mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-27 11:27:04 +02:00
workerscript log takes a function now, hopefully this will increase performance.
This commit is contained in:
@@ -2026,7 +2026,7 @@ export class Bladeburner implements IBladeburner {
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const errorLogText = `Invalid action: type='${type}' name='${name}'`;
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const actionId = this.getActionIdFromTypeAndName(type, name);
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if (actionId == null) {
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workerScript.log("bladeburner.startAction", errorLogText);
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workerScript.log("bladeburner.startAction", () => errorLogText);
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return false;
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}
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@@ -2038,13 +2038,13 @@ export class Bladeburner implements IBladeburner {
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if (!(action instanceof BlackOperation)) throw new Error(`Action should be BlackOperation but isn't`);
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//const blackOp = (action as BlackOperation);
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if (action.reqdRank > this.rank) {
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workerScript.log("bladeburner.startAction", `Insufficient rank to start Black Op '${actionId.name}'.`);
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workerScript.log("bladeburner.startAction", () => `Insufficient rank to start Black Op '${actionId.name}'.`);
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return false;
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}
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// Can't start a BlackOp if its already been done
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if (this.blackops[actionId.name] != null) {
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workerScript.log("bladeburner.startAction", `Black Op ${actionId.name} has already been completed.`);
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workerScript.log("bladeburner.startAction", () => `Black Op ${actionId.name} has already been completed.`);
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return false;
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}
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@@ -2061,14 +2061,14 @@ export class Bladeburner implements IBladeburner {
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const i = blackops.indexOf(actionId.name);
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if (i === -1) {
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workerScript.log("bladeburner.startAction", `Invalid Black Op: '${name}'`);
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workerScript.log("bladeburner.startAction", () => `Invalid Black Op: '${name}'`);
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return false;
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}
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if (i > 0 && this.blackops[blackops[i - 1]] == null) {
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workerScript.log(
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"bladeburner.startAction",
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`Preceding Black Op must be completed before starting '${actionId.name}'.`,
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() => `Preceding Black Op must be completed before starting '${actionId.name}'.`,
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);
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return false;
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}
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@@ -2076,11 +2076,14 @@ export class Bladeburner implements IBladeburner {
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try {
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this.startAction(player, actionId);
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workerScript.log("bladeburner.startAction", `Starting bladeburner action with type '${type}' and name ${name}"`);
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workerScript.log(
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"bladeburner.startAction",
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() => `Starting bladeburner action with type '${type}' and name ${name}"`,
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);
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return true;
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} catch (e: any) {
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this.resetAction();
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workerScript.log("bladeburner.startAction", errorLogText);
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workerScript.log("bladeburner.startAction", () => errorLogText);
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return false;
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}
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}
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@@ -2089,13 +2092,13 @@ export class Bladeburner implements IBladeburner {
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const errorLogText = `Invalid action: type='${type}' name='${name}'`;
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const actionId = this.getActionIdFromTypeAndName(type, name);
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if (actionId == null) {
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workerScript.log("bladeburner.getActionTime", errorLogText);
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workerScript.log("bladeburner.getActionTime", () => errorLogText);
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return -1;
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}
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const actionObj = this.getActionObject(actionId);
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if (actionObj == null) {
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workerScript.log("bladeburner.getActionTime", errorLogText);
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workerScript.log("bladeburner.getActionTime", () => errorLogText);
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return -1;
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}
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@@ -2116,7 +2119,7 @@ export class Bladeburner implements IBladeburner {
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case ActionTypes["Incite Violence"]:
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return 60000;
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default:
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workerScript.log("bladeburner.getActionTime", errorLogText);
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workerScript.log("bladeburner.getActionTime", () => errorLogText);
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return -1;
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}
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}
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@@ -2130,13 +2133,13 @@ export class Bladeburner implements IBladeburner {
