Merged pull requests and fixed merge conflicts

This commit is contained in:
danielyxie
2018-06-08 11:19:22 -05:00
9 changed files with 481 additions and 512 deletions
+12
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@@ -401,6 +401,18 @@ PlayerObject.prototype.getHomeComputer = function() {
return AllServers[this.homeComputer];
}
PlayerObject.prototype.getUpgradeHomeRamCost = function() {
//Calculate how many times ram has been upgraded (doubled)
const currentRam = Player.getHomeComputer().maxRam;
const numUpgrades = Math.log2(currentRam);
//Calculate cost
//Have cost increase by some percentage each time RAM has been upgraded
const mult = Math.pow(1.58, numUpgrades);
var cost = currentRam * CONSTANTS.BaseCostFor1GBOfRamHome * mult;
return cost;
}
//Calculates skill level based on experience. The same formula will be used for every skill
PlayerObject.prototype.calculateSkill = function(exp) {
return Math.max(Math.floor(32 * Math.log(exp + 534.5) - 200), 1);