Revert "Gang rework"

This commit is contained in:
danielyxie
2018-10-23 13:47:00 -05:00
committed by GitHub
parent 25bbccca88
commit be0a08d70c
41 changed files with 1690 additions and 171071 deletions
+1 -5
View File
@@ -28,9 +28,7 @@ function initBitNodes() {
"left behind from the collapse of Western government in the 2050's. As society and civlization broke down, " +
"people quickly succumbed to the innate human impulse of evil and savagery. The organized crime " +
"factions quickly rose to the top of the modern world.<br><br>" +
"In this BitNode:<br><br>" +
"Your hacking level is reduced by 25%<br>" +
"The growth rate and maximum amount of money available on servers is significantly decreased<br>" +
"In this BitNode:<br><br>The maximum amount of money available on a server is significantly decreased<br>" +
"The amount of money gained from crimes and Infiltration is tripled<br>" +
"Certain Factions (Slum Snakes, Tetrads, The Syndicate, The Dark Army, Speakers for the Dead, " +
"NiteSec, The Black Hand) give the player the ability to form and manage their own gangs. These gangs " +
@@ -216,8 +214,6 @@ function initBitNodeMultipliers() {
case 1: //Source Genesis (every multiplier is 1)
break;
case 2: //Rise of the Underworld
BitNodeMultipliers.HackingLevelMultiplier = 0.75;
BitNodeMultipliers.ServerGrowthRate = 0.75;
BitNodeMultipliers.ServerMaxMoney = 0.2;
BitNodeMultipliers.ServerStartingMoney = 0.4;
BitNodeMultipliers.CrimeMoney = 3;