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const errorLogText = `Invalid action: type='${type}' name='${name}'`;
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const actionId = this.getActionIdFromTypeAndName(type, name);
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if (actionId == null) {
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workerScript.log("bladeburner.getActionEstimatedSuccessChance", errorLogText);
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workerScript.log("bladeburner.getActionEstimatedSuccessChance", () => errorLogText);
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return [-1, -1];
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}
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const actionObj = this.getActionObject(actionId);
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if (actionObj == null) {
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workerScript.log("bladeburner.getActionEstimatedSuccessChance", errorLogText);
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workerScript.log("bladeburner.getActionEstimatedSuccessChance", () => errorLogText);
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return [-1, -1];
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}
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@@ -2158,7 +2161,7 @@ export class Bladeburner implements IBladeburner {
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return [recChance, recChance];
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}
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default:
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workerScript.log("bladeburner.getActionEstimatedSuccessChance", errorLogText);
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workerScript.log("bladeburner.getActionEstimatedSuccessChance", () => errorLogText);
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return [-1, -1];
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}
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}
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@@ -2167,13 +2170,13 @@ export class Bladeburner implements IBladeburner {
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const errorLogText = `Invalid action: type='${type}' name='${name}'`;
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const actionId = this.getActionIdFromTypeAndName(type, name);
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if (actionId == null) {
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workerScript.log("bladeburner.getActionCountRemaining", errorLogText);
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workerScript.log("bladeburner.getActionCountRemaining", () => errorLogText);
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return -1;
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}
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const actionObj = this.getActionObject(actionId);
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if (actionObj == null) {
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workerScript.log("bladeburner.getActionCountRemaining", errorLogText);
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workerScript.log("bladeburner.getActionCountRemaining", () => errorLogText);
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return -1;
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}
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@@ -2197,14 +2200,14 @@ export class Bladeburner implements IBladeburner {
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case ActionTypes["Incite Violence"]:
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return Infinity;
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default:
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workerScript.log("bladeburner.getActionCountRemaining", errorLogText);
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workerScript.log("bladeburner.getActionCountRemaining", () => errorLogText);
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return -1;
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}
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}
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getSkillLevelNetscriptFn(skillName: string, workerScript: WorkerScript): number {
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if (skillName === "" || !Skills.hasOwnProperty(skillName)) {
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workerScript.log("bladeburner.getSkillLevel", `Invalid skill: '${skillName}'`);
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workerScript.log("bladeburner.getSkillLevel", () => `Invalid skill: '${skillName}'`);
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return -1;
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}
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@@ -2217,7 +2220,7 @@ export class Bladeburner implements IBladeburner {
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getSkillUpgradeCostNetscriptFn(skillName: string, workerScript: WorkerScript): number {
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if (skillName === "" || !Skills.hasOwnProperty(skillName)) {
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workerScript.log("bladeburner.getSkillUpgradeCost", `Invalid skill: '${skillName}'`);
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workerScript.log("bladeburner.getSkillUpgradeCost", () => `Invalid skill: '${skillName}'`);
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return -1;
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}
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@@ -2232,7 +2235,7 @@ export class Bladeburner implements IBladeburner {
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upgradeSkillNetscriptFn(skillName: string, workerScript: WorkerScript): boolean {
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const errorLogText = `Invalid skill: '${skillName}'`;
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if (!Skills.hasOwnProperty(skillName)) {
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workerScript.log("bladeburner.upgradeSkill", errorLogText);
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workerScript.log("bladeburner.upgradeSkill", () => errorLogText);
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return false;
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}
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@@ -2244,21 +2247,22 @@ export class Bladeburner implements IBladeburner {
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const cost = skill.calculateCost(currentLevel);
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if (skill.maxLvl && currentLevel >= skill.maxLvl) {
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workerScript.log("bladeburner.upgradeSkill", `Skill '${skillName}' is already maxed.`);
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workerScript.log("bladeburner.upgradeSkill", () => `Skill '${skillName}' is already maxed.`);
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return false;
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}
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if (this.skillPoints < cost) {
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workerScript.log(
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"bladeburner.upgradeSkill",
