Fixed several more bugs. Rebalanced stock market changes to make the effects a bit less potent for now

This commit is contained in:
danielyxie
2019-05-14 04:23:55 -07:00
parent fef7aaba8f
commit bd02e724e5
9 changed files with 23 additions and 11 deletions
+3
View File
@@ -244,6 +244,7 @@ export let CONSTANTS: IMap<any> = {
* getHackTime(), getGrowTime(), and getWeakenTime() now return Infinity if called on a Hacknet Server
* Money/Income tracker now displays money lost from hospitalizations
* Exported saves now have a unique filename based on current BitNode and timestamp
* Maximum number of Hacknet Servers decreased from 25 to 20
* Bug Fix: Corporation employees stats should no longer become negative
* Bug Fix: Fixed sleeve.getInformation() throwing error in certain scenarios
* Bug Fix: Coding contracts should no longer generate on the w0r1d_d43m0n server
@@ -260,5 +261,7 @@ export let CONSTANTS: IMap<any> = {
* Bug Fix: Having Corporation warehouses at full capacity should no longer freeze game in certain conditions
* Bug Fix: Prevented an exploit that allows you to buy multiple copies of an Augmentation by holding the 'Enter' button
* Bug Fix: gang.getOtherGangInformation() now properly returns a deep copy
* Bug Fix: Fixed getScriptIncome() returning an undefined value
* Bug Fix: Fixed an issue with Hacknet Server hash rate not always updating
`
}