fixed BN9 bugs. Rebalanced BN11 and Corporations. Added memory to Dup sleeves. Various bug fixes
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/**
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* React component for a panel that lets you purchase upgrades for a Duplicate
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* Sleeve's Memory (through The Covenant)
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*/
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import * as React from "react";
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import { Sleeve } from "../Sleeve";
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import { IPlayer } from "../../IPlayer";
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import { numeralWrapper } from "../../../ui/numeralFormat";
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import { StdButton } from "../../../ui/React/StdButton";
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interface IProps {
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index: number;
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p: IPlayer;
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rerender: () => void;
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sleeve: Sleeve;
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}
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interface IState {
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amt: number;
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}
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export class CovenantSleeveMemoryUpgrade extends React.Component<IProps, IState> {
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constructor(props: IProps) {
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super(props);
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this.state = {
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amt: 1,
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}
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this.changePurchaseAmount = this.changePurchaseAmount.bind(this);
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this.purchaseMemory = this.purchaseMemory.bind(this);
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}
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changePurchaseAmount(e: React.ChangeEvent<HTMLInputElement>): void {
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const n: number = parseInt(e.target.value);
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this.setState({
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amt: n,
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});
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}
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getPurchaseCost(): number {
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if (isNaN(this.state.amt)) { return Infinity; }
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const maxMemory = 100 - this.props.sleeve.memory;
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if (this.state.amt > maxMemory) { return Infinity; }
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return this.props.sleeve.getMemoryUpgradeCost(this.state.amt);
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}
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purchaseMemory(): void {
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const cost = this.getPurchaseCost();
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if (this.props.p.canAfford(cost)) {
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this.props.sleeve.upgradeMemory(this.state.amt);
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this.props.p.loseMoney(cost);
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this.props.rerender();
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}
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}
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render() {
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const inputId = `sleeve-${this.props.index}-memory-upgrade-input`;
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// Memory cannot go above 100
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const maxMemory = 100 - this.props.sleeve.memory;
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// Purchase button props
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const cost = this.getPurchaseCost();
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const purchaseBtnDisabled = !this.props.p.canAfford(cost);
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let purchaseBtnText;
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if (this.state.amt > maxMemory) {
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purchaseBtnText = `Memory cannot exceed 100`;
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} else if (isNaN(this.state.amt)) {
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purchaseBtnText = "Invalid value";
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} else {
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purchaseBtnText = `Purchase ${this.state.amt} memory - ${numeralWrapper.formatMoney(cost)}`;
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}
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return (
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<div>
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<h2><u>Upgrade Memory</u></h2>
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<p>
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Purchase a memory upgrade for your sleeve. Note that a sleeve's max memory
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is 100 (current: {numeralWrapper.format(this.props.sleeve.memory, "0")})
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</p>
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<label htmlFor={inputId}>
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Amount of memory to purchase (must be an integer):
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</label>
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<input id={inputId} onChange={this.changePurchaseAmount} type={"number"} value={this.state.amt} />
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<br />
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<StdButton disabled={purchaseBtnDisabled} onClick={this.purchaseMemory} text={purchaseBtnText} />
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</div>
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)
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}
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}
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