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`You do not have enough skill points to upgrade ${skillName} (You have ${this.skillPoints}, you need ${cost})`,
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() =>
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`You do not have enough skill points to upgrade ${skillName} (You have ${this.skillPoints}, you need ${cost})`,
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);
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return false;
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}
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this.skillPoints -= cost;
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this.upgradeSkill(skill);
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workerScript.log("bladeburner.upgradeSkill", `'${skillName}' upgraded to level ${this.skills[skillName]}`);
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workerScript.log("bladeburner.upgradeSkill", () => `'${skillName}' upgraded to level ${this.skills[skillName]}`);
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return true;
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}
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@@ -2270,13 +2274,13 @@ export class Bladeburner implements IBladeburner {
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const errorLogText = `Invalid action: type='${type}' name='${name}'`;
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const actionId = this.getActionIdFromTypeAndName(type, name);
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if (actionId == null) {
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workerScript.log("bladeburner.getTeamSize", errorLogText);
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workerScript.log("bladeburner.getTeamSize", () => errorLogText);
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return -1;
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}
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const actionObj = this.getActionObject(actionId);
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if (actionObj == null) {
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workerScript.log("bladeburner.getTeamSize", errorLogText);
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workerScript.log("bladeburner.getTeamSize", () => errorLogText);
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return -1;
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}
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@@ -2295,7 +2299,7 @@ export class Bladeburner implements IBladeburner {
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const errorLogText = `Invalid action: type='${type}' name='${name}'`;
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const actionId = this.getActionIdFromTypeAndName(type, name);
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if (actionId == null) {
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workerScript.log("bladeburner.setTeamSize", errorLogText);
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workerScript.log("bladeburner.setTeamSize", () => errorLogText);
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return -1;
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}
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@@ -2304,26 +2308,26 @@ export class Bladeburner implements IBladeburner {
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actionId.type !== ActionTypes["BlackOp"] &&
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actionId.type !== ActionTypes["BlackOperation"]
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) {
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workerScript.log("bladeburner.setTeamSize", "Only valid for 'Operations' and 'BlackOps'");
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workerScript.log("bladeburner.setTeamSize", () => "Only valid for 'Operations' and 'BlackOps'");
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return -1;
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}
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const actionObj = this.getActionObject(actionId);
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if (actionObj == null) {
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workerScript.log("bladeburner.setTeamSize", errorLogText);
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workerScript.log("bladeburner.setTeamSize", () => errorLogText);
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return -1;
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}
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let sanitizedSize = Math.round(size);
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if (isNaN(sanitizedSize) || sanitizedSize < 0) {
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workerScript.log("bladeburner.setTeamSize", `Invalid size: ${size}`);
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workerScript.log("bladeburner.setTeamSize", () => `Invalid size: ${size}`);
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return -1;
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}
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if (this.teamSize < sanitizedSize) {
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sanitizedSize = this.teamSize;
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}
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actionObj.teamCount = sanitizedSize;
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workerScript.log("bladeburner.setTeamSize", `Team size for '${name}' set to ${sanitizedSize}.`);
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workerScript.log("bladeburner.setTeamSize", () => `Team size for '${name}' set to ${sanitizedSize}.`);
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return sanitizedSize;
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}
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@@ -2333,12 +2337,12 @@ export class Bladeburner implements IBladeburner {
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return true;
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} else if (this.rank >= BladeburnerConstants.RankNeededForFaction) {
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joinFaction(bladeburnerFac);
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workerScript.log("bladeburner.joinBladeburnerFaction", "Joined Bladeburners faction.");
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workerScript.log("bladeburner.joinBladeburnerFaction", () => "Joined Bladeburners faction.");
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return true;
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} else {
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workerScript.log(
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"bladeburner.joinBladeburnerFaction",
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`You do not have the required rank (${this.rank}/${BladeburnerConstants.RankNeededForFaction}).`,
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() => `You do not have the required rank (${this.rank}/${BladeburnerConstants.RankNeededForFaction}).`,
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);
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return false;
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}
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