rewrite augmentation stats description so it's autogenerated and consistent with the actual effects.

This commit is contained in:
Olivier Gagnon
2021-08-15 00:24:31 -04:00
parent 0671c48c86
commit be8d56ced9
9 changed files with 298 additions and 401 deletions
+5 -18
View File
@@ -6,7 +6,7 @@
import { IMap } from "./types";
export const CONSTANTS: IMap<any> = {
Version: "0.52.1",
Version: "0.52.2",
/** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
* and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
@@ -225,24 +225,11 @@ export const CONSTANTS: IMap<any> = {
TotalNumBitNodes: 24,
LatestUpdate: `
v0.52.1 - 2021-07-10 bugfixing (hydroflame & community)
v0.52.2 - 2021-07-10 TITLE (hydroflame & community)
-------------------------------------------
**Misc.**
* Fix game crash/corruption when quitting a job while working for it unfocused.
* Fix typo in corporation Market Data.
* Fix typo in docs for hackPercent.
* The tutorial encourages the players to connect to home before creating 'n00dles.script'
* The dark web 'buy' command now accepts '-1' (one) and '--list' instead of just
'-l'. Helps some confused players.
* Character overview screen no longer hidden on the corporation screen.
* Infiltration difficulty display is now more explicit (It's a big arrow instead
of just one word.)
* Fix wrong ram value in tutorial. (@MageKing17)
* Plenty of augmentation description cleanup (@Kwazygloo)
* Plenty of typo/description fixed (@MageKing17)
* Cleanup description of singularity function on readthedocs (@PurePandemonium)
* Fix bug when autolinking a server while backdooring (@schroederIT)
** Augmentations **
* New Augmentation offered by Aevum, themed around 777 and offers some basic
programs.
`,
}