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CODINGCONTRACT: Move internals to a separate folder (#1932)
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import { CodingContractName } from "@enums";
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import { CodingContractSignatures } from "@nsdefs";
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import { algorithmicStockTrader } from "./contracts/AlgorithmicStockTrader";
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import { arrayJumpingGame } from "./contracts/ArrayJumpingGame";
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import { compression } from "./contracts/Compression";
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import { encryption } from "./contracts/Encryption";
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import { findAllValidMathExpressions } from "./contracts/FindAllValidMathExpressions";
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import { findLargestPrimeFactor } from "./contracts/FindLargestPrimeFactor";
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import { generateIPAddresses } from "./contracts/GenerateIPAddresses";
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import { hammingCode } from "./contracts/HammingCode";
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import { mergeOverlappingIntervals } from "./contracts/MergeOverlappingIntervals";
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import { minimumPathSumInATriangle } from "./contracts/MinimumPathSumInATriangle";
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import { proper2ColoringOfAGraph } from "./contracts/Proper2ColoringOfAGraph";
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import { sanitizeParenthesesInExpression } from "./contracts/SanitizeParenthesesInExpression";
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import { shortestPathInAGrid } from "./contracts/ShortestPathInAGrid";
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import { spiralizeMatrix } from "./contracts/SpiralizeMatrix";
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import { squareRoot } from "./contracts/SquareRoot";
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import { subarrayWithMaximumSum } from "./contracts/SubarrayWithMaximumSum";
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import { totalWaysToSum } from "./contracts/TotalWaysToSum";
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import { uniquePathsInAGrid } from "./contracts/UniquePathsInAGrid";
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// This is the base interface, but should not be used for
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// typechecking individual entries. Use the two types below for that.
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interface CodingContractType<Data, Answer, State = Data> {
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/**
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* Function that returns a string with the problem's description.
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* Requires the 'data' of a Contract as input
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*/
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desc: (data: Data) => string;
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/** Difficulty of the contract. Higher is harder. */
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difficulty: number;
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/** Function that generates a valid 'state' for a contract type */
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generate: () => State;
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/**
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* Transforms the 'state' for a contract into its 'data'. The state is
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* stored persistently as JSON, so it must be serializable. The data is what
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* is given to the user and shown in the description. If this function is
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* ommitted, it will be the identity function (i.e. State == Data).
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* You can use this to make problems where the "solver" is not a function
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* that can be copy-pasted to user code to solve the problem.
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*/
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getData?: (state: State) => Data;
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/** How many tries you get. Defaults to 10. */
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numTries?: number;
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/** Function that checks whether the players answer is correct. */
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solver: (state: State, answer: Answer) => boolean;
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/** Function that converts string answers to the expected answer format. */
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convertAnswer: (answer: string) => Answer | null;
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/** Function that validates the format of the provided answer. */
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validateAnswer: (answer: unknown) => answer is Answer;
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}
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// This simple alias uses State == Data, and omits getData since it won't be used in this case.
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type CodingContractSimpleType<Data, Answer> = Omit<CodingContractType<Data, Answer, Data>, "getData">;
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// This alias has unique State and Data, and requires getData.
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type CodingContractComplexType<Data, Answer, State> = Omit<CodingContractType<Data, Answer, State>, "getData"> & {
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getData: (state: State) => Data;
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};
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type CodingContractDefinitions<Signatures extends Record<string, [unknown, unknown] | [unknown, unknown, unknown]>> = {
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[T in keyof Signatures]: Signatures[T] extends [unknown, unknown, unknown]
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? CodingContractComplexType<Signatures[T][0], Signatures[T][1], Signatures[T][2]>
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: CodingContractSimpleType<Signatures[T][0], Signatures[T][1]>;
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};
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export type CodingContractTypes = CodingContractDefinitions<CodingContractSignatures>;
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/* Helper functions for Coding Contract implementations */
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export function removeBracketsFromArrayString(str: string): string {
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let strCpy: string = str;
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if (strCpy.startsWith("[")) {
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strCpy = strCpy.slice(1);
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}
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if (strCpy.endsWith("]")) {
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strCpy = strCpy.slice(0, -1);
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}
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return strCpy;
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}
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export function removeQuotesFromString(str: string): string {
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let strCpy: string = str;
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if (strCpy.startsWith('"') || strCpy.startsWith("'")) {
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strCpy = strCpy.slice(1);
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}
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if (strCpy.endsWith('"') || strCpy.endsWith("'")) {
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strCpy = strCpy.slice(0, -1);
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}
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return strCpy;
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}
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export function convert2DArrayToString(arr: number[][]): string {
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const components: string[] = [];
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for (const e of arr) {
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let s = String(e);
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s = ["[", s, "]"].join("");
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components.push(s);
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}
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return components.join(",").replace(/\s/g, "");
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}
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export const isCodingContractName = (v: unknown): v is CodingContractName =>
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Object.values(CodingContractName).some((a) => a === v);
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export const CodingContractDefinitions: CodingContractTypes = {
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...algorithmicStockTrader,
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...arrayJumpingGame,
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...compression,
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...encryption,
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...findAllValidMathExpressions,
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...findLargestPrimeFactor,
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...generateIPAddresses,
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...hammingCode,
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...mergeOverlappingIntervals,
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...minimumPathSumInATriangle,
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...proper2ColoringOfAGraph,
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...sanitizeParenthesesInExpression,
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...shortestPathInAGrid,
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...spiralizeMatrix,
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...squareRoot,
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...subarrayWithMaximumSum,
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...totalWaysToSum,
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...uniquePathsInAGrid,
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};
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// This untyped variant is easier to work with when the specific type is not known.
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// The specific shape is already checked by the CodingContractDefinitions type, so it is safe to assert the type.
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export const CodingContractTypes = CodingContractDefinitions as Record<
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CodingContractName,
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CodingContractType<unknown, unknown, unknown>
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>;
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