From b7962ad8ab78f2c314e1c5e4dc536e15cd4c3dd7 Mon Sep 17 00:00:00 2001 From: Snarling <84951833+Snarling@users.noreply.github.com> Date: Tue, 14 May 2024 20:18:00 -0400 Subject: [PATCH] Increment version number early This is needed to avoid API break spam every time the player loads the game. --- src/Constants.ts | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/Constants.ts b/src/Constants.ts index 144cc3f97..522eec7b5 100644 --- a/src/Constants.ts +++ b/src/Constants.ts @@ -58,7 +58,8 @@ export const CONSTANTS: { } = { VersionString: "2.6.1dev", isDevBranch: true, - VersionNumber: 38, + // 39 is 2.6.1 final, incremented early due to API break. No need to increment on 2.6.1 full release. + VersionNumber: 39, /** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience * and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then