Refactored Dialog boxes so that an infinite amount can be opened

This commit is contained in:
Daniel Xie
2017-05-31 23:17:50 -05:00
parent 70e52553dd
commit b53abeb280
8 changed files with 139 additions and 80 deletions
+3 -3
View File
@@ -63,7 +63,7 @@ function runScriptsLoop() {
var scriptName = errorTextArray[2];
var errorMsg = errorTextArray[3];
dialogBoxCreate("Script runtime error: ", "Server Ip: " + serverIp, "Script name: " + scriptName, errorMsg);
dialogBoxCreate("Script runtime error:<br>Server Ip: " + serverIp + "<br>Script name: " + scriptName + "<br>" + errorMsg);
//Find the corresponding workerscript and set its flags to kill it
for (var i = 0; i < workerScripts.length; ++i) {
@@ -85,7 +85,7 @@ function runScriptsLoop() {
var scriptName = errorTextArray[2];
var errorMsg = errorTextArray[3];
dialogBoxCreate("Script runtime error: ", "Server Ip: " + serverIp, "Script name: " + scriptName, errorMsg);
dialogBoxCreate("Script runtime error: <br>Server Ip: " + serverIp + "<br>Script name: " + scriptName + "<br>" + errorMsg);
}
w.running = false;
w.env.stopFlag = true;
@@ -100,7 +100,7 @@ function runScriptsLoop() {
var scriptName = errorTextArray[2];
var errorMsg = errorTextArray[3];
dialogBoxCreate("Script runtime error: ", "Server Ip: " + serverIp, "Script name: " + scriptName, errorMsg);
dialogBoxCreate("Script runtime error: <br>Server Ip: " + serverIp + "<br>Script name: " + scriptName + "<br>" + errorMsg);
//Find the corresponding workerscript and set its flags to kill it
for (var i = 0; i < workerScripts.length; ++i) {